timppu: I've been very interested in Trine (1+2) because they seem quite charming, but then I saw one GOG review call it "the modern The Lost Vikings"...
I hope not. For some reason I didn't like The Lost Vikings much, the levels didn't seem much more than some puzzle where you had to figure out how and in what order to use your vikings, before moving to the next level (puzzle). I lost interest quite fast, it just didn't do it for me for some reason.
I hope Trines are something... different? I don't know, maybe even generic platform jumping games would be fine to me, after all I did like Croc on PC quite a lot, a simple yet charming 3D platformer. And I definitely loved Another World, a "serious platform game".
Trine is different - in fact I went to this thread to disagree with Roman5.
The vikings exist separately - thus, there are two types of challenges:
1. Puzzles that center around having them go different places and either doing things in order or simultaneously (speed-switching between characters).
2. Obstacles that have you repeat the same thing three times with annoyingly differently-responsive controls.
If a viking dies, it's restart level no matter what.
In Trine, the three characters share one physical space so this doesn't happen. Once you jump to a ledge, you don't have to jump there two more times. If you decide you'd better crush an annoying skeleton with a box instead of hacking it in melee, you don't have to drag the wizard from last checkpoint (yes, every character can kill monsters). Or you can swing with a grappling hook with the thief, transform into the knight mid-flight and bash a monster with a hammer once you land. And reaching a checkpoint resurrects the dead characters.
What the two games share is the very vague idea: platformer, three characters ("with diverse abilities" is redundant information - why would you want three characters with identical abilities???). But it's physics-based (vs. cartoonish), characters displace each other (vs. being elsewhere), and it has ethical modern saves and completist-friendly achievements.
I bought Trine three times for a total of $70 because it's just that awesome.