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PaterAlf: The Windows version of Xenonauts got an update:

Changelog for patch 1.65 / GOG-13 (Windows) (added 16 September 2016):
avatar
skeletonbow: Any idea if this latest update is available in Germany or not?

Just trying to be prepared and brace myself. :)
Of course it is available in Germany. Why wouldn't it?
high rated
Last updates from MaGog's logs for 16 September:

---------------------------

Enclave has probably changed

>>> Supported languages changed *FROM* Audio and text: German, English, Russian *TO* Audio and text: German, English. Text only: Russian

---------------------------

Event[0] has probably changed


[FILE UPDATES]

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (29.0 MB) --- Version *FROM* [empty] *TO* Patch 1 (gog-2)

* File changed: Windows installer, English (part 2 of 2) --- File size *FROM* 2.1 GB *TO* 2.5 GB --- Version *FROM* [empty] *TO* Patch 1 (gog-2)


[NO CHANGELOG]

---------------------------

Frozen Synapse has probably changed


[FILE UPDATES]

* File changed: DLC: Red: Windows installer, English --- File name *FROM* setup_frozen_synapse_red_2.0.0.1.exe *TO* setup_frozen_synapse_red_2.1.0.2.exe --- File size *FROM* 10.1 MB *TO* 7.7 MB --- Date *FROM* Wed 02 Sep 2015 15:38:13 GMT *TO* Fri 16 Sep 2016 12:56:22 GMT --- Version *FROM* Ver. 33 (gog-1) *TO* Ver. 34 (gog-2)

* File changed: Windows installer, English --- File name *FROM* setup_frozen_synapse_2.0.0.1.exe *TO* setup_frozen_synapse_2.1.0.2.exe --- File size *FROM* 318.7 MB *TO* 319.7 MB --- Date *FROM* Wed 02 Sep 2015 15:39:29 GMT *TO* Fri 16 Sep 2016 12:56:50 GMT --- Version *FROM* Ver. 33 (gog-1) *TO* Ver. 34 (gog-2)


[CHANGELOG ADDED]
Update (16 September 2016)

- Fixed an issue with the autoupdater for Frozen Synapse not finding the Windows install.
- Fixed the "installation error" issue for the Windows version in Galaxy.
(Full changelog)

---------------------------

Master of Orion has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- File size *FROM* 3.0 GB *TO* 3.1 GB --- Version *FROM* 48.4.1 1.2.30372 (gog-01) *TO* 49.3 1.2.31037 (gog-16)


[NO CHANGELOG]

---------------------------

Minecraft Story Mode - Adventure Pass [DLC] has probably changed

>>> Game title changed *FROM* Minecraft Story Mode - Adventure Pass [Season Pass] [DLC] *TO* Minecraft Story Mode - Adventure Pass [DLC]

---------------------------

Minecraft: Story Mode - A Telltale Game Series has probably changed


[FILE UPDATES]

* File changed: DLC: Minecraft Story Mode - Adventure Pass: Mac OS X installer, English --- File size *FROM* 1.5 GB *TO* 2.1 GB --- Version *FROM* gog-10 *TO* gog-12

* File changed: DLC: Minecraft Story Mode - Adventure Pass: Windows installer, English --- File size *FROM* 1.4 GB *TO* 2.0 GB --- Version *FROM* gog-6 *TO* gog-7

* File changed: Mac OS X installer, English --- Size has not changed (3.6 GB) --- Version *FROM* gog-10 *TO* gog-12


[CHANGELOG UPDATED]
Update (16 September 2016)

- Minecraft Story Mode Adventure Pass has been updated with Episode 8 for Windows and Mac.
(Full changelog)

---------------------------

No Man's Sky has probably changed


[FILE UPDATES]

* File added: Patch 1.09 [Windows] --- File size: 6.0 MB --- Version: [empty]


[CHANGELOG UPDATED]
Patch 1.09 (16th September 2016)
(Full changelog)

---------------------------

Worms W.M.D has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- Size has not changed (1.2 GB) --- Version *FROM* 1.0.0.48 (gog-26) *TO* 1.2

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (42.0 MB) --- Version *FROM* 1.0.0.86 (gog-3) *TO* 1.2 (gog-4)

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (1.4 GB) --- Version *FROM* 1.0.0.86 (gog-3) *TO* 1.2 (gog-4)


