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high rated
From MaGog's logs for 27 February:

---------------------------

Games included in this batch:

· 8-bit Armies
· 8-bit Hordes
· 8-bit Invaders
· Torment: Tides of Numenera [Upcoming]

---------------------------

A game has probably been added: Torment: Tides of Numenera [Upcoming]

---------------------------

8-bit Armies has probably changed


[FILE UPDATES]

* File added: Patch 0.93.635494 [Windows] --- File size: 18.0 MB --- Version: 9931 -> 10102

* File changed: DLC: Guardians Campaign: Windows installer, English --- File size *FROM* 4.0 MB *TO* 8.0 MB --- Version *FROM* 0.93.634725 *TO* 0.93.635494

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 0.93.634725 *TO* 0.93.635494

* File changed: Windows installer, English (part 2 of 2) --- File size *FROM* 1.3 GB *TO* 1.4 GB --- Version *FROM* 0.93.634725 *TO* 0.93.635494


[CHANGELOG UPDATED]
Patch 0.93.635494 (24 February 2017)

GAME UPDATES
- Two Additional Multiverse Campaigns to play against the AI
- Replays can now be navigated by clicking on the timeline bar instead of just the timeline grabber
- Battlecam button now works in Observer and Replay Modes
- Fix for crash when using Alt-F4 to exit the game in replay mode

BALANCE CHANGES:

RENEGADES
- Harvester: The harvesters no longer crush. All other crushing units remain unchanged.
- Rocket Copter: Build cost increased to 230 (was 200)

GUARDIANS
- Starting Units: Overall Starting units changed to 2 Grenade Infantry and 1 Engineer (was 3 Grenade Infantry)
- Harvester: The harvesters no longer crush. All other crushing units remain unchanged.
- Light Drone: The target and AoE damage has been split out. The target will now take full damage while all other targets in the AoE will take half. The base damage has not changed.

DEATHSWORN
- Dragon The dragon has been reworked to split out ground and air attacks. Ground attacks will use the flame breath as normal. For air attacks, the Dragon will now spit a fireball which does a flat amount of damage and applies a burning damage-over-time effect. The DoT does not stack.

LIGHTBRINGERS
- Treant: Base damage reduced to 16 for target (was 20) and 8 for AoE (was 10).
- Ballista: Move speed increased to 250 (was 200)

CRANIOIDS
- General: Starting cash increased to 1600 (was 1200)
- Motivator: Build price reduced to 300 (was 350)
- Cranioid: Build cost reduced to 60 (was 70)
- Research Lab: Build cost reduced to 900 (was 1000), Build time reduced to 30 (was 45)
- Parasite Hive: Build cost reduced to 900 (was 1000), Build time reduced to 30 (was 45)
- Destroyer Pit: Health increased to 800 (was 500)

MARINES
- General: Starting cash increased to 1600 (was 1200)
- Power Plant: Build cost reduced to 350 (was 400)
- Research Lab: Build cost reduced to 900 (was 1000), Build time reduced to 30 (was 45)
- Cloaking Generator: Build cost reduced to 900 (was 1000), Build time reduced to 30 (was 45)
- Titan Bay: Health/Shields increased to 500/300 (was 250/250)
(Full changelog)

---------------------------

8-bit Hordes has probably changed


[FILE UPDATES]

* File added: Patch 0.93.635494 [Windows] --- File size: 18.0 MB --- Version: 10001 -> 10102

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 0.93.634725 *TO* 0.93.635494

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.3 GB) --- Version *FROM* 0.93.634725 *TO* 0.93.635494


[CHANGELOG UPDATED]
Patch 0.93.635494 (24 February 2017)

GAME UPDATES
- Two Additional Multiverse Campaigns to play against the AI
- Replays can now be navigated by clicking on the timeline bar instead of just the timeline grabber
- Battlecam button now works in Observer and Replay Modes
- Fix for crash when using Alt-F4 to exit the game in replay mode

BALANCE CHANGES:

RENEGADES
- Harvester: The harvesters no longer crush. All other crushing units remain unchanged.
- Rocket Copter: Build cost increased to 230 (was 200)

GUARDIANS
- Starting Units: Overall Starting units changed to 2 Grenade Infantry and 1 Engineer (was 3 Grenade Infantry)
- Harvester: The harvesters no longer crush. All other crushing units remain unchanged.
- Light Drone: The target and AoE damage has been split out. The target will now take full damage while all other targets in the AoE will take half. The base damage has not changed.

DEATHSWORN
- Dragon The dragon has been reworked to split out ground and air attacks. Ground attacks will use the flame breath as normal. For air attacks, the Dragon will now spit a fireball which does a flat amount of damage and applies a burning damage-over-time effect. The DoT does not stack.

