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Edward_Carnby: Bastion

Update 20.10.2016

Added Linux version of the game
Totally unexpected and totally cool... Now I know why I kept waiting for a reason to replay this!
Added linux? Why thanks !!!!
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Edward_Carnby: Bastion

Update 20.10.2016

Added Linux version of the game
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WinterSnowfall: Totally unexpected and totally cool... Now I know why I kept waiting for a reason to replay this!
...and now I can finally stop ignoring it whenever it shows up on sale.

(When I already own a Linux version from a Humble Bundle, I refuse to re-buy on GOG for completeness until the Linux version is available on GOG)
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Edward_Carnby: Bastion

Update 20.10.2016

Added Linux version of the game
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muntdefems: Well, well, well... Looks like my wish is beginning to become a reality. I guess I've got a power after all! :P
A word of caution: with great power comes great responsibility. Be careful what you wish for.
Post edited October 20, 2016 by MightyPinecone
high rated
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MightyPinecone: A word of caution: with great power comes great responsibility. Be careful what you wish for.
I think I'm quite safe with my wish: I didn't ask for every single Linux game in existence to be released here, only the missing Linux versions of games already on GOG. It's just fair, isn't it?


Anyway, here come the last updates from MaGog's logs for 20 October:

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A game has probably been added: Metronomicon, The - Chiptune Pack 2 [DLC]

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A game has probably been added: Painkiller: Overdose

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Avernum: The Complete Saga has probably changed


[FILE UPDATES]

* File changed: Blades of Avernum: Mac OS X installer, English --- File name *FROM* blades_of_avernum_2.0.0.16.dmg *TO* blades_of_avernum_en_2.0.0.2.pkg --- File size *FROM* 6.3 MB *TO* 16.7 MB --- Date *FROM* Mon 20 Jul 2015 14:13:53 GMT *TO* Thu 20 Oct 2016 16:38:45 GMT --- Version *FROM* gog-16 *TO* 1.21 (gog-2)

* File changed: Blades of Avernum: Windows installer, English --- File name has not changed (setup_blades_of_avernum_2.1.0.4.exe) --- Size has not changed (21.4 MB) --- Date has not changed (Wed 25 Feb 2015 16:10:49 GMT) --- Version *FROM* gog-4 *TO* 1.21 (gog-4)


[CHANGELOG ADDED FOR BLADES OF AVERNUM]
Update (20 October 2016)

- fixed a file system issue in the Mac version that would prevent the game from playing on OS X 10.11 or 10.12.
(Full changelog)

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Bastion has probably changed

>>> Supported OS changed *FROM* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.7.0 or newer) *TO* Windows (XP, Vista, 7, 8, 10) and Mac OS X (10.7.0 or newer) and Linux (Ubuntu 14.04, Ubuntu 16.04)

>>> System requirements for Linux changed *FROM* [empty] *TO* Ubuntu 14.04, 16.04 or newer, Processor: 1.7 GHz Dual Core or Greater, Memory: 2 GB RAM, Video Card: 512 MB VRAM, Mouse, Keyboard

>>> Compatibility changed *FROM* Please be advised that Windows 10 operating system will receive frequent hardware driver and software updates following its release; this may affect game compatibility *TO* Please Note: The Linux version of Bastion does not support in-game leaderboards.


[FILE UPDATES]

* File added: Linux installer, English --- File name: gog_bastion_2.0.0.1.sh --- File size: 1.0 GB --- Date: Thu 20 Oct 2016 14:49:01 GMT --- Version: [empty]


[CHANGELOG ADDED]
Update 20.10.2016

- Added Linux version of the game
(Full changelog)

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Metronomicon, The has probably changed


[FILE UPDATES]

* File added: DLC: Chiptune Pack 2: Mac OS X installer, English --- File size: 14.0 MB --- Version: gog-6

* File added: DLC: Chiptune Pack 2: Windows installer, English --- File size: 21.0 MB --- Version: gog-1


[NO CHANGELOG]

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Painkiller Black Edition has probably changed

>>> Sub-forum changed *FROM* <i>http://www.gog.com/forum/painkiller_black_edition</i> *TO* <i>http://www.gog.com/forum/painkiller_series</i>

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Project Highrise has probably changed

>>> Supported languages changed *FROM* Text only: German, English, Spanish, French, Italian *TO* Text only: German, English, Spanish, French, Italian, Russian


