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The award-winning adventure game is back with high-resolution visuals, new technology, and intuitive controls. Edna & Harvey: The Breakout - Anniversary Edition from Daedalic Entertainment is now available on GOG.COM. Join Edna and her bunny Harvey on their slightly not sane quest to break out of the sanatorium.

If you are already a proud owner of the original Edna & Harvey: The Breakout you will receive a special 50% discount on the game’s Anniversary Edition.
A release at last!
I was like "a remaster of that already?" and then I watched the video and was like "oh wow." It looks a lot better, pretty cool. I guess I forgot how "old" the original was.

Still, not up for spending $10 right now after recent sales... I'll get it soonish.
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Redfern: Still, Linux support is nice perk.
Yes, but to be fair, the original has that as well since the game is written in Java, so you can just replace the bundled JRE.
Why should I pay over 10€ to get update? The game is still the same and 2008 game should still work on 2020 Windows. Just update the base release, give it free for previous owners and attract new customers with slightly improved graphics. You clearly don't know your audience, if you expect us to rebuy the game just to get higher resolution graphics. I don't need or want improved graphics, but I still feel insulted you ask me to pay 10€ to get them. Original game was good enough.
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WeakSet: Why should I pay over 10€ to get update? The game is still the same and 2008 game should still work on 2020 Windows. Just update the base release, give it free for previous owners and attract new customers with slightly improved graphics. You clearly don't know your audience, if you expect us to rebuy the game just to get higher resolution graphics. I don't need or want improved graphics, but I still feel insulted you ask me to pay 10€ to get them. Original game was good enough.
There are those of us who haven´t played the original and refused to do so precisely because of ugly animation and graphics - although I am not a graphic whore, this game was downright ugly, so new graphic paint + much smoother animations goes a long way.

I do hope they will remaster the sequel that way too.
low rated
They updated the game, I see.....nice. I wonder if they'll add in english commentary some day.
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Tarhiel: There are those of us who haven´t played the original and refused to do so precisely because of ugly animation and graphics - although I am not a graphic whore, this game was downright ugly, so new graphic paint + much smoother animations goes a long way.
On the bolded bit: I beg to differ. ;)
Post edited February 01, 2020 by GameRager
I don't like the new art sty;e - really glad there's an option for the old graphics.

Also, the fact that Java is a security liability, and that Daedalic ditched it for Unity, is worth the upgrade price alone IMO. In fact, I'm surprised this is not mentioned on the store page.
Post edited February 01, 2020 by SmashManiac
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Redfern: Still, Linux support is nice perk.
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mk47at: Yes, but to be fair, the original has that as well since the game is written in Java, so you can just replace the bundled JRE.
I never understood why they only released it for Windows, even going so far to use a Windows-only installer.
Thankfully someone made an installer in Java (German instructions): https://github.com/d0k/ednaunpack/wiki
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SmashManiac: Also, the fact that Java is a security liability, and that Daedalic ditched it for Unity, is worth the upgrade price alone IMO.
Why? Java ist not a security risk if you don't use programs from questionable sources (just like every other piece of software) and don't use the browser integration (is that still a thing?). The only real downside is having to set the heap size correctly and that most of the included GUI options look horrible, but you won't see them in a game.

Unity has all the creepy telemetry stuff.
Have hopped in a little bit:
-could have been much more high res (more fitting for FHD then UHD)
-is a huge step forward from the original anyways
-runs butter smooth (supports 120hz)
-would be nice to have switching between Original and Anniversary as a hotkey function
-pricing is fair
-would love to see a new beginning getting a similar (even better) upgrade
I have both original games here and as retail for full price. I´ll wait for a BIG discount.
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Redfern: Still, Linux support is nice perk.
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mk47at: Yes, but to be fair, the original has that as well since the game is written in Java, so you can just replace the bundled JRE.
Hell yeah, i just recalled i somehow launched this game on Linux, but it was so long ago i dont remember. It will be funny if this is exactly that they did in this release (but i fear it Unity).
I appreciate the official Linux support. But asking for more than $12 from owners of the original game for the update thanks to excessive regional pricing plus selling the soundtrack separately now is way too much.
Post edited February 01, 2020 by eiii
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SmashManiac: Also, the fact that Java is a security liability, and that Daedalic ditched it for Unity, is worth the upgrade price alone IMO.
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mk47at: Why? Java ist not a security risk if you don't use programs from questionable sources (just like every other piece of software) and don't use the browser integration (is that still a thing?). The only real downside is having to set the heap size correctly and that most of the included GUI options look horrible, but you won't see them in a game.

Unity has all the creepy telemetry stuff.
For Java, it's not just downloaded programs - there's lots of passive attacks too: https://cve.mitre.org/cgi-bin/cvekey.cgi?keyword=Java

As for Unity, it's game devs that decide whether to turn on telemetry for their game and decide what data to collect for it, or leave it to the default off setting. If you see a Unity game abuse telemetry, it's the game devs' fault for misusing a Unity feature.
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SmashManiac:
How can something that isn't running/active have a vulnerability that's exploitable? It has to be running otherwise it's just a file. If anyone is stupid enough to run something made in Java as a service it's their own fault. Obviously something as complex as Java has many exploits, but so does every complex common library that other programs use and indeed every program. Java is something that is heavily scrutinized because it's used ubiquitously in industry applications including the automobile sector , so it is to be expected that there is a huge number of CVEs related to it. If you don't want to use Java I hope that you don't use cars or trains.

If you think that there aren't comparable exploits in Unity you are deluding yourself.

I've never seen something made in Unity that doesn't have the default spyware enabled.

Note: I don't like Java, but that's related to the language and the garbage collector.