LIGHTBRINGERS
- Treant: Base damage reduced to 16 for target (was 20) and 8 for AoE (was 10).
- Ballista: Move speed increased to 250 (was 200)

CRANIOIDS
- General: Starting cash increased to 1600 (was 1200)
- Motivator: Build price reduced to 300 (was 350)
- Cranioid: Build cost reduced to 60 (was 70)
- Research Lab: Build cost reduced to 900 (was 1000), Build time reduced to 30 (was 45)
- Parasite Hive: Build cost reduced to 900 (was 1000), Build time reduced to 30 (was 45)
- Destroyer Pit: Health increased to 800 (was 500)

MARINES
- General: Starting cash increased to 1600 (was 1200)
- Power Plant: Build cost reduced to 350 (was 400)
- Research Lab: Build cost reduced to 900 (was 1000), Build time reduced to 30 (was 45)
- Cloaking Generator: Build cost reduced to 900 (was 1000), Build time reduced to 30 (was 45)
- Titan Bay: Health/Shields increased to 500/300 (was 250/250)
(Full changelog)

---------------------------

8-bit Invaders has probably changed


[FILE UPDATES]

* File added: Patch 0.93.635494 [Windows] --- File size: 18.0 MB --- Version: 9931 -> 10104

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (1.0 MB) --- Version *FROM* 0.93.634725 *TO* 0.93.635494

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.4 GB) --- Version *FROM* 0.93.634725 *TO* 0.93.635494


[CHANGELOG UPDATED]
Patch 0.93.635494 (24 February 2017)

GAME UPDATES
- Two Additional Multiverse Campaigns to play against the AI
- Replays can now be navigated by clicking on the timeline bar instead of just the timeline grabber
- Battlecam button now works in Observer and Replay Modes
- Fix for crash when using Alt-F4 to exit the game in replay mode

BALANCE CHANGES:

RENEGADES
- Harvester: The harvesters no longer crush. All other crushing units remain unchanged.
- Rocket Copter: Build cost increased to 230 (was 200)

GUARDIANS
- Starting Units: Overall Starting units changed to 2 Grenade Infantry and 1 Engineer (was 3 Grenade Infantry)
- Harvester: The harvesters no longer crush. All other crushing units remain unchanged.
- Light Drone: The target and AoE damage has been split out. The target will now take full damage while all other targets in the AoE will take half. The base damage has not changed.

DEATHSWORN
- Dragon The dragon has been reworked to split out ground and air attacks. Ground attacks will use the flame breath as normal. For air attacks, the Dragon will now spit a fireball which does a flat amount of damage and applies a burning damage-over-time effect. The DoT does not stack.

LIGHTBRINGERS
- Treant: Base damage reduced to 16 for target (was 20) and 8 for AoE (was 10).
- Ballista: Move speed increased to 250 (was 200)

CRANIOIDS
- General: Starting cash increased to 1600 (was 1200)
- Motivator: Build price reduced to 300 (was 350)
- Cranioid: Build cost reduced to 60 (was 70)
- Research Lab: Build cost reduced to 900 (was 1000), Build time reduced to 30 (was 45)
- Parasite Hive: Build cost reduced to 900 (was 1000), Build time reduced to 30 (was 45)
- Destroyer Pit: Health increased to 800 (was 500)

MARINES
- General: Starting cash increased to 1600 (was 1200)
- Power Plant: Build cost reduced to 350 (was 400)
- Research Lab: Build cost reduced to 900 (was 1000), Build time reduced to 30 (was 45)
- Cloaking Generator: Build cost reduced to 900 (was 1000), Build time reduced to 30 (was 45)
- Titan Bay: Health/Shields increased to 500/300 (was 250/250)
(Full changelog)
A free bump....

....and updated:
terratech
terratech_rd_pack
high rated
Added the 8-bit Armies, 8-bit Hordes and 8-bit Invaders changelogs to the respective game fora.

DeMignon added the Night in the Woods changelog.

PaterAlf added the Renowned Explorers: International Society one.
Post edited February 27, 2017 by HypersomniacLive
high rated
Last updates from MaGog's logs for 27 February:

---------------------------

Games included in this batch:

· Breach & Clear
· Breach & Clear: DEADline Rebirth
· Cossacks 3
· Memoranda
· Moon Hunters
· Renowned Explorers: International Society
· Stories Untold
· TerraTech [In Dev]
· Walking Dead: Season 1, The
· Walking Dead: Season 2, The

---------------------------

[Part 1 of 3]

---------------------------

Breach & Clear has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- File name *FROM* breach_and_clear_en_2.0.0.21.pkg *TO* breach_and_clear_en_2.0.0.22.pkg --- Size has not changed (1.0 GB) --- Date *FROM* Thu 03 Nov 2016 15:12:20 GMT *TO* Mon 27 Feb 2017 16:53:51 GMT --- Version *FROM* gog-21 *TO* gog-22


[NO CHANGELOG]

---------------------------

Breach & Clear: DEADline Rebirth has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- File name *FROM* breach_and_clear_deadline_en_2.5.0.22.pkg *TO* breach_and_clear_deadline_en_2.5.0.23.pkg --- Size has not changed (1.0 GB) --- Date *FROM* Fri 18 Nov 2016 14:30:57 GMT *TO* Mon 27 Feb 2017 16:52:19 GMT --- Version *FROM* 1.23 (gog-22) *TO* 1.23 (gog-23)


[NO CHANGELOG]

---------------------------

Cossacks 3 has probably changed


[FILE UPDATES]

* File removed: Windows installer, English

* File added: DLC: Soundtrack: Windows installer, English --- File size: 4.0 MB --- Version: 1.4.4.67.4923

* File added: Windows installer, English (part 1 of 2) --- File size: 1.0 MB --- Version: 1.4.4.67.4923

* File added: Windows installer, English (part 2 of 2) --- File size: 1.6 GB --- Version: 1.4.4.67.4923