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Size has not changed (73.0 MB) --- Version *FROM* 1.1.0 (gog-6838) *TO* 1.1.1 (gog-6981)

* File changed: Windows installer, English --- Size has not changed (52.0 MB) --- Version *FROM* 1.1.0 (gog-11) *TO* 1.1.1 (gog-12)


[CHANGELOG UPDATED]
Patch 1.1.1 (October 20th, 2016)
New additions

- Added seasonal Autumn and Halloween decorations for your building
- Added a Russian translation

Bug fixes

- Fixes in Italian, French translations
- UI bottom ribbon bug fixes, to make the buttons
(Full changelog)
Kudos to all those adding changelogs in the forums! Still it is a shame that GOG seems to be unable to do so themselves - well actually more of unwilling ...
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MarkoH01: Kudos to all those adding changelogs in the forums! Still it is a shame that GOG seems to be unable to do so themselves - well actually more of unwilling ...
Why do work when the community does it for you?
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Lord_Kane: Why do work when the community does it for you?
It seems like GOG takes that approach on almost everything.
high rated
Added the Avernum: The Complete Saga - Blades of Avernum and Project Highrise changelogs to the respective game fora.

EDIT: Forgot to say that PaterAlf added the Bastion changelog to the game forum; sorry PaterAlf.


EDIT2: Created changelog thread, and added the On Rusty Trails changelog to the game forum.
Post edited October 21, 2016 by HypersomniacLive
high rated
From MaGog's logs for 21 October:

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8-bit Armies has probably changed


[FILE UPDATES]

* File changed: Windows installer, English --- Size has not changed (1.3 GB) --- Version *FROM* 0.73.621884 (gog-32) *TO* 0.73.623806 (gog-33)


[CHANGELOG UPDATED]
Patch 0.73.623806 (21 October 2016)

A LITTLE SOMETHING...
- Random Crates / Chests swapped out with something a little more Halloween themed.

GAME IMPROVEMENTS:
- Fixed issue with Voice Subtitles button state persisting when changing Option tabs
- The Guardians and Renegades AIs will now correctly use the starting harvester they are given at the beginning of the game
- Potential fix for lockup/blank screen on game launch for some video cards
- Fixed a random crash that was relatively rare and somewhat random
(Full changelog)

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8-bit Hordes has probably changed


[FILE UPDATES]

* File changed: Windows installer, English --- Size has not changed (1.3 GB) --- Version *FROM* 0.73.621884 (gog-9) *TO* 0.73.623806 (gog-10)


[CHANGELOG UPDATED]
Patch 0.73.623806 (21 October 2016)

A LITTLE SOMETHING...
- Random Crates / Chests swapped out with something a little more Halloween themed.

GAME IMPROVEMENTS:
- Fixed issue with Voice Subtitles button state persisting when changing Option tabs
- The Guardians and Renegades AIs will now correctly use the starting harvester they are given at the beginning of the game
- Potential fix for lockup/blank screen on game launch for some video cards
- Fixed a random crash that was relatively rare and somewhat random
(Full changelog)

---------------------------

On Rusty Trails has probably changed

>>> System requirements for Linux changed *FROM* Ubuntu 14.04, 16.04 or newer, Processor: CPU with SSE2 support required (Core 2 Duo, Athlon X2 or newer), Memory: 2048 MB RAM, Graphics: OpenGL 3.1 or higher required (NVIDIA GeForce 8000 series, AMD Radeon HD series or newer). Intel HD cards not supported on Linux, Storage: 2 GB available space, Mouse, Keyboard, Requires the following packages to be installed: libsdl2-2.0-0, Recommended system requirements: Ubuntu 14.04, 16.04 or newer, Processor: Quad core processor, Intel Core i5, AMD Athlon X4 or better, Memory: 4096 MB RAM, Graphics: NVIDIA GeForce or AMD Radeon with 1024MB VRAM recommended *TO* Ubuntu 14.04, 16.04 or newer, Processor: CPU with SSE2 support required (Core 2 Duo, Athlon X2 or newer), Memory: 2048 MB RAM, Graphics: OpenGL 3.1 or higher required (NVIDIA GeForce 8000 series, AMD Radeon HD series or newer). Intel HD cards not supported on Linux, Storage: 2 GB available space, Mouse, Keyboard, Requires the following packages to be installed: libsdl2-2.0-0, libopenal1, Recommended system requirements: Ubuntu 14.04, 16.04 or newer, Processor: Quad core processor, Intel Core i5, AMD Athlon X4 or better, Memory: 4096 MB RAM, Graphics: NVIDIA GeForce or AMD Radeon with 1024MB VRAM recommended