[CHANGELOG UPDATED]
Patch 1.2 (16th September 2016)
Balances and Tweaks

- Vehicles will now randomly spawn in (5% chance) during Ranked matches instead of at the beginning of the match
- Slightly lowered health of the helicopter (-5 Health)
- Sound of the worm plop increased
- Secondary weapon fuses can now be altered
- The camera will now follow the Sentry Gun Lite when it’s thrown
- Any items under water during sudden death will no longer be visible
- User Generated Content can now be refreshed with a controller
- Girder can now be rotated by holding down a binded key
- Warning beep will now be heard when timer gets too low during Teleport In
- Name and health bars will no longer appear during retreat on rope
- Blow Torch will now destroy barrels when burnt from the top
- Jetpack now has unlimited retreat fuel after placing a girder
- Tweak made to the crafting ingredients for Sheep (-1 Tears of a Worm)
- Tweak made to the crafting ingredients for Jetpack (+1 Banana Bomb Seeds)
- Tweak made to the crafting ingredients for the Mega Buster (+1 Tears of a Worm)
- Tweak made to the crafting ingredients for the Airstrike (+2 Boggy’s Special Sauce)
- Tweaks made to the Cluster Bomb and crafted variants (+2 Boggy's Special Sauce)

Fixes

- Improvements to performance
- Fixed graphical corruption in imported landscapes
- Game stays at the correct resolution after minimising and maximising the game on Linux
- Fixed the issue where the input occurs on the game window when it doesn’t have focus
- Fixed an issue where the camera moved whilst crafting during an opponent’s turn
(Full changelog)

---------------------------

Xenonauts has probably changed


[FILE UPDATES]

* File added: Patch 1.65 --- File name: patch_xenonauts_2.3.0.13.exe --- File size: 38.5 MB --- Date: Fri 16 Sep 2016 13:40:55 GMT --- Version: gog-13

* File changed: Windows installer, English (part 1 of 2) --- File name *FROM* setup_xenonauts_2.2.0.12.exe *TO* setup_xenonauts_2.3.0.13.exe --- Size has not changed (32.5 MB) --- Date *FROM* Thu 30 Apr 2015 17:11:10 GMT *TO* Fri 16 Sep 2016 13:41:00 GMT --- Version *FROM* 1.59 (gog-12) *TO* 1.65 (gog-13)

* File changed: Windows installer, English (part 2 of 2) --- File name *FROM* setup_xenonauts_2.2.0.12-1.bin *TO* setup_xenonauts_2.3.0.13-1.bin --- Size has not changed (2.5 GB) --- Date *FROM* Thu 30 Apr 2015 17:18:15 GMT *TO* Fri 16 Sep 2016 13:46:01 GMT --- Version *FROM* 1.59 (gog-12) *TO* 1.65 (gog-13)


[CHANGELOG UPDATED]
Patch 1.65 (16 September 2016)

- This update is for Windows only.
- Miss shots should no longer go through walls; the trajectory code has been updated so they should only hit tiles that a "hit" shot would be able to hit.
- Grenade scatter calculation updated, so "miss" throws can actually miss by a meaningful amount. This applies to both Xenonauts and aliens throwing grenades.
- Stunned zombies (which appear dead) will no longer spawn zombies. This will eliminate the bug where Reapers apparently spawn from thin air, and occasionally were also invulnerable for reasons that remain unclear
- Damage from base defence turrets now correctly reduces the number of attacking aliens it fails to destroy an attacking UFO.
- Soldiers now gain Bravery from taking suppression damage, as it was virtually impossible to train up before.
- Soldier Strength now updates correctly, as there was a bug in the formula before.
- Manufacturing screen now displays the number of required items in your stores when previewing a project, rather than just the number of required items.
- Saviour Medal and Crux Solaris medals can now be awarded and displayed correctly.
- Alien bases are now correctly destroyed if you blow the Cores and then suffer a squadwipe.
- Fixed an issue in the air combat where the aircraft throttles would sometimes not work properly.
- Geoscape performance has been optimised on some systems.
- Game startup speed has been improved.
- Fixed crash when a building collapses with a drone inside.
- Minor revisions to game manual.
(Full changelog)
high rated
Added changelogs for Minecraft Story Mode - Adventure Pass and Worms W.M.D in the respective game fora.

Created Changelog thread for Frozen Synapse.