* File changed: DLC: Days of Brilliance: Windows installer, English --- File size *FROM* 34.0 MB *TO* 31.0 MB --- Version *FROM* 1.3.7.63.4858 (gog13) *TO* 1.4.4.67.4923

* File changed: DLC: Early Bird DLC: Windows installer, English --- File size *FROM* 9.0 MB *TO* 8.0 MB --- Version *FROM* gog-3 *TO* 1.4.4.67.4923

* File changed: DLC: Rise to Glory: Windows installer, English --- File size *FROM* 36.0 MB *TO* 32.0 MB --- Version *FROM* 1.3.7.63.4858 (gog1) *TO* 1.4.4.67.4923


[CHANGELOG UPDATED]
Patch 1.4.4.67.4923 (27 February 2017)

Multiplayer:
- Hosts' ranks are now displayed in the shell's room list
- The ranked score is now displayed alongside their names in lobbies
- Players can now see their position in the ladder, even if they are not in the top 100
- Fixed an issue when a multiple players spawned at the same spot
- Fixed the ""uncontrollable"" units, that ignored orders and didn't receive any damage from enemy attacks
- Fixed an error when the session's season wasn't displayed correctly to all players in the room
- Fixed a bug, that caused huge lags on naval maps and resulted in desynchronizations
- Fixed rank display in the multiplayer mode
- Players are now sorted above the mini-map: players from the same team are displayed together, different teams are separated by a line, while players without a team are listed last, "

Localization:
- Spanish and polish localizations are now available for Rise to Glory DLC
- Fixed some typos and errors in English and Ukrainian localizations

General:
- Fixed a bug, when recently produced units that were moving to their gathering point would lose their order if they encounter a hostile unit
- Fixed the Access Violation error that often recurred in 20-30 minutes after starting a match, loading of a save, or exiting to the main menu. Unfortunately, save games with this error are unfixable
- "Surrender" button now works correctly in singleplayer missions
- Fixed an error with galleys, when they refused to attack a building if the target was in between the ranges of their first and second cannons
- Ships now won't sail on land
- Fixed lighting, now the map won't get too bright if you hover over to the lower left corner
- Fixed the animation of artillery, that occurred after loading up a save file
- Fixed a glitch that allowed to order multiple upgrades simultaneously, despite paying only for one
- The name of the Bavarian musketeer is now displayed correctly
- Fixed a number of errors with player separation above the mini-map."

Changes to the economy:
- An academy is now required to produce units in the diplomatic center
- Reduced the mine upgrade speed from 15.5 seconds to 9 seconds

Changes to unit balance:

- TL;DR: Nerfed elite musketeers, rebalanced damage of bayonets, overhaul to hired grenadiers and all 18th century gunners

Grenadier (mercenary)
- fire power increased from 4 to 18
- Increased reloading time from 3.4 seconds to 3.75
- Slightly increased the bayonet attack range
- Increased cost of shot from 1 iron/3 coal to 3 iron/4 coal
- Increased the grenade's damage from 110 to 200
- Pauses between grenade throws of a hired grenadier is 0.33 times bigger than of the usual one
- Increased gold consumption from 20 to 25 pieces
- Decreased the range of fire from 850 to 750

Musketeer 18c
- decreased the melee damage from 18 to 10

Musketeer 18c (Prussia)
- decreased melee damage from 22 to 12
- fire power decrease from 55 to 35
- decreased the price from 240 to 200
- increased coal consumption from 1 to 3 coal per shot

Musketeer 18c (Bayern)
- decreased melee damage from 9 to 6
- fire power decrease from 55 to 35
- increased the price from 35 to 160
- increased coal consumption from 1 to 3 coal per shot
- decreased the production time from 7.03 to 5.62 seconds
- decreased the damage that melee upgrade granted from 2/3/4/5/6/10 to 1/1/1/1/1/1

Musketeer 18c (Denmark)
- decreased melee damage from 18 to 10
- fire power decreased from 60 to 40
- decreased the price from 195 to 160
- increased coal consumption from 1 to 3 coal per shot
- increased the production time from 4.69 to 7.03 seconds

Musketeer 18c (Saxony)
- decreased melee damage from 12 to 6
- increased the price from 35 to 50 gold

Grenadier
- decreased melee damage from 22 to 20
- increased HP from 100 to 120
- increased the production time from 4.69 to 5.62 seconds

Grenadier (Prussia)
- decreased melee damage from 28 to 25

Grenadier (Bavaria)
- decreased melee damage from 20 to 15
- fire power increased from 14 to 15
- increased the production time from 4.69 to 5.62 seconds

Grenadier (Denmark)
- increased melee damage from 23 to 25
- increased the production time from 4.69 to 5.62 seconds

Grenadier (Saxony)
- fire power increased from 15 to 16
- increased the production time from 4.21 to 4.69 seconds

Chasseur (France)
- increased the maximum range of fire from 800 to 1050
- increased the reloading time from 2.8 to 5.6 seconds
- decreased HP from 85 to 75

Highlander (England)
- decreased the maximum range of fire from 850 to 800
- increased the reloading time from 2.8 to 5.75 seconds
- increased HP from 100 to 125

Pandur (Austria)
- increased the reloading time from 2.8 to 3.44 seconds
(Full changelog)

---------------------------

Memoranda has probably changed


[FILE UPDATES]

