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we've decided to shift LucasArts from an internal development to a licensing model, minimizing the company's risk while achieving a broader portfolio of quality Star Wars games
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JMich: Does this mean they may consider licensing GOG to sell their older titles? I'll stick with that theory, and ignore any others.
Haha, first thing that came to my mind too. And Double Fine could get their IPs too.

Lucasarts hasn't produced any interesting game since 2004, so I don't really feel anything. Good luck to devs finding new home, though.
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Sabin_Stargem: I would say that GOG, Telltale. and Double Fine are the best candidates for being LucasArts licensees. GOG for the back catalog, with Telltale making an new Indiana Jones game or perhaps Maniac Mansion 3. If we get really lucky, a capable developer would make a TIE Fighter sequel set sometime around Episode VII.
A Indiana Jones series... :D
Double Fine to make Grim Fandango 2 would be brilliant (; one can dream...)
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samlii: I think this is good news for the older stuff to get out. Maybe not necessarily here on GOG, but in general. It means to me that Disney is looking at how to exploit the LucasArts name without causing them much risk up front. To me selling the back catalog answers just that question.
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F4LL0UT: Agreed. To me it starts to sound like the odds for digital releases of the LucasArts classics have actually grown since Disney took over.
Well, they almost have to, wouldn't they? The odds were not statistically different from zero previously.
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JMich: Does this mean they may consider licensing GOG to sell their older titles? I'll stick with that theory, and ignore any others.
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Mivas: Haha, first thing that came to my mind too. And Double Fine could get their IPs too.

Lucasarts hasn't produced any interesting game since 2004, so I don't really feel anything. Good luck to devs finding new home, though.
I was wondering about that, I think Jedi Knight was the last LA game that I actually liked, seems more like a mercy killing than anything else. It's not like LA was particularly vibrant the last decade or so.
Post edited April 03, 2013 by hedwards
For me LucasArts died around the time Jim Wart took it over. Now let's hope to see some of their old stuff here - I have most of their classics on CDs, but certainly would love to get them again on GOG.
Yoda Stories, anybody? : ))
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FraterPerdurabo: I don't think I've actually played anything that they've released since Monkey island 4.
Have I been missing out?
Jedi Knight series are great, dunno when did individual parts come out.
And Star Wars: Republic Commando was one of the best team-based FPS games I have ever played (SP only)
The End

Honestly, I'm not worried. It's been a very long time since I enjoyed any title developed in-house at LucasArts. The other 3rd-party developed licensed games like the Battlefront and Lego series were some of their better stuff in recent years.
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Novotnus: For me LucasArts died around the time Jim Wart took it over. Now let's hope to see some of their old stuff here - I have most of their classics on CDs, but certainly would love to get them again on GOG.
Yoda Stories, anybody? : ))
Is he the one taht decided to only make Star Wars games and nothing else (LucasArts back than made all kinds of games not just Star Wars)
Not surprised at all, more surprised that this didn't happen sooner.
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Strijkbout: Not surprised at all, more surprised that this didn't happen sooner.
They had ol' George covering their asses. I guess he rather saw it sold and put to sleep than taking it behind the shed and doing it himself.
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kalmis666: This is sad news. I guess I can kiss dreams of seeing ever a Tie Fighter remake/reboot goodbye.
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mondo84: Don't give up hope. Disney is actually pretty good about licensing out their properties for people to make games. It's possible they do have some long-term projects in mind with LucasArts properties.
And I'd like to hope against all hope that this won't yield any more blatant marketing cash-ins and sad licensed shovelware titles like Battleship: The FPS Game Based Off Of The Movie Based Off Of The Board Game.

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mondo84: On the other hand they could only be interested in Angry Birds Star Wars...
It only makes sense that they'll be pursuing the mobile market; it's where they see the money is for future titles. A title like The Simpsons: All Tapped Out is what I think would be coming next; a shell for repeated microtransactions that has very little, if any, actual gameplay. Angry Birds Star Wars made Rovio (and LA, presumably) a huge amount of money, with that game grabbing top spot in the iOS App Store. If gamers want to see a proper console or PC game set in the SW universe, it's definitely not going to come from LA/Disney Interactive.
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rodrolliv: Sooo, is it easier now for GOG to get their games here, or more unlikely?
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Zeether: Probably not, because Disney is a bunch of corporate idiots obsessed with marketing fluff over good things like video games.
I'd argue it's more likely now, since CD Projekt is exclusive publisher of Disney movies and games in Poland. So strong business relationship is already there.

Edit:
- CD Projekt is already publishing Disney titles on its Polish online distribution website CDP.pl
- CD Projekt was given "Central Eastern Europe Licensee of The Year 2010" award by Disney.
Post edited April 03, 2013 by boskee
I have been disappointed with the recent stuff LucasArts have done, although I think they should have been allowed t complete the new SW game before being shut down. My main concern, though, is how will GOG acquire the rights to sell classic LA games like Grim Fandango, Monkey Island, Full Throttle, TIE Fighter, X-Wing, Indiana Jones series, the Dark Forces series, Shadows of the Empire and others now that the IP is under Disney control? Will the acquisition be easier or harder?

However, LA's decline probably happened when Lucas wanted to merge both the film and video game companies together, so a lot of the original LA talent was gone by then. Besides the classic adventure teams behind MI, FT, and GF, and really wanted the original team behind Dark Forces and Jedi Knight to still keep designing SW games, because they were inspired in their level design, concepts, and gameplay. I don't know how GOG will acquire those games now, but I know they are negotiating with many companies now to get more classics available to us.
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tinyE: Shit! Now what am I going to do with this pod racer I build in my garage!?
Give me three thousand dollars and I'll relieve you of its possession.
Too bad for the people who lost their job. But it was forseeable. Disney just doesn't need Lucas Arts as a publisher (they can do the publishing and licensing quite well on their own). And as a developer, as many others have noted, Lucas Arts already died years ago. The intellectual properties still remain active an Disney will have SW and other games made by other studios.

Sure, a lot of the upcoming Star Wars and other games may be social, casual, mobile and other crap. But I think the chances of some good video game out of the Lucas Arts IPs also increased. Only the chance of it being DRM free are zero.
Sadly this was to be expected... but then again it has been a long time since there was a LucasArt game that interested me.