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high rated
Jupiter Hell

Updated to 0.9.7a
No changelog.
high rated
Parkitect

Updated to 1.7r2 (Galaxy & Offline Installer)

Latest changelogs from Steam:
Version 1.7r (February 18)

- fixed language selection not updating language immediately
- fixed an error that could happen when building a blueprint containing flat rides
- fixed haulers not behaving as intended if they can't deliver a resource crate
- fixed Inverting Wooden Coaster loop support
- fixed deco objects in deco builder menu would sometimes be displayed with the wrong custom colors
- multiplayer: fixed camera could be in an invalid position after joining a game when playing with someone who uses the Perspective Camera mod
- multiplayer: fixed a desync that could happen when building and connecting a track segment

+++

Version 1.7r2 (February 19)

- multiplayer: fixed a desync when building paths below attraction entrance or exit
+++


Remothered: Broken Porcelain

Updated to 1.5.9 fix (Galaxy & Offline Installer)

Changelog from Steam:
Patch 1.59 is now available for Remothered: Broken Porcelain

A new patch is now available for Remothered: Broken Porcelain. Fixes include:

- Improved two cutscenes with new camera angles and animations.
- Added music to several different cutscenes to make them more immersive, based on user feedback.
- Fixed an instance where reloading would make Porcelain stop acting.
- Added a tutorial to explain how to use Special items.
- Improved tutorials to explain to the user where to find more in-depth information about the game.
- Fixed a rare situation where Jennifer could get stuck if she crawled through a space while an enemy was blocking the other side.
- Improved Jennifer's braid moving erratically in some places.
- Electric sparks particle effect will no longer continue to play after an electrical cable is removed.
- Jennifer can no longer avoid some of Porcelain's attacks by crouching.
- New tutorial for the Moth Eye ability has been added.
- Collectibles menu UI has been improved.
- Pickups in furniture will no longer disappear on reloading a game.
- Andrea used to lose sight of Jennifer very easily at the beginning of the game, but now has better detection.
- Elisa now has an improved animation while washing dishes.
- Fixed an instance where Lindsay would weirdly slide around.
high rated
HuniePop 2: Double Date

Update 1.0.4 (24 February 2021)

(Galaxy & Offline Installer)
- The store now has tabs that let you filter the items by item type.
- You can now click the girl pair relationship slots within the a girl's profile to instantly switch over to the opposite girl's profile.
- Just for fun, there is now a 10% chance that Kyu will show up in one of four alternate outfits when you visit her at the hotel room.
- Added a code that lets players swap out Abia's headwear for alternate hairstyles. This can be done if certain players have a particular sensitivity to her normal fashion sense, or just to mix things up a little. All you have to do is submit the code "THE HAIRIER THE BETTER" in the code section of the title screen. If you want to swap back, just submit the code again.
- Changed the compression on some of our art assets so they look a little better.
- Fixed a whole bunch of typos.
Post edited February 25, 2021 by Hustlefan
high rated
The Uncertain: Light At The End

'The Early Spring Cleaning' Update 1.5 (24 February 2020)

(Galaxy & Offline Installer)
Puzzles:

- We’ve updated the interface of the puzzle on level 9;
- Improved and made the coupon puzzle more intuitive;

All cutscenes on levels 1,3,4,5,7,8, and 10 were fully reworked!

Text and Audio:

- All subtitles now have the same text size;
- Fixed Alex’s subtitles on levels 9, 7, and 12;
- The magazine on the second level now has proper text;
- Fixed Matt and Brian subtitles in their dialogue on level 6;
- Fixed a rare bug when you could get a second magnetic key on the first level;
- Corrected all instances of subtitle and game language mismatches;
- That weird ‘Scotch’ thing is now properly called Duct Tape;
- We’ve fixed English and Russian audio overlap;
- Fixed the missing voiceover bug on levels 8 and 9;
- Fixed character lip sync on levels 1, 8, 9, 10, 12;

Animations:

- All our characters have learned hand gestures and discovered how greatly it enhances their storytelling abilities!
- We’ve also taught everyone to properly move their heads in the cutscenes;
- Enhanced eye animations for all characters;
- Updated the animations of Emily, Park and Matt on levels 1, 3, and 4;

Other fixes:

- Fixed various bugs and glitches related to the character models and usable items;
- Fixed various cutscene glitches and bugs, such as missing, duplicated, or invisible characters;
- Park won’t leave the bus after you find the Plasma Lance;
- Fixed various bugs which could occur when you reload a save file on level 10;
- Park’s inhaler lost its invisibility;
- Fixed all items with missing textures;
- Improved the lighting on levels 5, 7, and 8;
- Items in the inventory are now inspectable and all used (no longer needed) items will be automatically removed from the inventory;
- Added the interaction wheel for the VR helmet on level 8;
- Fixed the robot’s FoV in the stealth part of level 6;
- Fixed the camera and collision glitches on all game levels;
- Matt will stop sleepwalking;
- Now you can take a picture of Ember with your clock camera;
- We’ve added the missing audio log on level 9. The achievement for all audio logs should be unlockable now;
- Fixed the issue, when some of the settings didn’t apply correctly (mouse sensitivity, vsync, anti-aliasing, depth of field and sound settings);
- Improved the game’s performance on the 1st and third levels;
high rated
avatar
Paraharaha: Encodya got an update (so far Galaxy-only) - devs reported the patchnotes in Encodya subforum in finest & tasty orange:

https://www.gog.com/forum/encodya/small_bugfix_update_for_encodya_has_been_released_v109

******

"Once again, with the help of the valueable feedback of the community, we have released a small bugfix update today!