Any chance for some clarification on what's going on with the (lack of) versioning of the Mac installers?
high rated
From MaGog's logs for 19 September:

---------------------------

Subterrain has probably changed


[FILE UPDATES]

* File changed: Windows installer, English --- Size has not changed (586.0 MB) --- Version *FROM* 1145 (gog-23) *TO* 1146 (gog-24)


[CHANGELOG UPDATED]
Patch 1146 (19th September 2016)

- Fixed : Accessing tap could cause interaction to not work afterwards.
- Fixed : Rapidly pressing buttons to bring up maps or journal like during saving game could make UI behave abnormally.
- Updated : Minor Italian localization correction. Thanks to Ciome for this one.
(Full changelog)

---------------------------

Witcher 3: Wild Hunt, The has probably changed


[FILE UPDATES]

* File removed: DLC: Blood and Wine: multi-language pack (part 1 of 3)

* File removed: DLC: Blood and Wine: multi-language pack (part 2 of 3)

* File removed: DLC: Blood and Wine: multi-language pack (part 3 of 3)


[NO CHANGELOG]

---------------------------

Not sure if these file removals are genuine or a hiccup in GOG's database...
high rated
Added changelog for Subterrain to the game forum.
high rated
deleted
Post edited September 19, 2016 by Fairfox
avatar
Fairfox: log (hehe)
Thank ye kindly. I had a flag but no game attached to it, so you assisted :)
My words and sentences are downgrading, ethinks.
high rated
Halcyon 6: Starbase Commander was updated:

Patch 1.0.0.2 (19 September 2016)
What's New + Important Changes:
Material, Dark Matter, and Crew generation activities on the starbase are now easily repeatable from the completion dialog.
New "Lock Frame Rate" toggle in the Graphics Options.
Chruul Mothership is now resistant to certain statuses. Mwuahaha.
Sped up duration and resolution times for a number of animations in general, all over the place.
Reduced the required officer rank for starbase rooms at the outer edge (**new games only).
Added a tutorial step that clearly defines station bombardment = crew loss and crew loss = very bad news for the station.
General Bug Fixes and Enhancements:
Fixed a bug where identically-named star systems were being generated and would remain invisible.
Fixed an overlap bug where two star systems had the same coordinates.
Fixed a typo in the tutorial that referenced the Construct Ship button as Build Ship.
Fixed bug with Inneborg Xiao not having any skills on arrival (**can only fix for new rescues of Xiao).
Fixed bug with multiple Material and Dark Matter Multiplier activities conflicting with each other (*can only fix newly created multiplier rooms).
No more Bucky Rogers clones (but that was fun while it lasted).
Fixed a bug where ships could travel without required fuel (also fun while it lasted).
Fixed an issue where retreating from the Mothership triggered a black screen.
Fixed bug with random Chruul raids insta-destroying colonies on arrival or before their deadline.
Fixed bugs with Expand The Fleet mission not resolving properly (**this fix will correct existing saves).
Added rewards to some missions that were missing them.
Fixed an issue where the Chruul Tac Tier 5s didn't have the right initial pre-damage sprite.
Fixed an issue where the Zirordiax Reactor had a duplicate background.
Fixed music de-sync'ing issues. Finally. We're pretty sure.
Some minor text changes for clarity, along with some typo fixes.
Faction delegations no longer turn away if a Terran fleet is stationed at Starbase.
Sector 'Cnidus' no longer shows up before it should be revealed (being that early is just rude).
Art & Animation:
Resolved animation issue that caused ships to (rarely but sometimes) get stuck in the middle of the screen.
Updated/altered some animations: mostly tightening up positioning and adjusting single target and AOE animations.
Fixed an issue where ship contruction animation was displaying the wrong ships, or not displaying them at all.
Ships/Officers & Powers:
Increased the starting rerolls for second Officer to 2.
End game ally faction ships have been upgraded significantly.
Engineering Ship powers have increased Threat.
End game ally officers can now only pilot their own faction ships.
avatar
Fairfox: I wonder when GOGie will give me mah Game Goodies for it... :/
Still working on your particular issue, sorry it's taking so long.
high rated
OlliOlli2: Welcome to Olliwood
Patch 1.0.0.6-Linux (19 September 2016)

Updated the Linux version to version 1.0.0.6
This update includes miscellaneous bug fixes and tweaks.
deleted
high rated
Last updates from MaGog's logs for 19 September:


