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Hyperjump into the dark recesses of space. Genesis Alpha One Deluxe Edition is now available DRM-free on GOG.COM with a 25% discount until 3rd March 2020, 2 PM UTC. It’s a roguelike FPS where you must build, maintain and navigate your ship through a galaxy filled with the hostile alien and human threats.
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Trid: Looks interesting but I hate roguelikes...
Good thing it's not a roguelike, then, isn't it? That's 8 in a row now with the roguelike tag and absolutely nothing like rogue. "roguelike FPS" is an oxymoron. It's an FPS. Period.
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Trid: Looks interesting but I hate roguelikes...
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darktjm: Good thing it's not a roguelike, then, isn't it? That's 8 in a row now with the roguelike tag and absolutely nothing like rogue. "roguelike FPS" is an oxymoron. It's an FPS. Period.
I think the term "Roguelike FPS" means "an FPS with roguelike elements".
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lance.echo: I'm pro GoG & want GoG to succeed but these once Epic Exclusive will never get my money. Send them back to epic where they belong. GoG has been around for over a DECADE and now more than ever we are becoming after thoughts for when they want to make that extra cash by saying, "Hey look we're DRM-FREE now" after treating us like 3rd class citizens. I'm Sick of This Rubbish, Go back to Epic where you Belong.
How is that different to Steam's exclusives?

Steam exclusives, have a far greeater impact, on how long we have to wait to get games on GOG, so do you also want games that released on Steam never to come to GOG?

Don't give me the pathetic "Steam don't pay for their exclusives" excuse, as though that makes it better, why would a GOG user care how they get the exclusives. They still get them, and the result is the same, GOG users have to wait, and the reason Steam get them without paying, is because of their virtual PC Monopoly, which this just perpetuates.

I have more respect for Indy devs, getting money to go Epic Exclusive, than paying Steam $100 for the privilege of providing Steam with their exclusive releases.

Simple fact is whether Epic existed, or we would still be waiting long after release to get most games on GOG, because Steam exclusives are a far greater problem, than Epic ones will ever be..

I have zero respect for THQ Nordic (The actual owners of Deep Silver), taking the Epic money, for Metro Exodus, then still giving Steam their exclusive time over GOG. Especially as THQ Nordic claim to be so "GOG friendly", when they release games under their own name. Bloody hypocrites.

I've more respect for this dev, that has released this here as well as Steam.
Shame it's a Rogue (Whatever), which brings me to this.
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darktjm: Good thing it's not a roguelike, then, isn't it? That's 8 in a row now with the roguelike tag and absolutely nothing like rogue. "roguelike FPS" is an oxymoron. It's an FPS. Period.
Totally disagree, The elements from Rogue, That make a FPS, or any other damn genre, a "Rougue Like", or "Rougue Lite" if you prefer that label, are;
1 Procedurally generated, or randomised map/level generation.
2 Some element of perma death, that triggers that randomised map generation.

Both being the main elements of Rogue that the terms "Rougue Like", or "Rougue Lite" convey, both fans of that type of supposedly perpetual repeatability, and those like me that absolutely detest the damn things

I don't really care what your objection to the label is, as soon as I see Rogue (Anything in Any Genre), I know to steer well clear of the game it's attached to.

The Labels done it's job, attracting those that like Rogue (Anything in Any Genre), and driving me away.
Post edited February 25, 2020 by UhuruNUru
this makes me so mad I might just exist
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Mawthra: And the interesting thing is... since day 1 on the EGS, the game has never had any DRM whatsoever
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Loger13: Mandatory store client is DRM by itself, because

Digital rights management (DRM) tools or technological protection measures (TPM) are a set of access control technologies for restricting the use of proprietary hardware and copyrighted works. DRM technologies try to control the use, modification, and distribution of copyrighted works (such as software and multimedia content), as well as systems within devices that enforce these policies.
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Loger13: The store’s client does just exactly that.
Let's get everyone together hoedown style and argue about whether or not "Steam is DRM" for the next 500 pages. ;-)
Post edited February 25, 2020 by tfishell
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Zoidberg: I think the term "Roguelike FPS" means "an FPS with roguelike elements".
"it's a video game. Rogue is a video game. Therefore it is roguelike."

Yes, I know that's not what they mean. They mean:

"This game calling itself roguelike is popular. Let's lift some features and call our game roguleike as well so it can be popular, as well."

And now that so many games have used the term incorrectly, other people who have no idea what rogue is think the term means something completely different. To the point that some people defend the new use as more inclusive, and therefore better.

My comment was just me being pissed that so many commenters said "Roguelike? Yuck!" as if they had any clue what roguelike actually means. Not that gog helps by tagging this game roguelike, and using the "Roguelike FPS" oxymoron in the tijtle. Then again, I should shut up or someone will point out an actual first-person roguelike, which doesn't prove anything about this game.