[FILE UPDATES]

* File added: Patch 1.0.3 (gog-3) [Linux] --- File size: 2.0 MB --- Version: gog-2 -> gog-3

* File changed: Linux installer, English --- Size has not changed (579.0 MB) --- Version *FROM* 1.0 (gog-2) *TO* 1.0.3 (gog-3)

* File changed: Mac OS X installer, English --- Size has not changed (576.0 MB) --- Version *FROM* 1.0 (gog-1) *TO* 1.0.3 (gog-2)

* File changed: Windows installer, English --- Size has not changed (422.0 MB) --- Version *FROM* 1.0 (gog-4) *TO* 1.0.3 (gog-5)


[CHANGELOG ADDED]
Patch 1.0.3 (21 October 2016)

- Hotfix for a bug that would prevent the game from starting on AMD graphics cards.
(Full changelog)

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Vampire®: The Masquerade - Bloodlines™ has probably changed


[CHANGELOG ADDED]
Update (19 October 2016)

- Updated UP basic to 9.6
(This is the missing changelog from a couple of days ago)


(Full changelog)

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WinterSnowfall: Totally unexpected and totally cool... Now I know why I kept waiting for a reason to replay this!
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ssokolow: ...and now I can finally stop ignoring it whenever it shows up on sale.

(When I already own a Linux version from a Humble Bundle, I refuse to re-buy on GOG for completeness until the Linux version is available on GOG)
I second this, wanted to finish my "Supergiant Games" collection here but refused to buy Bastion until the Linux version showed up, glad it finally did.
high rated
Ooops, yesterday night I forgot to upload the new updates! Here they are: a stealthy update for Mini Metro (with new content! :D) and the changelog for a (for the time being) Galaxy-exclusive Shadow Warrior 2 update:

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Mini Metro has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- Size has not changed (178.0 MB) --- Version *FROM* 201607151239 (gog-7) *TO* 201610181731 (gog-8)

* File changed: Mac OS X installer, English --- Size has not changed (191.0 MB) --- Version *FROM* 201607151239 (gog-8) *TO* 201610181731 (gog-9)

* File changed: Windows installer, English --- Size has not changed (192.0 MB) --- Version *FROM* 201607151239 (gog-8) *TO* 201610181731 (gog-9)


[CHANGELOG UPDATED]
201610181731 (21st October 2016)

- A new map, San Francisco! Bridge over the two estuaries as you link up the cities of the Bay Area.
- Major overhaul of the line-building code. This has cleared up a lot of the niggling issues when building and editing routes, and also made middle-edits feel a lot nicer.
- Lines can now cross. It's still best to avoid it as your trains move slower when they have to cross other lines.
(Full changelog)

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Shadow Warrior 2 has probably changed


[CHANGELOG UPDATED]
Patch 1.1.3.0 (21 October 2016)
Balance and gameplay changes:

- "Serene Mind" skill nerfed
- "Auto-Reload" skill nerfed
- "Like the Wind skill" nerfed, 5th stage added
- "Second Chance" skill 4th stage added
- "Arm of Orochi" weapon significantly nerfed
- More auras on single enemy for Hard and Insane difficulties
- More enemies attacking at the same time for Hard and Insane difficulties
- Enemies speed increased for Insane difficulty
- Added 3 new ultra-difficult tiers for Insane difficulty with much better loot to find
- Upgrade drops quality now better reflects game difficulty - on higher difficulties better drops start occuring right from the beginning of the playthrough
- Added cap for gaining experience speed for every difficulty: after reaching certain character level player gets experience much slower, appropriate information added to difficulty description
- Fixed bug when player could get quest reward Skill Points more than once per quest per character. If character earned more than maximum number of Skill Points (level + all quests reward) - Skill Points will be capped
- Due to skills rebalance player will have all skill reset after map loaded - inventory will be automatically opened and message box will be shown
- Crafting result upgrade quality depends on source upgrades quality now, crafting price depends on expected result quality
- Final boss drop ("Ryuken" weapon) now available as final quest reward
- More special enemies, more respawns and better loot on Free Roam missions
- Elite and Superior enemy "Hellhound" won't fetch grenades now

