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Morrowind, Daggerfall, Redguard, Battlespire, Arena.

The ultimate freeform adventures are here, epic tales of knights, thieves, dragons and magic. Enormous open worlds and a blank slate to make your own story. <span class="bold">The Elder Scrolls</span> are among the most recognizable RPGs in the history of ever, and each entry shaped the genre in its own unique way.




Today, we're traveling back to ye olden days in two digital distribution premieres and an all-time-favorite that we just couldn't pass by. You can pick up all three titles in a <span class="bold">single bundle at 33% off!</span>:
--The Elder Scrolls III: Morrowind - Game of the Year Edition.
--The Elder Scrolls Adventures: Redguard - digital distribution premiere.
--The Elder Scrolls: Battlespire - digital distribution premiere.
--The Elder Scrolls: Arena - free with any Bethesda purchase.
--The Elder Scrolls II: Daggerfall - free with any Bethesda purchase, too.




We're welcoming Bethesda Softworks to GOG.com with more bundles and tons of new classic releases - all DRM-free of course - and don't forget that that the two final The Elder Scrolls classics (The Elder Scrolls: Arena and The Elder Scrolls II: Daggerfall) will magic into your library completely FREE with any Bethesda purchase. The bundle promos end on Wednesday, September 2, 12:59 PM GMT.




Stream watch:
Dragons, magic and fantasy are coming to Twitch.tv/GOGcom in celebration of these many Bethesda releases! Tune in tonight for many awesome Elder Scrolls streams - just check out the calendar below:

2pm GMT / 4pm CEST / 10am EDT / 7am PDT: The Elder Scrolls: Arena with VideoGameCarnage
6pm GMT / 8pm CEST / 2pm EDT / 11am PDT: The Elder Scrolls III: Morrowind with Outstar
10pm GMT / 12am CEST / 6pm EDT / 3pm PDT: The Elder Scrolls II: Daggerfall with Classicor
Big win for the Goglodytes. Thanks Gog team!
When i read the title and thought it was Skyrim but no, i fell sad now.
Skyrim please thank you gog.com !!! Onlky because i despise steam. I want drm free where ever possible.
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Breja: I guess I should post this in the "unpopular opinion" thread, but I really don't give a crap about mods, barely ever bother with them, and I like the Elder Scrolls games just fine without them. If it's a choice between Skyrim DRM-free with fewer mods available and all the mods in the world + Steam, I'll happily take the DRM-free option any day.
TES is super popular on console as well where mods aren't really a thing, and I bet tons of PC gamers don't use them either. I only use UI type stuff. It's just the people really into modding who assumes everyone does it.

Also Skyrim works just fine with Nexus Mods, from what I know. The Steam Workshop is optional I believe.
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Breja: I guess I should post this in the "unpopular opinion" thread, but I really don't give a crap about mods, barely ever bother with them, and I like the Elder Scrolls games just fine without them. If it's a choice between Skyrim DRM-free with fewer mods available and all the mods in the world + Steam, I'll happily take the DRM-free option any day.
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StingingVelvet: TES is super popular on console as well where mods aren't really a thing, and I bet tons of PC gamers don't use them either. I only use UI type stuff. It's just the people really into modding who assumes everyone does it.

Also Skyrim works just fine with Nexus Mods, from what I know. The Steam Workshop is optional I believe.
I guess the majority (which I agree, I too think most play unmodded) just play and leave it while modplayers are on to it for years (decades by now taking Morrowind, Oblivion and Fallout 3 into account) to come. Which is probably why with some is the perception that the majority plays modded; because chances are its the case 5 years+ after release counting only active or semi active players.

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nightcraw1er.488: Yes, please take our monies so that we can have only half the modding capabilities whilst the other half is hidden behind creation club and workshop, we love inferior products here, that’s why we pay more!
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fortune_p_dawg: sounds good to me! luckily i don't give a shit about any of that and would STILL buy it. :D
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Anothername: *checks the clock* Ok Gog, you had your fun. Open the gates and: Release the Skyrim!