* File added: Patch gog-2 [Linux] --- File size: 126.0 MB --- Version: [empty]

* File added: Patch gog-3 [Windows] --- File size: 181.0 MB --- Version: [empty]

* File changed: Linux installer, English --- File size *FROM* 727.0 MB *TO* 726.0 MB --- Version *FROM* gog-1 *TO* gog-2

* File changed: Mac OS X installer, English --- Size has not changed (729.0 MB) --- Version *FROM* gog-1 *TO* gog-2

* File changed: Windows installer, English --- File size *FROM* 731.0 MB *TO* 733.0 MB --- Version *FROM* gog-2 *TO* gog-3


[CHANGELOG ADDED]
Update (27 February 2017)

- Some fixes for all three supported operating systems.
(Full changelog)

---------------------------

Moon Hunters has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (540.0 MB) --- Version *FROM* 2.0.3240 (gog-18) *TO* 2.0.3267 (gog-19)

* File changed: Windows installer, English --- Size has not changed (467.0 MB) --- Version *FROM* 2.0.3240 (gog-21) *TO* 2.0.3267 (gog-22)


[CHANGELOG UPDATED]
Patch 2.0.3267 (27 February 2017)

- [Online] Data transfer is generally reduced (better stability)
- [Online] Struggling connections might now have strange visual glitches, but will disconnect less often
- Reminder: if possible, avoid using wifi - a LAN cable will give you a better online experience.
(Full changelog)
high rated
[Part 2 of 3]

---------------------------

Renowned Explorers: International Society has probably changed


[FILE UPDATES]

* File changed: DLC: Renowned Explorers: More To Explore: Mac OS X installer, English --- Size has not changed (63.0 MB) --- Version *FROM* 416 (gog-37) *TO* 416 (gog-38)

* File changed: Mac OS X installer, English --- File size *FROM* 725.0 MB *TO* 845.0 MB --- Version *FROM* 416 (gog-37) *TO* 416 (gog-38)


[CHANGELOG UPDATED]
Update (27 February 2017)

- Fixed a sound issue with the Mac version of the game.
(Full changelog)

---------------------------

Stories Untold has probably changed

>>> System requirements for Windows changed *FROM* 7 or later, Processor: Intel Core Duo or faster, Memory: 2 GB RAM, DirectX: Version 9.0, Storage: 400 MB available space, Additional Notes: Lights Off, Headphones On *TO* 7 or later, Processor: Intel Core Duo or faster, Memory: 2 GB RAM, DirectX: Version 9.0, Storage: 1.8 GB available space, Additional Notes: Lights Off, Headphones On

>>> Sub-forum added: Stories Untold sub-forum


[FILE UPDATES]

* File added: Patch 32-bit version [Windows] --- File size: 609.0 MB --- Version: [empty]

* File added: Windows installer, English --- File size: 611.0 MB --- Version: gog-1


[NO CHANGELOG]

---------------------------

Walking Dead: Season 1, The has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- File name *FROM* the_walking_dead_season_1_en_2.0.0.26.pkg *TO* the_walking_dead_season_1_en_2.0.0.27.pkg --- Size has not changed (3.5 GB) --- Date *FROM* Thu 03 Nov 2016 15:23:33 GMT *TO* Mon 27 Feb 2017 16:59:37 GMT --- Version *FROM* gog-26 *TO* gog-27


[NO CHANGELOG]

---------------------------

Walking Dead: Season 2, The has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- File name *FROM* the_walking_dead_season_2__patch_27092016_en_2.1.0.30.pkg *TO* the_walking_dead_season_2__patch_27092016_en_2.1.0.31.pkg --- Size has not changed (3.7 GB) --- Date *FROM* Thu 03 Nov 2016 15:25:59 GMT *TO* Mon 27 Feb 2017 17:03:22 GMT --- Version *FROM* gog-30 *TO* gog-31


[NO CHANGELOG]

---------------------------

TerraTech [In Dev] has probably changed


[FILE UPDATES]

* File added: Patch 0.7.3 (gog-11) [Windows] --- File size: 125.0 MB --- Version: gog-10 -> gog-11

* File changed: DLC: R&D Pack: Mac OS X installer, English --- File size *FROM* 11.0 MB *TO* 9.0 MB --- Version *FROM* 0.7.2 (gog-12) *TO* 0.7.3 (gog-13)

* File changed: DLC: R&D Pack: Windows installer, English --- File size *FROM* 30.0 MB *TO* 26.0 MB --- Version *FROM* 0.7.2 (gog-10) *TO* 0.7.3 (gog-11)

* File changed: Mac OS X installer, English --- File size *FROM* 245.0 MB *TO* 273.0 MB --- Version *FROM* 0.7.2 (gog-12) *TO* Patch 0.7.3 (gog-13)

* File changed: Windows installer, English --- File size *FROM* 403.0 MB *TO* 447.0 MB --- Version *FROM* 0.7.2 (gog-10) *TO* 0.7.3 (gog-11)


[CHANGELOG UPDATED]

(Included in the next post)
high rated
[Part 3 of 3]

---------------------------

TerraTech [In Dev] has probably changed


[CHANGELOG UPDATED]
Patch 0.7.3 (27 February 2017)

New features / content / improvements:

Tutorial Skip
Within each game profile, once a game is saved after Big Tony is defeated, any subsequent playthrough within the same game profile allows the option for the opening turial sequence to be skipped

Extended Info Panel
- Press "i" while hovering over a block to view the following information about it:
- Block Category
- Corporation & Grade
- Rarity
- Sell Price
- Block Description
- Other helpful information, e.g. anchored, needs power, stores fuel, etc

Rename friendly Techs
Press "R" while hovering over any non-player controlled Tech you want to rename

Mission Board
- Missions are now available to select from Trading Station "Mission Boards" (the top panels) from GSO Grade 2 onwards. An introduction to the Mission Board is available after defeating the Trader Troll

New Mission Types
- Defend a friendly Tech for a set amount of time while enemies spawn to attack you and your friend
- These missions start appearing after the Distress Signal mission in GSO Grade 3, from GeoCorp Grade 2 onwards, and both Venture and Hawkeye by default
- Added Recover Delivery Crate Missions for all corporations at all grades and updated them so that you only get ambushed by enemies some of the time

New "Find Missions" mission
- When the Mission Log is empty, a mission to point the player towards Trading Stations to get more missions appears

Venture Mobile SCU Storage Device
- Venture Grade 3
- It's an SCU block that works whilst attached to your Tech
- It has a shorter pick-up range and it's more expensive than the regular SCU, but it's mobile

Venture Mobile Refinery
- Venture Grade 2
- Works the same way as a regular refinery - but no longer needs to be anchored

Hawkeye Updates
- Hawkeye Grade 3 missions are now available in Campaign
- Updated all Hawkeye Tech Hunting Missions, added new ones and spread them out across all 3 grades
- Increased the passive braking strength of the Hawkeye Tank Tracks to prevent them sliding around when carrying a heavy weight
- Stopped Hawkeye Shotgun from applying damage to itself, occasionally causing a crash as a result

New Audio
- First pass of new audio, including new SFX for weapons, wheels and ambient sound

Removed the following old deprecated blocks from the game:
- Old GSO AI Module
- Old GSO Up Conveyor
- Old GSO Down Conveyor
- Old GSO Mobile Delivery Cannon
- Old GSO Foundry
- Old GSO Mobile Furnace Generator
- Old GSO Refinery
- Old GSO Scrapper
- Old GSO Silo for Large Blocks
- Old GSO Fabricators (4 in total)
- Any older Techs that previously used deprecated blocks will still load, but these blocks will not appear. Any blocks hanging off of deprecated blocks will disappear too
- Deprecated blocks will no longer appear anywhere in the game (as purple blocks or otherwise), and will yield no money when sold at Trading Stations


Game Design Tweaks:

Block revisions
- Reduced the chance for blocks to survive when detached from an exploding Cab or AI Module. This change is aimed at reducing the number of blocks that can be obtained through combat
- Reduced the bullet spray for all machine guns
- Reduced the amount of time that you can use a Booster for without a Fuel Tank attached
- Reduced the booster falloff time on all Steering Hover blocks
- Increased the power of the GSO Hover Plates, in line with the Venture one
- Increased the damage of most melee weapons (GeoCorp Buzz Saw, GeoCorp Hammer Piston, GeoCorp Plasma Cutter, GeoCorp Diamond Drill, GeoCorp Cerberus Bore and GSO Small and Large Drills)
- Increased the range for all Venture machine guns
- Increased the damage for all Hawkeye machine guns
- Adjusted the fall-off rate for all Booster jets. The Venture Booster is the most twitchy and it falls off faster. GSO are in the middle and Hawkeye have the most powerful Booster, but also have a slower fall off, so they cannot be used for fine feathering, they provide a big, bold, blast
- Boosters now require a minimum amount of fuel available before they can be used
- Remote Chargers won't charge batteries which are almost full
- The regular SCU now powers up faster and has a longer pick-up range
- Increased the pick-up range of all Collectors. Venture has the longest range (but smallest capacity), GeoCorp has the shortest range (and highest capacity) and GSO is in the middle, but all ranges are still longer than they were before
- Increased rotation options for the Venture Shield Bubble
- Updated the damage per second of the Venture Flamethrower, it is now effective against Techs. Also increased its aiming rotation range and speed of rotation and increased the length of the flame jet
- Hawkeye Rail Gun now has a narrow aiming arc to shoot targets that aren't directly in front
- Added new special blocks Sombrero and Moustache (courtesy of Señor Ragequit)

Mission revisions
- Added a tutorial message about block rotation controls after defeating Big Tony
- Changed the design of Little Thief enemy during the Radar mission to slow it down a little, making it a bit easier to catch him
- Restructured the Block Rewards to stop players from being awarded Crafting Blocks until after they have completed the appropriate Crafty Business missions
- Added mission board descriptions for all missions
- Added variant name and descriptions for generic missions

Trading Station revisions
- Allowed the Trading Station mission to occur at any Trading Station. The Trader Troll now lands from orbit when you get there
- Trading Stations now restock their Mission Boards every day at dawn

Other tweaks
- Moved the respawn after death distance from 100 units (on the edge of enemy vision) to 150 units away (just out of sight range)
- Added lots of new Techs to the enemy population
- Population Enemies now take Block Rarity into account when choosing which Enemy Techs to spawn. The majority of Techs are mostly made from Common Blocks and then some Uncommons and fewer Rare blocks
- Removed the Techs "Bricky" and "Cannonz" from the enemy population for being a nuisance and causing a drop in frame rate
- In R&D Test Chamber, a wireless charging station has been added