[Part 1 of 2]

---------------------------

Event[0] has probably changed


[FILE UPDATES]

* File changed: Mac OS X installer, English --- File size *FROM* 2.4 GB *TO* 2.8 GB --- Version *FROM* [empty] *TO* 169161 (gog-19)

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (29.0 MB) --- Version *FROM* Patch 1 (gog-2) *TO* 169161 (gog-3)

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (2.5 GB) --- Version *FROM* Patch 1 (gog-2) *TO* 169161 (gog-3)


[CHANGELOG UPDATED]
Patch 169161 (19 September 2016)

- Major fix: New dependencies to fix most common launch game breaking bugs
- Improved Y-axis smoothing in space and some other places
- The diary will rotate even after a reload
- Fix on Achievement "Nautilus is Yours" which may not have been triggered in some cases
- Updated database to fix some typos
(Full changelog)

---------------------------

Halcyon 6: Starbase Commander has probably changed


[FILE UPDATES]

* File changed: Linux installer, English --- File size *FROM* 352.0 MB *TO* 353.0 MB --- Version *FROM* 1.0.0.1 (gog-2) *TO* 1.0.0.2 (gog-3)

* File changed: Mac OS X installer, English --- File size *FROM* 340.0 MB *TO* 338.0 MB --- Version *FROM* 1.0.0.1 (gog-1) *TO* 1.0.0.2 (gog-19)

* File changed: Windows installer, English --- Size has not changed (294.0 MB) --- Version *FROM* 1.0.0.1 (gog-1) *TO* 1.0.0.2 (gog-2)


[CHANGELOG UPDATED]
Hotfix 1.0.0.3 (19 September 2016)

- We've pushed out a patch today (v1.0.0.3) that corrects the Chruul mothership to its intended behaviour. It's tough, but not throw-your-keyboard-and-rage-quit tough. You can take this hotfix out for a spin with your current save.


Patch 1.0.0.2 (19 September 2016)
What's New + Important Changes:

- Material, Dark Matter, and Crew generation activities on the starbase are now easily repeatable from the completion dialog.
- New "Lock Frame Rate" toggle in the Graphics Options.
- Chruul Mothership is now resistant to certain statuses. Mwuahaha.
- Sped up duration and resolution times for a number of animations in general, all over the place.
- Reduced the required officer rank for starbase rooms at the outer edge (**new games only).
- Added a tutorial step that clearly defines station bombardment = crew loss and crew loss = very bad news for the station.

General Bug Fixes and Enhancements:

- Fixed a bug where identically-named star systems were being generated and would remain invisible.
- Fixed an overlap bug where two star systems had the same coordinates.
- Fixed a typo in the tutorial that referenced the Construct Ship button as Build Ship.
- Fixed bug with Inneborg Xiao not having any skills on arrival (**can only fix for new rescues of Xiao).
- Fixed bug with multiple Material and Dark Matter Multiplier activities conflicting with each other (*can only fix newly created multiplier rooms).
- No more Bucky Rogers clones (but that was fun while it lasted).
- Fixed a bug where ships could travel without required fuel (also fun while it lasted).
- Fixed an issue where retreating from the Mothership triggered a black screen.
- Fixed bug with random Chruul raids insta-destroying colonies on arrival or before their deadline.
- Fixed bugs with Expand The Fleet mission not resolving properly (**this fix will correct existing saves).
- Added rewards to some missions that were missing them.
- Fixed an issue where the Chruul Tac Tier 5s didn't have the right initial pre-damage sprite.
- Fixed an issue where the Zirordiax Reactor had a duplicate background.
- Fixed music de-sync'ing issues. Finally. We're pretty sure.
- Some minor text changes for clarity, along with some typo fixes.
- Faction delegations no longer turn away if a Terran fleet is stationed at Starbase.
- Sector 'Cnidus' no longer shows up before it should be revealed (being that early is just rude).

Art & Animation:

- Resolved animation issue that caused ships to (rarely but sometimes) get stuck in the middle of the screen.
- Updated/altered some animations: mostly tightening up positioning and adjusting single target and AOE animations.
- Fixed an issue where ship contruction animation was displaying the wrong ships, or not displaying them at all.

