Gundato: Just to clarify, when I say "hardcore gamer", I am being derogatory.
Also, you say that consoles don't get things like Independence War and DCS: Black Shark. Okay
First, when did we last get an I-War? :p
Second, most PC gamers haven't even heard of DCS: Black Shark.
And by this same token, PC games tend to not get most of the games in the genres we DO like (seriously, turn-based tactical games have thrived on consoles, died on PC.), and we have a serious dearth of fighting games and platformers (we get some of each, but very little).
Hell, combat-oriented FLIGHT SIMS have actually thrived more on consoles over the past few years. Of the "quality" ones, we have IL-2 and (maybe) the Wings Over games (think Locked-On was over 10?). Consoles had the Ace Combat series (surprisingly fun), a sequel to Crimson Skies, and probably a lot more I don't know about. Sure they are less simmy and more arcadey, but the hardcore sim-nature of a lot of the "Proper" Flight Sims tend to alienate anyway (IL-2's success is probably because it lets you set a lot of crap).
All platforms have their advantages and their disadvantages. But either way, the demographic for these kinds of TV shows are generally "douchebag" console gamers, rather than "elitest" PC gamers.
Ah, so you were indeed making fun of the "hardcore gamer" label. I can't always tell.
Yeah, even the PC doesn't get a whole lot of sims these days, but we still do get them every so often. DCS: A-10C Warthog is already in public beta, and we've got indies developing stuff like the Evochron series if you're looking toward the stars.
I don't really count Ace Combat as a sim at all. More of an aerial combat game, just like Crimson Skies. That doesn't make them bad games, but to put them under the same label as stuff like Falcon 4.0 just seems totally wrong. (About the only thing hardcore sim-wise that consoles get are the racing titles; Richard Burns Rally did have PS2 and Xbox versions, and I don't think I need to elaborate on Forza Motorsport and Gran Turismo. However, the PC gets the mods that make RBR current, not to mention rFactor, GTR, etc.)
I did admit that the PC is seriously lacking in fighting games (if you don't count emulation, of course)-hell, it doesn't even get the latest examples of Capcom Sequel Stagnation at times. As for platformers, that's increasingly something that only the indies are willing to provide (see I Wanna Be The Guy, Eversion, and VVVVVV for a few fairly recent examples)-the only high-profile platformers I can think of having been released recently are first-party offerings from a console manufacturer, to say the least, and those would obviously not release on any other console, let alone the PC. Still, genre weaknesses are genre weaknesses, and I do have a whole fleet of old consoles for a reason.
Back to your point about "most PC gamers haven't even heard of DCS: Black Shark": I have a feeling that a lot of the mainstream console gaming mindset has also carried over to the PC gaming demographic somewhat, what with all the emphasis on multiplayer FPSs and such. It's just that the opportunity for hands-down superior graphics and controls gives them an "excuse" to act all elitist, as if they're the "glorious PC-gaming master race" looking down on the "dirty console peasant fanboys". (Quotes for a sarcastic tone, of course.) Doesn't help that gaming PCs cost more money, thus they're likelier to be richer/more affluent and have yet another "excuse" to act elitist. The kind of people who would frequent a place like SimHQ wouldn't act like that, but they're ultimately the minority. A lot of PC gamers these days just want their Call of Duty: Modern Warfare with better graphics and mouse aim.