Art Tweaks:
- Various tweaks to the HUD graphics
- Adjusted the Fog settings to help prevent terrain clipping
- Added Venture Mobile SCU art asset
- Added Venture Mobile Refinery art asset
- Fixed issue with transparent Hawkeye block painting shader
- Added Sombrero and Moustache special blocks
- Combined the tree, rock and clutter materials into one material to improve batch rendering
- Optimised Shroom trees for batch rendering


Bug Fixes:

General fixes
- Improved performance by optimising the amount of world that is loaded
- Fixed various crash issues while loading the terrain
- Fixed cause of possible crash bugs
- Fixed certain shroom trees not producing Rubber Jelly
- Fixed Thermal Generators being inactive after reloading
- Tweeting an Invader from campaign now correctly sends a tweet and removes your Invader Tech
- Can now rebind screenshot key, which could also previously be triggered while navigating UI menus

Block related fixes
- Fix for missing collision on anchor component of anchorable blocks
- Fixed issue where the GeoCorp Geothermal Generator could not power Wireless Chargers on its own
- Fixed wheel juddering when using just Hawkeye Single Wheels on a cab
- Fixed being unable to purchase Lemon block in Campaign

Mission related fixes
- Fixed bug with missions spawning in the same location
- Fixed rare case where block rotation wasn’t re-enabled after attaching the repair bubble in the Solar Generator mission
- Fixed Radar mission crash if the radar block is destroyed as part of the Tech blowing up
- Fixed bug with crates spawning, but the enemy encounter doesn’t progress
- Fixed bug causing Crafty Business missions spawning where the base would be partially in the terrain
- Fixed issue where Shopping For Parts mission could cause a blank message box to appear

UI related fixes
- Improved the way we handle HUD pop-up menus to reduce instances of overlapping menus
- Fixed display of Fabricator and filter menus in 21:9 aspect ratio

Known Issues:
- The Solar Generator mission may break if the other early missions are completed before it
- Can incorrectly rename non-player bases
- Multiple resources travelling close to each other along Conveyors may generate bottlenecks and clog bases up, especially around Refineries and Filters
- Graphical issues with red projector on terrain when enemies spawn in
- Some radar markers may point towards things that are missing in the world
- Markers for missions and bases when playing in 4:3 are offset slightly.
(Full changelog)
high rated
Added the Cossacks 3, </span></i>, <i><span class="bold">[url=https://www.gog.com/forum/moon_hunters/changelog/post13]Moon Hunters, and TerraTech [In Dev] changelogs to the respective game fora.
high rated
From MaGog's logs for 28 February:

---------------------------

Games included in this batch:

· Metronomicon, The
· Moon Hunters
· Torment: Tides of Numenera
· Torment: Tides of Numenera - Immortal Edition Upgrade [DLC]
· Torment: Tides of Numenera - Immortal Edition [Premium]
· Torment: Tides of Numenera - Legacy Edition Upgrade [DLC]
· Torment: Tides of Numenera - Legacy Edition [Premium]

---------------------------

A game has probably been added: Torment: Tides of Numenera - Immortal Edition Upgrade [DLC]

---------------------------

A game has probably been added: Torment: Tides of Numenera - Legacy Edition Upgrade [DLC]

---------------------------

Metronomicon, The has probably changed


[FILE UPDATES]

* File changed: DLC: Chiptune Pack 1: Mac OS X installer, English --- Size has not changed (13.0 MB) --- Version *FROM* gog-15 *TO* gog-16

* File changed: DLC: Chiptune Pack 2: Mac OS X installer, English --- Size has not changed (13.0 MB) --- Version *FROM* gog-15 *TO* gog-16

* File changed: DLC: Deck the Dubstep: Mac OS X installer, English --- Size has not changed (4.0 MB) --- Version *FROM* gog-15 *TO* gog-16

* File changed: DLC: Indie Game Challenge Pack 1: Mac OS X installer, English --- Size has not changed (12.0 MB) --- Version *FROM* gog-15 *TO* gog-16

* File changed: DLC: J-Punch Pack: Mac OS X installer, English --- Size has not changed (14.0 MB) --- Version *FROM* gog-15 *TO* gog-16

* File changed: Mac OS X installer, English --- Size has not changed (835.0 MB) --- Version *FROM* 02.02.2017 (gog-15) *TO* 20.02.2017 (gog-16)

* File changed: Windows installer, English --- Size has not changed (738.0 MB) --- Version *FROM* 02.02.2017 (gog-11) *TO* 20.02.2017 (gog-12)


[CHANGELOG UPDATED]
Patch 20.02.2017 (28th February 2017)

- Fixes an issue introduced last update, where one arena challenge was mistakenly made too hard via a typo.
(Full changelog)

---------------------------

Moon Hunters has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Size has not changed (539.0 MB) --- Version *FROM* 2.0.3240 (gog-21) *TO* 2.0.3267 (gog-22)


[NO CHANGELOG]

