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Deals so good, you won't want to fall asleep.
You remember back when you used to walk into a store, browse the shelves, pick out a game, and then buy it--all in the actual real world? We don't know about you, but most of us at GOG.com have had our limbs atrophy to small vestigial nubbins since all of our shopping happens online these days. Of course, one thing that sometimes happens in real world stores with real world goods--particularly when they have a good sale--is that they run out of stock. Usually that means that the deal was so good that they couldn't keep up with demand.

Well, in the digital realm, this is usually pretty rare. How do you run out of stock on digital games, short of entropy devouring the universe? Well, we have gotten 101 games that will be on sale on the front page of GOG.com, but the discounts are so high at the moment that we can't just sell an unlimited number of copies of these games: we are only able to sell a few at these discounts--up to 80% off--and once they're gone, they're gone.

So what games will be on sale in our Insomnia promo? Bestselling classics and new games alike. There will also occasionally be some free games in super limited numbers (like, 20 or 30 copies)--if you're fast enough on the trigger finger to pick 'em up, that is. The deal will run from now until we're out of "stock" of games for the sale, and games may show up more than once. So it's time to bathe in a tub of coffee*, dip some espresso**, snort an energy drink***, or do whatever else it takes to stay up so you don't miss out on the best deals on fantastic games on GOG.com since summer.
*This is probably not a good idea
**This is definitely not a good idea
***This is totally safe, though****
****NO IT'S NOT WHAT ARE YOU DOING YOU CRAZY PERSON
Post edited November 13, 2013 by TheEnigmaticT
Well, first the rumble one has to end :p
It's been far too quiet in here.
*drops a pin*
*roasts crickets*
*dumps a bucket load of pins on the floor*
Just sound the bell:)
*rattles keys
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foxworks: *rattles keys
Keep it down. I haven't slept since this sale
There were a few interesting sentences about Insomnia yesterday, on Twitch. And even I got a reply about stats! :) They won't show us numbers though...

Bring us Spring Insomnia Sale! Pretty please :-)
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zeffyr: There were a few interesting sentences about Insomnia yesterday, on Twitch. And even I got a reply about stats! :) They won't show us numbers though...

Bring us Spring Insomnia Sale! Pretty please :-)
Yes, and it gave me a tinge of hope :D
I liked on the Twitch Q&A how they talked about the gamification of game purchasing itself. It pinpointed exactly what I liked about this sale: just being here for it was a game in itself, and then you get games to take home at the end! And I love to think of GOG employees sitting glued to their screens just like we all were. :)

I'm glad the good folks in charge of GOG share those opinions, and it gives me hope for future promos, whether this exact insomnia model is brought back or not.
Post edited April 23, 2014 by Elinnea
*gently drizzles a can of gasoline on the fire*

The FIRE within! :P
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zeffyr: There were a few interesting sentences about Insomnia yesterday, on Twitch. And even I got a reply about stats! :) They won't show us numbers though...

Bring us Spring Insomnia Sale! Pretty please :-)
is there a reason they don't or wont?
the promo apparently started with panel showing numbers originally then got taken down?. I thought they were going to tell us.....
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Niggles: is there a reason they don't or wont?
Trade secret in general, that's what I understood.
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zeffyr: There were a few interesting sentences about Insomnia yesterday, on Twitch. And even I got a reply about stats! :) They won't show us numbers though...
I posted about it before, but in case you haven't see it:
Thanks to GOG users Eli and Mondo84 an analysis of GOGs Insomnia sale numbers can be read here:
http://www.gog.com/forum/general/an_analysis_of_gogs_insomnia_sale_numbers/post1

They also posted an analysis table: http://esclemens.tumblr.com/gog
Post edited April 29, 2014 by GabiMoro