GOG.com--to my knowledge--hasn't approached that developer at all. So any information he may or may not have about what revenue shares we offer may or may not be correct for what we might have offered him. GOG.com doesn't talk about our business negotiations with any potential, past, present, or even declined partners, as a rule, because of NDAs and also because that's generally considered poor form.
What I will say is that GOG.com is, for almost all of the games that people think of us for, the smaller partner in the deal: Interplay, EA, Square Enix, Ubisoft, Atari, and so on are all much larger teams with bigger overhead, more caution regarding P&Ls of their product, and are generally more able to walk away from a deal that they don't like than GOG is. The fact that we have signed more than 450 games on GOG.com and that we enjoy an excellent reputation in the industry as a distributor that does everything we can to make each game we sell visible and a success among our users means that we're clearly negotiating in good faith with these parties and that they are all pleased with the offers we've made them.
We'll continue to do everything we can to bring all of you the best games that we can find at fair prices; we're in the fortunate position now, nearly four years into operation, that the challenges we face are no longer, "Do we have a game to release today" but are rather, "What games can we release that will excite you guys the most?" Sometimes, we can't come to an agreement on terms for games that you guys might like to see on GOG, and that's always unfortunate. But rest assured that we're always trying to make sure that what we do release are the best PC games throughout history, whether they're well-loved classics or promising brand-new titles.
Post edited September 17, 2012 by TheEnigmaticT