Cyberpunk-Fans!
Thanks to the technology of 2062, and your valuable feedback for sure, we have released another small bugfix update for ENCODYA today!

Fixes:
- Fixed the font size for the Missions Tracker.
- Improved German localization.
- Fixed a bug related with VSync being turned off when changing quality.
- Fixed a small bug with Gia saying "Uh?" at diner even when not there.
- Fixed a dialogue option that now allows Tina to ask Eku for a fuse.
- Fixed a dialogue option that now allows Sam to ask Arcade for the spray can."
Offline Installer has been updated now.
Post edited February 25, 2021 by Hustlefan
avatar
Paraharaha: Encodya got an update (so far Galaxy-only) - devs reported the patchnotes in Encodya subforum in finest & tasty orange:

https://www.gog.com/forum/encodya/small_bugfix_update_for_encodya_has_been_released_v109

******

"Once again, with the help of the valueable feedback of the community, we have released a small bugfix update today!

Cyberpunk-Fans!
Thanks to the technology of 2062, and your valuable feedback for sure, we have released another small bugfix update for ENCODYA today!

Fixes:
- Fixed the font size for the Missions Tracker.
- Improved German localization.
- Fixed a bug related with VSync being turned off when changing quality.
- Fixed a small bug with Gia saying "Uh?" at diner even when not there.
- Fixed a dialogue option that now allows Tina to ask Eku for a fuse.
- Fixed a dialogue option that now allows Sam to ask Arcade for the spray can."
avatar
Hustlefan: Offline Installer has been updated now.
Oh, thank you for mention it - i did not receive a blue dot (checked it after your message). Maybe later on it will appear. :-)
high rated
avatar
Paraharaha: Oh, thank you for mention it - i did not receive a blue dot (checked it after your message). Maybe later on it will appear. :-)
Yeah, blue dots are missing completely today.

@GOG: Please fix it. :)
high rated
I just recieved an update (37 MB) for Elderborn in GOG Galaxy. No idea what this update does. I was not able to find a changelog for it yet.

Version 1.037 > Version 1.05
high rated
Return of the Phantom

Updated to 1.01 (Galaxy & Offline Installer)

No changelog.
high rated
ATOM RPG: Post-apocalyptic indie game

Standalone installer updated: 1.175 ⇒ 1.177.

Greetings, friends!

As many of you already know, we love bringing temporary optional events into our game on special occasions, both to spice up the game you already know through and through as well as to have an excuse to give you some brand new “toys” to play with :)

This time the special event we wish to commemorate with a free update is the end of this pretty arduous Winter.

The new content that will be made available for it is going to be a rather large map in the Dead City, where you will get to do a lot of exploring, fighting and surviving for a chance to acquire several new weapons, meet new friends and enemies, as well as uncover a pre-war military installation.

To get to the event map you will have to travel to Dead City and find a new marker between the store and the playground.

As always, if temporary events aren’t your thing, this one can be turned off in the menu. It will disappear from the game in 30 days on its own as well.

This update also brings some minor fixes to the game, as well as new optimization for low-end PCs.

We would also like to use this occasion to remind our German-speaking players that the community translation for the game, led by a group of our fans is almost finished. You can check on their amazing progress and wish them the best of luck in the forum!

Have a great Spring, friends. And as always, let there be ATOM!

Changelog:
• Added two new weapons;
• Added a new special event;
• Fixed game freezing when enemy loses a weapon;
• Fixed game freezing when enemies call for reinforcements;
• Fixed Mother of Shadows attack stopping combat;
• Fixed several graphical bugs;
• Fixed several small errors and bugs;
• Fixed a bug when player die from poisoning when loading the game;
• Localization bug fixes;

*************************************************************************************************


Deadlock 2: Shrine Wars

Standalone installer updated: Windows, de - 524.3 MB ⇒ 522.2 MB (-2.1 MB)
Standalone installer updated: Windows, en - 527.4 MB ⇒ 526.4 MB (-1.0 MB)

The german installer is working now.
high rated
System Shock Demo

Updated to 1.0 (Galaxy & Offline Installer)

Changelog from Kickstarter:
NEW Cyberspace Level! (tame those cyber doggies!)
NEW Crew Audio Logs! (no devs this time!)
NEW SHODAN Audio! (Terri is back!)
NEW Dismemberment! (if Viva Pinata were rated M!)
NEW Proximity Mines! (don’t get too close!)
NEW Bugs! (tell us what you find :D)
NEW Enemies! (the repair bot is flamin’ hot!)
NEW GenerativeMusic System! (never the same song twice!)
NEW Snack! (make your selection at the Snacktron!)
NEW Save Feature! (what a novelty!)
NEW Notes System! (USB 1.1 support!)
NEW Difficulty Modes! (crank it all the way up to 3!)
NEW Destructibility! (smash that glass!)
NEW DLSS Support! (update your drivers for your RTX card!)
NEW Trailer! (a ton of new reveals!)
NEW Nightdive intro! (who’s that lurking in the depths?)
NEW Secrets! (first to post a picture of the special skull to our Twitter wins a prize!)