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UhuruNUru: Totally disagree, The elements from Rogue, That make a FPS, or any other damn genre, a "Rougue Like", or "Rougue Lite" if you prefer that label, are;
1 Procedurally generated, or randomised map/level generation.
2 Some element of perma death, that triggers that randomised map generation.
You know nothing about rogue. This is like calling a car a "DeLorean-like" because it has a cigarette lighter and rear-wheel-drive.
Post edited February 25, 2020 by darktjm
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darktjm: so many commenters said "Roguelike? Yuck!" as if they had any clue what roguelike actually means.
I know it at least means you can't save, so "Roguelike? Yuck!" from me also.
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tfishell: this makes me so mad I might just exist
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Loger13: Mandatory store client is DRM by itself, because

The store’s client does just exactly that.
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tfishell: Let's get everyone together hoedown style and argue about whether or not "Steam is DRM" for the next 500 pages. ;-)
Yup, you know how those threads go, haha... was merely pointing out that the actual game itself has no DRM, as in... you can uninstall the Epic Launcher after it's done downloading the game and can still play the game till the cows come home... transfer the game to another machine to play, back up the game folder, etc. There are a lot of games on Epic like that... I was never implying EGS is equal to GOG or anything crazy like that
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ReynardFox: You lost me at Roguelike...
^This, though I fuckin' despise the trend of permadeath infecting games these days, (You might as well delete all your saves after playing for hours and start over, nearly the same difference!) I am glad that GoG is getting a steady stream of games now, especially a simultaneous release with steam, so in short; just because I despise something, doesn't mean it should not exist!

Still wishlisted just in case, as I need to read more reviews and watch play-throughs!
Post edited February 25, 2020 by takezodunmer2005
So which parts are randomized? Does the ship dock with different derelict ships? Or is each visited planet different?
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darktjm: "it's a video game. Rogue is a video game. Therefore it is roguelike."

Yes, I know that's not what they mean. They mean:

"This game calling itself roguelike is popular. Let's lift some features and call our game roguleike as well so it can be popular, as well."

And now that so many games have used the term incorrectly, other people who have no idea what rogue is think the term means something completely different. To the point that some people defend the new use as more inclusive, and therefore better.

My comment was just me being pissed that so many commenters said "Roguelike? Yuck!" as if they had any clue what roguelike actually means. Not that gog helps by tagging this game roguelike, and using the "Roguelike FPS" oxymoron in the tijtle. Then again, I should shut up or someone will point out an actual first-person roguelike, which doesn't prove anything about this game.

You know nothing about rogue. This is like calling a car a "DeLorean-like" because it has a cigarette lighter and rear-wheel-drive.
You're right, I know nothing of Rogue, but I don't need to, I only need to know that when the terms Rogue Like/Lite is used, whatever genre the game may be, those two elements are what the label means they have in common with other Rogue Likes.

Both elements that we that went "Yuck" dislike, it's not a reflection on everything Rogue had to opffer, it's more a reflection of these common elements

Much like the term Souls Like now means hard methodical, and difficult combat, not that the games given the label is a Dark Souls clone.
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UhuruNUru: Totally disagree, The elements from Rogue, That make a FPS, or any other damn genre, a "Rougue Like", or "Rougue Lite" if you prefer that label, are;
1 Procedurally generated, or randomised map/level generation.
2 Some element of perma death, that triggers that randomised map generation.
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darktjm: You know nothing about rogue. This is like calling a car a "DeLorean-like" because it has a cigarette lighter and rear-wheel-drive.
I disagree.

A preponderance of vehicles share those same features (at least, back when the DeLorean was produced).

It's more about the semi-unique features of the DeLorean; such as gull-wing doors or the brushed stainless-steel body panels.

Calling it a rogue-like because of those semi-distinctive features of the game (both his points, #1 & #2) is fair and tells many of us what it unfortunately doesn't tell you. I'm not a purist, and the label "rogue-like" describes the distinctive elements of this game just fine for me.
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Martek: A preponderance of vehicles share those same features (at least, back when the DeLorean was produced).
That was my point. How you could restate it and miss it at the same time is beyond me. I think it's time for me to just ignore this thread.
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Zoidberg: I think the term "Roguelike FPS" means "an FPS with roguelike elements".
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darktjm: "it's a video game. Rogue is a video game. Therefore it is roguelike."

Yes, I know that's not what they mean. They mean:

"This game calling itself roguelike is popular. Let's lift some features and call our game roguleike as well so it can be popular, as well."

And now that so many games have used the term incorrectly, other people who have no idea what rogue is think the term means something completely different. To the point that some people defend the new use as more inclusive, and therefore better.

My comment was just me being pissed that so many commenters said "Roguelike? Yuck!" as if they had any clue what roguelike actually means. Not that gog helps by tagging this game roguelike, and using the "Roguelike FPS" oxymoron in the tijtle. Then again, I should shut up or someone will point out an actual first-person roguelike, which doesn't prove anything about this game.

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UhuruNUru: Totally disagree, The elements from Rogue, That make a FPS, or any other damn genre, a "Rougue Like", or "Rougue Lite" if you prefer that label, are;
1 Procedurally generated, or randomised map/level generation.
2 Some element of perma death, that triggers that randomised map generation.
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darktjm: You know nothing about rogue. This is like calling a car a "DeLorean-like" because it has a cigarette lighter and rear-wheel-drive.
"Roguelike FPS" is NOT an oxymoron. Both terms are not exclusive.

FPS is related to, one, the camera, that is "first person" and, two, to the fact that you shoot stuff, "shooter".
"Roguelike" is related to specific characteristics that appeared in the game "Rogue", but not all of them. It is true that there has been debate about the term but it usually means something like "You play, die and restart from "a" beginning" and includes "procedural generation of levels and/or items".

Half-Life was called a "doom like" despite having very different characteristics and features than its "model", Doom. It was much more "cinematic" like with its dialogue and written characters and story.

The term roguelike has a blurry definition, true, but doomlike had one too and eventually evolved into the more generic "FPS". Maybe we need a more generic term for it but it is not antithetic to "FPS" and can easily be used along it.
Looks cheaply made, even behind all those obnoxious lighting effects you can tell.
Why am I thinking "Shadowgrounds in first person perspective"?