---------------------------

Torment: Tides of Numenera has probably changed

>>> System requirements for Linux changed *FROM* [empty] *TO* Ubuntu 14.04, 16.04 or newer, Processor: Intel Core i3 or equivalent, Memory: 4 GB RAM, Graphics: NVIDIA GeForce GTX 460 or equivalent, Storage: 15 GB available space, Sound Card: Pulse Audio compatible, Requires the following packages to be installed: libsdl2-2.0-0 and dependencies, Recommended system requirements: Ubuntu 14.04, 16.04 or newer, Processor: Intel i5 series or equivalent, Memory: 8 GB RAM, Graphics: NVIDIA GeForce GTX 680 or equivalent (proprietary driver 375.26 or later), Storage: 15 GB available space, Sound Card: Pulse Audio compatible

>>> System requirements for OS X changed *FROM* [empty] *TO* OSX 10.9 or higher (64 bit), Processor: Intel i5 series or equivalent, Memory: 4 GB RAM, Graphics: NVIDIA GeForce GT 700M series or equivalent, Storage: 15 GB available space, Recommended system requirements: OSX 10.9 or higher (64 bit), Processor: Intel i5 series or equivalent, Memory: 8 GB RAM, Graphics: NVIDIA GeForce GT 700M series or equivalent, Storage: 15 GB available space

>>> Sub-forum added: Torment: Tides of Numenera sub-forum

---------------------------

Torment: Tides of Numenera - Immortal Edition [Premium] has probably changed

>>> Bonuses changed *FROM* manual, wallpapers, map, strategy guide, From the Depths novella series, soundtrack, ringtones, forum avatars, concept arts *TO* manual, 8 wallpapers, map, strategy guide, From the Depths novella series, soundtrack, 15 ringtones, 11 forum avatars, concept arts

>>> Sub-forum added: Torment: Tides of Numenera - Immortal Edition [Premium] sub-forum

---------------------------

Torment: Tides of Numenera - Legacy Edition [Premium] has probably changed

>>> Sub-forum added: Torment: Tides of Numenera - Legacy Edition [Premium] sub-forum
Great work guys! Thanks a LOT!!!
high rated
Last updates from MaGog's logs for 28 February:

---------------------------

Games included in this batch:

· Bounty Train [In Dev]
· Butcher
· Game of Thrones: A Telltale Games Series
· Torment: Tides of Numenera

---------------------------

Bounty Train [In Dev] has probably changed


[FILE UPDATES]

* File added: Patch 0.13128 [Windows] --- File size: 127.0 MB --- Version: gog-6

* File changed: Mac OS X installer, English --- File size *FROM* 892.0 MB *TO* 918.0 MB --- Version *FROM* 0.10201 (gog-7) *TO* 0.13128 (gog-10)

* File changed: Windows installer, English --- File size *FROM* 765.0 MB *TO* 776.0 MB --- Version *FROM* 0.10201 (gog-5) *TO* 0.13128 (gog-6)


[CHANGELOG ADDED]
Patch 0.13128 (28 February 2017)

- 1) Fixed an issue connected to the Pearl Questline (Healing potion)
- Players should now be able to continue their quest, as expected.

- 2) High res texture option:
- We enabled the high res textures for players to activate manually. Please be aware, that this might cause performance issues on some systems, and is not intended to be used on 32bit systems.

- 3) Fixed a bug when you fail the James Berry prisoner quest.

- 4) Fixed actions when Matsuwa, Robert or Jeremiah died in battle.

- 5) Fixed a bug, where Daniel Hobbs disappeared in certain situations (Leland quest).

- 6) Fixed a bug which made it possible to complete the dynamite questline, without delivering the asked ammunition.

- 7) Worked on visibility of service events (Permanent economy changing events).

- 8) Fixed a bug, where carriage weight was displayed incorrectly.

- 9) Fixed a sound related bug, causing the healing sound to loop forever.

- 10) Fixed a bug in the sound settings.

- 11) Added the possibility to complete City hall quest with low attitude.

- 12) Fixed Bill Hickok behavior:
- Bill Hickok will now be obtainable by Trainium Edition players again, and won´t travel on his own anymore.

- 13) Fixed a related bug, which displayed wrong icons in battle.

- 14) Shares auctions are now enabled in medium and large sized cities (they were only available in major cities before).

- 15) Fixed a bug, preventing players from starting the Jay Gould Quest.

- 16) Fixed an issue, which prevented mercenaries from spawning correctly in story mode.

- 17) Wrong sum was deducted when Walter buys shares from the bank

- 18) Adjusted the weight of the armored and heavy carriage.

- 19) Fixed Cullen Baker behavior:
- Cullen Baker somehow didn´t disappear correctly, when the time was up. Now he should vanish again, once the time has passed.