Its overdue.
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fortune_p_dawg: yes gog, hurry the hell up.
Amen :D

And also yes, as Nightcrawler said; your wife is a saint (but the food choice sounds delicious ;) ).
Post edited May 02, 2020 by Anothername
I tried modding Morrowind recently. I couldn't figure it out. The pretty graphics lured me in. But it would crash and throw errors.

I almost never mod. It seems every time I do, I'm disappointed. One thing fixed, something else broken. Ugly or non-fitting graphics, errors, broken saves, an inferior product, and wastes of time are what I usually end up with.

But some games some even better with mods. Co8 for Temple of Elemental Evil added a lot of fitting content. Hardwar's mod/unofficial patch gave it new life and better graphics, and Myth 2 had tons of brilliant mods.

But it's certainly better to support missing than to not. But if u had to choose, DRM-freeness will make a game last a lot longer than being glued to a store for a gimmicky feature.
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Tallima: I tried modding Morrowind recently. I couldn't figure it out. The pretty graphics lured me in. But it would crash and throw errors.

I almost never mod. It seems every time I do, I'm disappointed. One thing fixed, something else broken. Ugly or non-fitting graphics, errors, broken saves, an inferior product, and wastes of time are what I usually end up with.

But some games some even better with mods. Co8 for Temple of Elemental Evil added a lot of fitting content. Hardwar's mod/unofficial patch gave it new life and better graphics, and Myth 2 had tons of brilliant mods.

But it's certainly better to support missing than to not. But if u had to choose, DRM-freeness will make a game last a lot longer than being glued to a store for a gimmicky feature.
Just use OpenMW
The lost mods (due to stuff like Workshop/Creation Club) are kind of like a sunk cost at this point, not a reason to not bring the game here DRM-free.
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Tallima: I tried modding Morrowind recently. I couldn't figure it out. The pretty graphics lured me in. But it would crash and throw errors.

I almost never mod. It seems every time I do, I'm disappointed. One thing fixed, something else broken. Ugly or non-fitting graphics, errors, broken saves, an inferior product, and wastes of time are what I usually end up with.

But some games some even better with mods. Co8 for Temple of Elemental Evil added a lot of fitting content. Hardwar's mod/unofficial patch gave it new life and better graphics, and Myth 2 had tons of brilliant mods.

But it's certainly better to support missing than to not. But if u had to choose, DRM-freeness will make a game last a lot longer than being glued to a store for a gimmicky feature.
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LiefLayer: Just use OpenMW
I thought it was still in pretty tough beta. I'll take a look.
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Tallima: I thought it was still in pretty tough beta. I'll take a look.
I played it 2 years ago with OpenMW main story + expansions. I got to the end without a problem and it was much better then the default way to play. Also I was able to play on linux in a native way.
I think they leave it in beta for the engine, not to play morrowind.
In OpenMW you can even use a lot of mods. I had to use a mod to translate the game into italian and it worked great (I even modified the mod to remove a little thing with no problem).
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Tallima: I thought it was still in pretty tough beta. I'll take a look.
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LiefLayer: I played it 2 years ago with OpenMW main story + expansions. I got to the end without a problem and it was much better then the default way to play. Also I was able to play on linux in a native way.
I think they leave it in beta for the engine, not to play morrowind.
In OpenMW you can even use a lot of mods. I had to use a mod to translate the game into italian and it worked great (I even modified the mod to remove a little thing with no problem).
OpenMW is awesome, i want some version of this for Oblivion or Skyrim but the developer already said he will not do it.
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Norodomo: OpenMW is awesome, i want some version of this for Oblivion or Skyrim but the developer already said he will not do it.
Well, it is not that easy to reverse engine a game engine. I think it was possible for Morrowind only because the CS was the same that the developer used to create the game.
I'm not sure Oblivion and Skyrim CS are really the same that the developer used and I'm not sure it will be easy to do the same.
Also the same guy want to focus on the engine to give other people the ability to create a Morrowind-like new game.

Maybe in the future someone else will do it, or maybe bethesda will release the engine code...