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Woot!:D
This made my day ;)
Wow, that was actually quite fast. Almost at the mil, and I didn't even start threatening my friends and colleagues for donations yet. Also, I think the internets are just starting to warm up.
I just chipped in $15. Me, a bluetext! Madness!
It's important to note that before the mark, it was a "maybe", but now it's an almost definite pre-order.
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Arteveld: Woot!:D
This made my day ;)
HAHAHA
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PMIK: Look at this pic of Fargo's game shelf. http://twitter.com/#!/BrianFargo/status/171695015175782400/photo/1/large

Just scan those titles and tell me if you'd still be a gamer if none of those games had ever existed.
I'd still be if the games on the second row, second column never existed :D

Heheh. He's even got Realms of the Haunting Collector's Ed. I can recognize the golden sticker on the box.
Dammit, I want an audio-CD soundtrack and physical artbook rather than downloads, but neither the FAQ nor any of the pledges say anything about that.
Post edited March 15, 2012 by Miaghstir
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Miaghstir: Dammit, I want an audio-CD soundtrack rather than a download, but neither the FAQ nor any of the pledges say anything about it.
You can ask them the question and they will probably answer it for you. It may be included in one of the box sets and if not it could be if a lot of people ask for it. I asked inXile if there was going to be any content that was exclusive to the backers (ex. collectors edition premium boxed version) and not available elsewhere and they messaged me back:
"The collector's edition is an exclusive item for backers only. It will not be for sale after this project funds. We have no plans for any of these items beyond the kickstarter funding."
This has topped a million dollars. I can't wait to see what they do with the money!
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lowyhong: I'd still be if the games on the second row, second column never existed :D
Whoa, whoa! The Bards tale was awesome (story wise), gameplay was well average Hack'N'Slash. One of the best humorous thing.
I pledged 65 directly to the project and another 35 through RPG Codex campaign. I haven't been this excited about an upcoming videogame in a long time.
Post edited March 15, 2012 by tolknaz
Let me quote from the recent update:

[i]Through the support of our amazing fan community we will be localizing the game into French, German, Italian, Spanish, Russian, and Polish. For anyone in those territories that want to help with this, please look for information on our Forums.

At the $1.5 Million level we will be adding a Linux version along with the Mac OS X version. We know that the Linux community is a very dedicated and internet-active group, so we hope their support will help us make that goal.

For those of you in Europe who want to support us but don't have a credit card, please check out our FAQ for some help.[/i]

I think this might interest some people here.
Post edited March 15, 2012 by SimonG
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CowboyBebop: You can ask them the question and they will probably answer it for you.
Right, so they're looking into a physical artbook, but if I understand their reply correctly the soundtrack will merely be audio files rather than a red book CD. Anyhow, I joined for $115 to get the collector's box sent my way.
Okay, here's the email, thought you'd all love to see it:
Wasteland 2 is a GO!
Sorry we are late. We honestly thought we had another week to write this update…

YOU DID IT! We are funded and Wasteland 2 is a reality. A dream that began more than 20 years ago has actually come true. After years of attempting to get Wasteland 2 kicked off and countless pitch meetings to every major publisher out there, we had almost given up. Even six months ago we didn’t see any way that Wasteland 2 was ever going to happen. Then the world suddenly changed.

This is a paradigm shift that is way bigger than Wasteland 2. This is the beginning of a new era in gaming where the developer gets to work directly with the fans to build the type of product that the fans want. No focus groups, no pitches to the marketing team, no trying to get an executive committee to group-think their way to a project green-light. Now we just have a developer with a creative idea that resonates and a group of dedicated fans who are willing to lay down their money to buy it.

We knew we were taking a risk by asking for the most money anyone had ever asked for on Kickstarter, but we did it because every time we have interacted with the gaming community for the last decade they have asked about getting this sequel done. Even while we have been on press tours for other products, doing press interviews and presentations all over the planet, it always comes up. When are we getting Wasteland? Well, I finally have an answer for everyone. You all get a Wasteland Sequel in October of next year! Not only did we meet the highest funding goal ever on Kickstarter, we did it in 2 days! I know… we can’t believe it either.

So thank you all for making this happen, and please don’t stop spreading the word. If the entire community continues to help spread this through social media, there is no telling how much money we can raise. Every time you get someone else to participate, you are working to make the game bigger and better. We will be making some announcements very soon about what we will be adding to the development if we hit even higher levels.

Right now we want to be clear on a few things people are asking about:

Through the support of our amazing fan community we will be localizing the game into French, German, Italian, Spanish, Russian, and Polish. For anyone in those territories that want to help with this, please look for information on our Forums.

At the $1.5 Million level we will be adding a Linux version along with the Mac OS X version. We know that the Linux community is a very dedicated and internet-active group, so we hope their support will help us make that goal.

For those of you in Europe who want to support us but don't have a credit card, please check out our FAQ for some help.

Check out the Wasteland 2 Facebook page for Wasteland updates and links to a lot of the great press we have been getting in the last few days. There are some really neat articles to read.

Thanks again,

Your friends at inXile
Post edited March 15, 2012 by orcishgamer
I think that this Kickstarter shows something interesting: proof that old-school RPG fans are BY FAR based in Europe. There seem to be a lot more donations made during European day time and at night (US day time while I'm asleep), it doesn't go up that much. Well, I guess it's not that big a surprise: Europe was always far more into RPGs than the US was which is ironic since most big RPGs were US made.