- 20) The main menu is now blocked, while your are actively traveling on the map.
(Full changelog)

---------------------------

Butcher has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- File size *FROM* 84.0 MB *TO* 97.0 MB --- Version *FROM* W.I.M.P. (gog-5) *TO* W.I.M.P. (gog-6)

* File changed: Mac OS X installer, English --- File size *FROM* 73.0 MB *TO* 87.0 MB --- Version *FROM* W.I.M.P. (gog-5) *TO* W.I.M.P. (gog-6)

* File changed: Windows installer, English --- File size *FROM* 136.0 MB *TO* 156.0 MB --- Version *FROM* W.I.M.P. (gog-6) *TO* W.I.M.P. (gog-7)


[CHANGELOG UPDATED]
Update (28 February 2017)

- This update adds the Level Editor to Bucher.
(Full changelog)

---------------------------

Game of Thrones: A Telltale Games Series has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- File name *FROM* game_of_thrones_a_telltale_games_series_en_2.1.0.26.pkg *TO* game_of_thrones_a_telltale_games_series_en_gog_27_10168.pkg --- Size has not changed (12.8 GB) --- Date *FROM* Thu 03 Nov 2016 15:37:14 GMT *TO* Mon 27 Feb 2017 18:04:59 GMT --- Version *FROM* gog-26 *TO* gog-27


[NO CHANGELOG]

---------------------------

Torment: Tides of Numenera has probably changed

>>> System requirements for Linux changed *FROM* Ubuntu 14.04, 16.04 or newer, Processor: Intel Core i3 or equivalent, Memory: 4 GB RAM, Graphics: NVIDIA GeForce GTX 460 or equivalent, Storage: 15 GB available space, Sound Card: Pulse Audio compatible, Requires the following packages to be installed: libsdl2-2.0-0 and dependencies, Recommended system requirements: Ubuntu 14.04, 16.04 or newer, Processor: Intel i5 series or equivalent, Memory: 8 GB RAM, Graphics: NVIDIA GeForce GTX 680 or equivalent (proprietary driver 375.26 or later), Storage: 15 GB available space, Sound Card: Pulse Audio compatible *TO* Ubuntu 14.04, 16.04 or newer, Processor: Intel Core i3 or equivalent, Memory: 4 GB RAM, Graphics: NVIDIA GeForce GTX 460 or equivalent, Storage: 15 GB available space, Sound Card: Pulse Audio compatible, Requires the following packages to be installed: libsdl2-2.0-0 and dependencies, Recommended system requirements: Ubuntu 14.04, 16.04 or newer, Processor: Intel i5 series or equivalent, Memory: 8 GB RAM, Graphics: NVIDIA GeForce GTX 680 or equivalent (proprietary driver 375.26 or later), Storage: 15 GB available space, Sound Card: Pulse Audio compatible, Requires the following packages to be installed: libsdl2-2.0-0 and dependencies


[FILE UPDATES]

* File added: DLC: Immortal Edition Upgrade: From the Depths novella series --- File size: 4.0 MB --- Version: [empty]

* File added: DLC: Immortal Edition Upgrade: concept arts --- File size: 10.0 MB --- Version: [empty]

* File added: DLC: Immortal Edition Upgrade: forum avatars --- File size: 1.0 MB --- Version: [empty]

* File added: DLC: Immortal Edition Upgrade: map --- File size: 6.0 MB --- Version: [empty]

* File added: DLC: Immortal Edition Upgrade: ringtones --- File size: 2.0 MB --- Version: [empty]

* File added: DLC: Immortal Edition Upgrade: soundtrack (FLAC) --- File size: 404.0 MB --- Version: [empty]

* File added: DLC: Immortal Edition Upgrade: soundtrack (MP3) --- File size: 178.0 MB --- Version: [empty]

* File added: DLC: Immortal Edition Upgrade: strategy guide --- File size: 47.0 MB --- Version: [empty]

* File added: DLC: Immortal Edition Upgrade: wallpapers --- File size: 6.0 MB --- Version: [empty]

* File added: DLC: Legacy Edition Upgrade: From the Depths novella - Blue --- File size: 1.0 MB --- Version: [empty]

* File added: DLC: Legacy Edition Upgrade: From the Depths novella - Gold --- File size: 1.0 MB --- Version: [empty]

* File added: DLC: Legacy Edition Upgrade: map --- File size: 6.0 MB --- Version: [empty]

* File added: DLC: Legacy Edition Upgrade: soundtrack (FLAC) --- File size: 404.0 MB --- Version: [empty]

* File added: DLC: Legacy Edition Upgrade: soundtrack (MP3) --- File size: 178.0 MB --- Version: [empty]

* File added: Linux installer, English --- File size: 4.1 GB --- Version: 1.0.1

* File added: Mac OS X installer, English --- File size: 3.9 GB --- Version: 1.0.1

* File added: Windows installer, English (part 1 of 3) --- File size: 2.0 MB --- Version: 1.0.1

* File added: Windows installer, English (part 2 of 3) --- File size: 4.0 GB --- Version: 1.0.1

* File added: Windows installer, English (part 3 of 3) --- File size: 90.0 MB --- Version: 1.0.1

* File added: manual --- File size: 5.0 MB --- Version: [empty]


[NO CHANGELOG]
high rated
Evil Islands

Update (03 March 2017)

Added the German manual and the German version of Evil Islands to everyone's accounts.
high rated
avatar
Edward_Carnby: Evil Islands

Update (03 March 2017)

Added the German manual and the German version of Evil Islands to everyone's accounts.
And here we go with that time-travelling again...
avatar
HypersomniacLive: And here we go with that time-travelling again...
Great Scott !
avatar
Edward_Carnby: Evil Islands

Update (03 March 2017)

Added the German manual and the German version of Evil Islands to everyone's accounts.
avatar
HypersomniacLive: And here we go with that time-travelling again...
You sure you're not seeing things? :P
high rated
avatar
JudasIscariot: You sure you're not seeing things? :P
Heh. Sneaky.

And it's hearing voices that's worrisome. ;-P