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The Master Thief is back--you never saw that coming!

No, really. You literally did not see that coming.

Thief: Deadly Shadows, the ultimate tension-fueled stealth experience, is available on GOG.com for $9.99 with the soundtrack, design sketches, avatars, wallpapers, and the manual all included!

GOG.com is incredibly happy to complete the most acclaimed and loved PC stealth series ever developed--the Thief series. Thief Gold and Thief II: The Metal Age have been both voted 5-star-perfect games by our community (thanks for the votes!) and Thief: Deadly Shadows is a strong contender for yet another entry on your “best of the best” lists. The third installment, a worthy and mighty successor, does not change what’s exceptional about Garrett’s adventure--stealth-based gameplay that uses silence and shadows as your main weapons--but it does add a few twists, like seeing Garrett’s limbs from first-person perspective, non-linear exploration of the City and secondary missions, Wall Climbing Gloves, a variety of gameplay (Break & Enter, Steal, Combat, Ambush and Assassinate), and, what’s best, an improved AI that will now seek and hear you more easily, track evidence, and even chase and fight you to the end.

Thief: Deadly Shadows has been especially praised for its exceptionally refined standard of lighting, graphics, level design, and--of course--immersive gameplay. Sound effects, music, and voice acting are top-notch, and the game looks and feels better than ever with a dynamic lighting and shadow system, and the possibility to switch between first person and third person mode. The story, the dark and tense atmosphere, the visual appearance, the thrill--everything you wished for in a 3D sneaker is here. There’s only one thing no one should see--it’s Garrett, hidden in deadly shadows.

Thief: Deadly Shadows is a gaming ambush that will steal your free time and assassinate your desire for playing other games. You don’t have to break & enter to grab this gem from GOG.com for only $9.99.
I love this game, been playing it recently. Great release. 4, perhaps 4.5 out of 5.
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FraterPerdurabo: Fantastic release, or so I assume from all of the banter!

I haven't played any of Thief games. Which one would be the right one to start with?
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Tarhiel: You should play them chronologically, they´re story-centered.
Developers intended it that way, because they´re not recapitulating anything at the beginning of the T2 . Same goes for T3.

Oh, and by the way: YES! Thank you, GOG!
I played Thief 1 LOOONG ago and didn't beat it, don't recall much of a story either, just went mission after mission.

Now I played Thief 3, and although there are mentions to Garrett's past, I didn't feel like I was missing much. It's a great standalone game as far as I could see (didn't beat this one either though).
Post edited May 07, 2012 by RafaelLopez
It did suffer quite a bit from being developed parallel for consoles, rather than PC first ans ported after (same with Deus Ex: Invisible War,) but still a worthy game. I hope Thi4f is waaaaaay better!
I liked the story in Thief 1 the best. The entire theme of it was the clash of magic versus technology. The missions involving Constantine were where the plot really begins. The final big explanation of what was going on (and why the title of the game is "The Dark Project") is in a journal you find in one of the last missions, which I think is required to progress, though if it's not, then it might be possible to miss a major revelation. The end of the game leads directly into Thief 2.

I love that game. I've watched just the cinematic videos from time to time to remind me of the exciting, interesting story. Also, the scope was large. There were no levels in Thief 3 that were as big as the cavernous Bonehoard, a huge underground crypt full of zombies.

Thief 2 is bigger, and more varied in types of missions. The story is big, and also interesting. The templar faction has had a split, with a charismatic leader leaving the Hammerites and forming the Mechanists, delving into technology the Hammerites considered too dangerous. He's a madman, and it can be horrific to find out what he's doing and planning.

An unexpected ally returns from the first game, and in this game, the cinematics introduce certain characters that will play a big part in the third game, in the Keeper faction. It also has very large levels, like the roof-running mission.

There are also hundreds or thousands of fan-made missions for the first two games. Mainly for the second, since it was an improved engine.

The third game has a wide mix of mission types, and better graphics. The atmosphere, however, I found to be much less tense, because it turned out to be too easy to escape from guards if they spotted me, while in the first two games, it was very tense and challenging. It was also very easy to kill guards, whereas in the first two, combat was something to be avoided. I also thought the use of rope/vine arrows to get to higher places from the first games was more fun than the climbing gloves from the third. The pagans were also much more interesting in the first games. Overall it was a fun game to play, though, and had an atmosphere of its own, though different.

The third game might be a good introductory game for new players who might be put off by the poor graphics of the originals, except that they'd miss out on how it fits in the story. The ending was a very nice touch -- a full circle ending that recalled events in the first game, and showed a long-resisted change in Garrett's character. I think the player would benefit from having played the previous ones.
Post edited May 11, 2012 by touched
EVERYone would benefit from having played the previous ones. =]
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touched: I liked the story in Thief 1 the best. The entire theme of it was the clash of magic versus technology. The missions involving Constantine were where the plot really begins. The final big explanation of what was going on (and why the title of the game is "The Dark Project") is in a journal you find in one of the last missions, which I think is required to progress, though if it's not, then it might be possible to miss a major revelation. The end of the game leads directly into Thief 2.
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The third game might be a good introductory game for new players who might be put off by the poor graphics of the originals, except that they'd miss out on how it fits in the story. The ending was a very nice touch -- a full circle ending that recalled events in the first game, and showed a long-resisted change in Garrett's character. I think the player would benefit from having played the previous ones.
This! I could not say it better.:)