Hawk52: I watched some live footage for a couple hours. And this is coming from someone who played the crap out of Oblivion unmodded.
The game looks nice, menus look better, and the presentation was slick.
But there were things that kept nagging at me. The motto seemed to be to take Oblivion and how you could do anything at any time, but make it
easier to break the game systems or do everything in the game. So every character can dual wield spells, or weapons, and basically do anything they want at virtually any level. As one commentator put it "You don't have to agonize over creating a character anymore!"
There was also the revelation that when you enter a dungeon or a cave, everything will be leveled to match you. So you can always complete it. Not sure about the world at large, but I wouldn't be surprised if it applied in the same way.
It seems like they just advanced everything from Oblivion instead of realizing what worked or didn't. If there's no decision making, and every character can do anything at any time with minimal work, and there's no challenge in the game due to the leveling, what left is there? Why even have stats at all?
the game system is something to get used to you put your favorite weapon in sort of hotlist so you select the weapon or spell you want to use it can be tedious at the start since im dual wielding swords so i have to switch to healing to do it. About dual casting it only is possible when you reach a certain skill points that you able to dual cast so you use it in bot hands but at the start it wont be powerful till you have the skill points to use dual casting.
Hawk52: There was also the revelation that when you enter a dungeon or a cave, everything will be leveled to match you. So you can always complete it. Not sure about the world at large, but I wouldn't be surprised if it applied in the same way.
Tizzysawr: That was there in Oblivion, and I believe they said they made it so you can always find lower level creatures, like in F3, and some higher level ones in just a few places. Oblivion was horrid because you'd never find easy pickings anywhere unless you modded the game as i did (MMM FTW).
lvl scale isnt an issue here if your 20 you still find bandits in iron plating so that is something they fixed at skyrim.