General fixes:

- Fixed bug when player could pickup "King Skelletor" weapon before designed mission
- Gauss rifle shot tuned down and smoothed, added alternative reload animation
- Fixed bug when dual melee secondary weapon didn't inherit primary weapon stats (elemental, damage etc)
- Fixed weapon being removed from inventory when spawned as turret on map change
- Fixed "Destroyer of Realms" weapon turret throw animation
- "Damage resist" player stat now works properly
- Fixed "Second Chance" skill bug when player couldn't die even if none enemy was killed
- Fixed bug when player frezees or looses weapon when damaged or killed during teleporting
- Enemies with "Swift" aura now return to correct speed after unfreezing
- Fixed "Belly" enemy animation when reacting to Grip of Darkness
- Fixed entering T-pose for enemies with uzi.
- Some cutscene fixes
- Some walkmesh fixes
- Some missions fixes

UI changes and fixes:

- Fixed crash when replacing gems in weapons
- Fixed bug when player couldn't replace gem when all slots were occupied
- Hint area on loading screen now resizes correctly
- Added option to sell all junks with mouse, added confirmation dialog
- Corrected various translation and textual errors, added missing strings
- Fixed enemy "Tumor" mesh in Wanglopedia.

Multiplayer fixes:

- Performance issue for co-op partners fixed
- Fixed bug when "Bunny Lord" didn't drop loot for clients
- Co-op network bandwidth usage optimizations
- Fixed bug when using "Emperor's Touch" weapon produced excessive lags
- Fixed issue when client was not able to open Inventory or change weapons when using teleport during (or directly before) cutscene

Engine fixes:

- Fixed bug when game freezes on loading on 2-core CPUs
- AlienFX is now by default disabled due to crashes on some configs (add -alienfx to properties->general->set launch options in order to enable it)
- Added -nochroma switch (add -nochroma to properties->general->set launch options in order to disable Razer Chroma)
- Fixed shadow and geometry flickering
- Fixed recovering from GPU driver crash
- Non persistent console commands (e.g. r_weapon_fov) can now be loaded from autoexec.cfg
- Fixed crash when mfplat.dll is not present in system
- Optimized weapon switching CPU performance
- Fixed "DX11 Device not found" error on some notebooks
- HDR Display options are now only available when Full-Screen mode is selected (as only in this mode HDR Display works)
- Reduced audio stuttering (VO and music)
- Optimized shadow rendering performance
- On first game start dedicated GPU will be enabled instead of an integrated one

Photomode fixes:

- Increased exposure slider range
- Fixed slowmo after exiting photomode bug
- Fixed screenshot rendering (tile mode and anti-aliasing)
- Fixed FOV when entering photomode with weapon zoom enabled
- Fixed tiled screenshot mode artifacts (screenshot resolution multiplier > 1 screenshots)
(Full changelog)
high rated
Added the Mini Metro and Shadow Warrior 2 changelogs to the respective game fora.
high rated
From MaGog's logs for 24 October:

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Deadly Tower of Monsters, The has probably changed


[FILE UPDATES]

* File added: Patch 1.05 --- File name: patch_deadly_tower_of_monsters_2.1.0.3.exe --- File size: 45.5 MB --- Date: Mon 24 Oct 2016 10:40:12 GMT --- Version: gog-2 -> gog-3

* File changed: Windows installer, English --- File name *FROM* setup_deadly_tower_of_monsters_2.0.0.2.exe *TO* setup_deadly_tower_of_monsters_2.1.0.3.exe --- Size has not changed (1.0 GB) --- Date *FROM* Wed 13 Apr 2016 12:03:14 GMT *TO* Mon 24 Oct 2016 10:39:58 GMT --- Version *FROM* 1.04 (gog-2) *TO* 1.05 (gog-3)


[CHANGELOG UPDATED]
Patch 1.05 (24th October 2016)

- New Survival Mode! Battle through increasingly difficult waves of Sci-Fi creatures to earn credits for upgrading your weapons and powers. The deadliest challenge awaits!
- New achievement!

Bug Fixes:

- Fixed local coop problems with progress / save data and menu when starting with player 2 in a game session.
(Full changelog)

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Still no standalone update for Shadow Warrior 2...
high rated
Created changelog thread, and added the Deadly Tower of Monsters, The changelog in the game forum.