Will you say their opinion is "wrong" because it's different from your own?
People sure like to twist things to mean something else when they don't like what's being said, don't they?
Would I tell someone they'd wasted their money? What a strange thing to ask, since I've certainly seen people do just that for other games. No, I wouldn't, but I might question it either outwardly in text/voice or inwardly in my own thoughts. The same as I would question somebody spending money on buying a game from the developer and then again through a site like this or Steam, because to someone who doesn't have money to throw away, it seems like a foolish thing to do.
That isn't what I was saying, though, and I think you either didn't understand or I didn't explain myself very well. My point was that Super Mario Brothers was made in the mid 1980's, which means it's certainly over 20 years old. Now, if you had a working NES and no copy, then finding the cartridge for a mere $10 would be an incredible find considering what they often go for online.
However, that's a physical copy, and what I was trying to get across in my previous post was the notion that charging $10 for a purely digital copy of a game that old, that had made plenty of money when it came out, feels like someone is trying to rip me off. There's no physical game in your hands, no crisp manual, not even a box. All that was done is making it work with modern computers, a feat that does not sound like either an expensive process, nor an intensive one. This is not the same as putting many, many hours of hard, labourous work into creating new material or designing the game's engine from scratch, as with an indie game.
If even 100 people out of the millions of gamers bought it, that'd be $1000 going straight into the person's pocket - seeing as how it was originally offered on the guy's website. Heck, let's be creative and say it is hosted here on GOG, and they get 20%, the guy is still getting $800 from a mere hundred purchases. No, I will not tell someone they were "wrong" for paying for it, maybe they don't care about the cost of things or perhaps they were just glad to be able to get it at all. That's fine, but it isn't going to stop me feeling like they're being gouged for more money than something is worth.
By the way, despite what you said, it certainly sounds like you're trying to tell me I'm wrong because my opinion is different from your own. I must've really hit a tender spot for some people. If you don't agree with me, that's fine, I'm certainly not trying to insult peoples' intelligence, merely questioning their actions and voicing my concerns.
Why would everyone have to have the same valuation for goods as you?
I thought about this a little more, cause the line kept bugging me until I realized why. Those exact same words could be applied to my own argument. Clearly the people setting the prices for their games DO feel everyone should value their goods at the same price. Or else we wouldn't have the current problem of B or even C titles going for the same price as AAA games.
This is something that usually goes uncontested because stores and websites never haggle or argue with you over prices, which is something you typically see at marketplaces or in small-time stores run by one or two people.
I find it strange you'd use that to rebuke my own line of reasoning, considering how ambiguous it is.