Campaign Name: To Dare Dominion
1. Alejandro Ilici Sigmaringen (me) - leader, alpha dog, comrade, lover, sybarite extraordinaire, and geralt/dandelion slash author in his spare time. Main weapon is a Widower sub-assault rifle Mk. 1 and a TX Tycho 7 utility sidearm, which has very low recoil and can fire anything from explosive rounds to non-lethal. Cyborg enhancements - eyes, neural net, cardio, muscular, durossification treatments and completely replaced legs from the knee down. When on a mission, can swap normal legs for legs ending in palms with opposable thumbs, kind of like a monkey, for maximum mobility in the environment and fire solutions in any position. Aided by his passive special ability - perfect environmental awareness and gyroscopy. If he points a gun at someone and begins to turn, dodge, perform cartwheels, or anything else, the aim is still on the target. This makes for a foe who’s constantly shooting and on the move, be it floors, walls, ceilings, whatever.
2. Olga Vukavitch – second in command and a sociopath with a fondness for killing people up-close. Main weapons are an impressive set of Neue Krupp steel combat knives and dual wielded machine pistols that feed directly from a magazine she carries in her backpack. Her high rate of fire makes her a “spray and slay” foe in close quarters. Special ability – Schrodinger’s cloak. She can perform automatic subroutines that hack the eyes and ears of every person, robot and surveillance equipment in her vicinity. She can choose to actively project a mass hallucination or to passively alter her own appearance, voice, height, gender to infiltrate a compound. She can maintain the illusion for quite some time as long as her targets don’t run constant mindware sweeps, which they probably won’t be doing in combat unless they suspect something. Her disguise even shows up on digital recordings. In combat, she prefers to use her abilities to get to the rear of the enemy and start slashing from back to front while her allies are keeping them busy. In a support role, she can use a sniper and blend in with the environment, fooling everything except satellites and high altitude planes.
3. Daniel “Dan-O” Thurgood – support specialist and designated team super-hacker. Personality of an otaku turned superhero, he just can’t believe his luck. Was recruited after hacking GoG.com and defacing the entire media archive of the senior staff, turning unveiling ceremonies into orgies and giving the portraits a Hogwarts theme. Rather than have him put to death, the team pulled some strings and recruited and augmented him. He is decent with an assault rifle in combat, but his real strengths lie in fast hacks. Usually, he’s the one that must complete the final leg of an espionage or industrial theft mission. He can make buildings run haywire, robots attack their masters and the toilets to back up. His signature ability is “Horde”, where he forces open the mindware of his opponents and uploads a preprogrammed virtual intelligence that takes control. He can turn up to 30 people against each other, make them act in unison, follow orders, even do synchronized swimming. If he’s alone, he’ll use them as a meat shield and to zerg rush mentally stronger opponents. A bit of a psycho and a bit of an a-hole at the same time. And just one word- underwear fetish, but it’s not for us to judge what he does with his hard earned cash.
4. Tigerlily – a very mysterious team member, keeps to herself (at least that’s what it claims to be) and is, essentially, a brain in a jar. Rumor has it that she crossed GoG.com and is serving penance so that her extended family may live and prosper. When she has repaid her debt, she will be allowed to die. As a brain in a jar she can have a variety of bodies, or remote control some. She is the point man of the team, using a robotic juggernaut to perform crushing assaults with heavy weapons. She prefers to be inside the robot, to avoid it becoming useless if enemies jam the signal and to experience the vicarious thrill of danger. Suicide-by-enemy would be an honorable way out, if she can fool GoG.com. But she’s too good to fool anyone that she had a sudden jolt of incompetence. Other times, she might be piloting the escape craft while remote controlling insect drones that are infiltrating the base and providing assistance to colleagues. When the infiltration is busted her combat chassis would come to the rescue through walls and the bodies of her hapless enemies.
Affiliation with GoG.com : the team is, ostensibly, independent, but for personal reasons they accept jobs only from GoG.com. Also, they are known for working best when given an overarching goal and being allowed to mastermind an entire series of missions, tailored to their strengths.
Their usual M.O. is to use Olga for reconnaissance and as an infiltration assistant for Daniel. All the while, Alejandro starts working interference or making distractions. If things hit the fan, Alejandro delays the reinforcements, while Tigerlily, who is normally in charge of oversight and getaway, performs a bunker busting maneuver to reach the two and take out any threats. They exfil successfully and pick up Alejandro on the way. Most of the times, there is no need for violence unless the mission calls for it, in which case civilian casualties are kept to a minimum.
“To Dare Dominion” is a campaign centered on the takeover of Syberian Syndicate Krasnaya, rich in resources, but low on tech and subtlety. The team will plant evidence of betrayal on a regional boss, use Olga to assume his identity and perform a massacre when called to regional headquarters. Meanwhile, a hit and run by Tigerlily and Alejandro temporarily disables key mining installations, leading to a falling stock market and an appearance of weakness by Krasnaya. Feeding exaggerated info to its closest nieghbours and rivals, a border war starts. GoG.com starts quietly buying shares and propping up regional alliances. The last mission involves an all out attack on Krasnaya headquarters, which will be blamed on internal rivals fighting over whether or not to use nukes against the neighbours. With the executive council dead, GoG.com steps in as the natural arbiter of the dispute and chops up Krasnaya territory and markets, keeping the choicest bits for itself. Rinse and repeat.