Ships/Officers & Powers:

- Increased the starting rerolls for second Officer to 2.
- End game ally faction ships have been upgraded significantly.
- Engineering Ship powers have increased Threat.
- End game ally officers can now only pilot their own faction ships.
(Full changelog)

---------------------------

Mother Russia Bleeds has probably changed


[FILE UPDATES]

* File added: Patch 1.0.2 [Linux] --- File size: 10.0 MB --- Version: gog-3

* File changed: Linux installer, English --- File size *FROM* 747.0 MB *TO* 748.0 MB --- Version *FROM* 1.0.1 (gog-2) *TO* 1.0.2 (gog-3)

* File changed: Mac OS X installer, English --- Size has not changed (747.0 MB) --- Version *FROM* gog-1 *TO* 1.0.2 (gog-19)

* File changed: Windows installer, English --- Size has not changed (1.3 GB) --- Version *FROM* 1.0.1 (gog-3) *TO* 1.0.2 (gog-4)


[CHANGELOG UPDATED]
Patch 1.0.2 (19 September 2016)
Improvements

- Updates Unity engine
- Improves player AI
- Adds ability to skip a crisis cinematic
- Adds 4:3 resolution support
- Improves 21:9 resolution support
- Forces keyboard to control player 1
- Adds player 2 keyboard controls
- Improves air throwing
- Adds missing shadows on some decors
- Adds 1366x768 resolution in options
- Sniper no longer follows player when sample is activated
- Tweaks difficulty

Fixes

- Fixes "Press Start" freeze after the 4th part of level 5 if the gimp died
- Fixes music not reloaded after death in some levels (like level 5 boss)
- Fixes some background artifacts
- Fixes wrong behaviours when unplugging a controller
- Fixes some wrong detections on allies when friendly fire is on
- Fixes a way to go out of arena 8
- Fixes a way to do one injection with no effect
- Fixes Bloody Mary syringe effect
- Fixes motorcycle behaviours when last cinematic is launched
- Fixes some checkpoints misplacements
- Removes ability to avoid player vomiting by pressing dash button
- Fixes wrong camera effects durations when slow motion is activated
- Fixes a way to stuck shielded cops
- Fixes animation when hited by a taser on the floor
- Fixes conductor cinematic break if player hurt them before launch
- Fixes talkie audio
- Fixes wrong achievement icon
- Fixes wrong input text when remapping keyboard
- Fixes wrong cinematic text position in level 6
(Full changelog)
high rated
Added the changelogs for Mother Russia Bleeds and Halcyon 6: Starbase Commander to the respective game fora.

Created Changelog thread in the OlliOlli series forum, and added the OlliOlli2: Welcome to Olliwood changelog.

Also created Changelog thread, and added changelog for .
Post edited September 19, 2016 by HypersomniacLive
high rated
avatar
HypersomniacLive: ...
Thanks for posting so I don't have to wait for the 10 minute quarantine! ^_^



[Part 2 of 2]

---------------------------

OlliOlli2: Welcome to Olliwood has probably changed


[FILE UPDATES]

* File removed: Linux installer, French

* File removed: Linux installer, German

* File removed: Linux installer, Italian

* File removed: Linux installer, Japanese

* File removed: Linux installer, Spanish

* File removed: Mac OS X installer, French

* File removed: Mac OS X installer, German

* File removed: Mac OS X installer, Italian

* File removed: Mac OS X installer, Japanese

* File removed: Mac OS X installer, Spanish

* File removed: Windows installer, French

* File removed: Windows installer, German

* File removed: Windows installer, Italian

* File removed: Windows installer, Japanese

* File removed: Windows installer, Spanish

* File changed: Linux installer, English --- File size *FROM* 139.0 MB *TO* 135.0 MB --- Version *FROM* 1.0.0.2 (gog-3) *TO* 1.0.0.6 (gog-4)


[CHANGELOG UPDATED]
Patch 1.0.0.6-Linux (19 September 2016)

- Updated the Linux version to version 1.0.0.6
- This update includes miscellaneous bug fixes and tweaks.


