Posted June 23, 2009
JudasIscariot: I tried the Thief pack for Oblivion. It added *some* game play mechanics from Thief into the game. Some worked out alright...some ...were.........interesting. The engine itself doesn't have a flag or variable for unconsciousness so even if you did sap a guard he would still catch you and all that. It was really weird getting accosted by a sleeping body yelling "Stop! You're violating the law!"
Andy_Panthro: Theres only so much you can do with Oblivion I guess.
Mind you, it surely had to be better than the Thieves Guild quests in vanilla? I was seriously disappointed after the quite good assassins quests.
Not really. They had the Boxman character from the Thief series in a sewer in the capital city and he would give you these random quests to plunder Object X from Location Y without killing anyone or something. Nothing more than randomly generated quests really.