So check it out and please tell us what you think - we value your feedback and look forward to hearing from you.
Post edited February 25, 2021 by Hustlefan
high rated
Another update appeared for me in GOG Galaxy (offline installer will follow later as usual). This time it's for Devil Daggers and it's a 5 year anniversary QOL update changing/adding the following:
• Unique dagger for players with 1000 seconds or more.
• Replay scrubbing, allows you to instantly skip to any part of a replay.
• Stats and graphs in replays.
• Optimizations have been made throughout the game, improving performance by up to 5x or more in some cases.
• Improved fps limiter and added slider to options menu.
• Added volume slider for menu music.
• Changed default fov from 75 to 90.
• Added gem/homing counter (toggle by pressing 2).
• Improved mod support (allows smaller mod files, and stacking multiple mods).
• Added controls for toggling different hud elements (default keys 1,2,3,4)
• Added a short delay before activating mouse after death to avoid clicking off-screen.
• Fixed kill count and accuracy in stats.
• Added more data for ddstats to use.
• Fixed bug that caused player sounds and music to not play in stereo.
• Fixed centipedes stopping in place when running in to the ground or another enemy.
• Fixed centipedes getting stuck upside down.
• Fixed spiders being pushed around by centipede corpses.
• Replays now only upload if you beat your high score.
• Replays won't try to upload when using a custom spawnset.
• Certain mods will show a warning and not allow scores over 1000 seconds to submit.
high rated
Astrox Imperium

From 0.0112a to 0.0113a (Galaxy and Offline Installer)

Changelog from in-game changelog:

Build 0.0113
- Fixed bug with modded ships and bad paths causing blackscreen.
- Fixed generateSpecialItem index out of range error.
- Fixed a few spelling errors on mission text.
- Fixed bug with structure timer and skills not calculating properly.
- Fixed bug causing new structures to save as dead structures.
- Fixed bug causing construction platform to vanish during upgrade.
- Fixed sandbox station level calculation bug.
- Fixed gametimer bug causing improper structure upgrade calculations.
- Fixed ammo destruction timer bug preventing max range on some turrets.
- Fixed law enforcment targeting bug on hostile npc ships toward player.
- Fixed bug when pilot view is active and switching to camera lock.
- Fixed range issue with a few modules not calculating despawning of projectiles.
- Fixed bug with camera follow and while switching tactical
- Adjusted ship model to no longer render to camera while in pilot view.
- Adjusted missile AI for better connection with target when closing distance.
- Adjusted npc ship AI to use faction battles.
- Adjusted npc ship pathfinding AI for better performance.
- Adjusted sandbox station generation code for better progression thru sandbox stations.
- Adjusted title screen from 3d scene to in game screenshots slideshow.
- Adjusted pilot continue panel UI and text level display.
- Adjusted all campaign sector files to include event_type data for all newgames.
- Adjusted sandbox sector files generation to include event_type data for all newgames.
- Added color information to the faction_database.txt file (new games).
- Added Db item error checking on generateSpecialItem script.
- Added 4 new missions that reward more skill points than credits.
- Added 4 new npc interactions for good standing npcs that spawn sp missions.
- Added skillbooks to the usable items script. adds SP to the pilot when used.
- Added 3 new usable Skillbook items to the database.
- Added new skillbook items to raider loot drop table.
- Added active event system to sector files using the background event generator.
- Added new faction war active event that spawns npc faction battles.
- Added active event timer to the sector event data in the sector files.
- Added war npcs that target player ships if faction matches war target.
- Added new physics layer for war npc ships and their ammo.
- Added unique icons for all ship classes in the tactical overlay.
- Added faction coloration to the tactical overlay. (reqs updated faction file).
- Added faction information to the NPC merc panel.

Build 0.0113a
- Hotfix for bad SECTOR event causing load error.
Post edited February 25, 2021 by Skess01
high rated
Darklands
It seems the Mac offline installer was updated to 1.0
No GOG changelog.


Sorcerer King – Rivals
Offline installer appears to have been updated to 2.3.0.1
No changelog.
high rated
Space Haven

Linux, Mac and Windows offline installers updated from 0.11.1 to 0.11.2

No changelog through gog's interface, but the developer posted them in the forum:
Patch Notes

Space Haven Alpha 11 - Version 0.11.2

* Added a new wide style ship for the Merchant Federation.
* Added a new wide style ship for the Military Alliance.
* Added a new wide style ship for the Slavers Guild.
* Polished storage graphics.
* Created new graphics for some crates.
* Fixed many bugs.