Patch 1.0.0.7 (18 September 2015)

- This update fixes some issues that appeared in the Windows version of the game.
(Full changelog)

---------------------------

Shadowrun Returns has probably changed

>>> System requirements for Linux changed *FROM* Linux Mint 17 / Ubuntu 14.04, Processor: x86-compatible 1.4GHz or faster processor, Memory: 2 GB RAM, Graphics: Modern 3D graphics card with at least 256MB of addressable memory, Hard Drive: 2 GB available space. Requires the following packages to be installed: libc6:i386, libasound2:i386, libasound2-data:i386, libasound2-plugins:i386 and dependencies. Notice: this game comes with a 32-bit binary only *TO* Ubuntu 14.04, 16.04 or newer, Processor: x86-compatible 1.4GHz or faster processor, Memory: 2 GB RAM, Graphics: Modern 3D graphics card with at least 256MB of addressable memory, Hard Drive: 2 GB available space, Requires the following packages to be installed: libgl1-mesa-glx:i386 libc6:i386 libasound2:i386 libasound2-data:i386 libasound2-plugins:i386 and dependencies, Notice: this game comes with a 32-bit binary only

---------------------------

We Happy Few [In Dev] has probably changed


[FILE UPDATES]

* File changed: Windows installer, English (part 1 of 2) --- Size has not changed (32.0 MB) --- Version *FROM* 29664 (gog-6) *TO* 29962 (gog-7)

* File changed: Windows installer, English (part 2 of 2) --- Size has not changed (3.5 GB) --- Version *FROM* 29664 (gog-6) *TO* 29962 (gog-7)


[CHANGELOG UPDATED]
Patch 29962 (19th September 2016)

- Fixed some respawning issues where the game could crash or the player could fall through world.
- Fixed a crash for games that were autosaved while NPCs were in combat.
- Fixed a crash related to inventory getting corrupted when the stash was full and the game was saved.
- Fixed a crash related to some status effects getting removed twice (fixes toxic fog crashing).
(Full changelog)

---------------------------

Witcher 3: Wild Hunt, The has probably changed


[FILE UPDATES]

* File changed: DLC: Blood and Wine: Windows installer, English (part 1 of 3) --- File name has not changed (setup_the_witcher3_exp2_2.0.0.52.exe) --- File size *FROM* 918.4 KB *TO* 918.5 KB --- Date *FROM* Thu 15 Sep 2016 13:59:25 GMT *TO* Mon 19 Sep 2016 12:13:15 GMT --- Version has not changed (1.31)

* File changed: DLC: Blood and Wine: Windows installer, English (part 2 of 3) --- File name has not changed (setup_the_witcher3_exp2_2.0.0.52-1.bin) --- Size has not changed (4.0 GB) --- Date *FROM* Thu 15 Sep 2016 14:11:27 GMT *TO* Mon 19 Sep 2016 12:22:09 GMT --- Version has not changed (1.31)

* File changed: DLC: Blood and Wine: Windows installer, English (part 3 of 3) --- File name has not changed (setup_the_witcher3_exp2_2.0.0.52-2.bin) --- File size *FROM* 2.1 GB *TO* 3.0 GB --- Date *FROM* Thu 15 Sep 2016 14:06:54 GMT *TO* Mon 19 Sep 2016 12:20:52 GMT --- Version has not changed (1.31)

* File changed: DLC: Hearts of Stone: Windows installer, English (part 1 of 2) --- File name has not changed (setup_the_witcher3_exp1_2.0.0.52.exe) --- File size *FROM* 918.7 KB *TO* 918.1 KB --- Date *FROM* Thu 15 Sep 2016 13:56:46 GMT *TO* Mon 19 Sep 2016 12:12:59 GMT --- Version has not changed (1.31)

* File changed: DLC: Hearts of Stone: Windows installer, English (part 2 of 2) --- File name has not changed (setup_the_witcher3_exp1_2.0.0.52-1.bin) --- File size *FROM* 3.9 GB *TO* 2.0 GB --- Date *FROM* Thu 15 Sep 2016 14:09:40 GMT *TO* Mon 19 Sep 2016 12:26:07 GMT --- Version has not changed (1.31)


[NO CHANGELOG]
Post edited September 19, 2016 by muntdefems
Can someone from GOG comment on the Witcher 3 changes above. Seems rather strange.

Blood and Wine appears to have gotten 900MB larger, while Hearts of Stone seems to have gotten 1.9GB smaller. That's some significant file size changes, plus the version number of the game hasn't changed. Did something go horribly wrong or...?
avatar
PaterAlf: Of course it is available in Germany. Why wouldn't it?
I dunno, could be banned or somesuch.
Post edited September 20, 2016 by skeletonbow