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A cabin in the woods, how charming!

Don't Starve, a wilderness survival sandbox game with many original ideas, item crafting, and remarkable visuals, is available 20% off on GOG.com. That's only $11.99 for the first two weeks!

Don't Starve is a game focusing on your wilderness survival skill. Cast in the middle of unwelcoming wild you will need to learn to take care of yourself without all the commodities and luxuries that our civilization provides. It's back to the basics! You need to gather supplies, hunt, avoid dangers, and learn how to make a living in the harsh realm that became your new home. When you're alone in the woods death can come to you in many different ways. A simple cut might prove to be just as dangerous as a forest fire. But your most lethal and persistent enemy is hunger. What am I going to eat today--that's going to be your first thought every day. You might be reduced to gnawing on tree-bark, but whatever it takes: Don't Starve. Who knows, if you live long enough, you might even discover the dark secrets, hidden away from human sight, where no man dares to go.

Get your basic survival gear and a one-way ticket to the middle of nowhere, for only $11.99 on GOG.com, and once you get there remember: Don't Starve! The release special offer lasts for two weeks, that is until Tuesday, May 7, at 12:59AM GMT.
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pbnjoe: Agh... I wish I would've bought off the main site now, instead of steam (I had no idea it'd ever come on here and I had no want of it on Chrome), as I'd own a copy on here now as well. That's what I get for buying at 2 in the morning...

Sadly, I love the game, but not enough to purchase it again.
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Skunk: I bought the game from the devs about two weeks ago. I checked a little while ago, and I still don't seem to have a GOG key on my humble page. Along with two Steam and two Chrome keys, it did come with a standalone download as well, so I don't really need a GOG copy. Plus, GOG doesn't like Linux, so I'm better off downloading it through the Humble Store or Steam anyway. One of the main reasons I don't really bother with GOG for indie titles. Plus, I got some neat TF2 stuff, so there's that.

As for Don't Starve, it's fun. It can get old pretty quickly, but I've been enjoying it.
I've passed so many gog games (and I have quite a bunch) because steam offers linux versions (or directly from the devs). I really want to buy the games here, and honestly I don't mind spending a few more bucks if the game it's DRM-free.

I wonder why gog doesn't start launching linux versions for new games, most of them comes with GNU/Linux native clients!
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pablox_cl: I wonder why gog doesn't start launching linux versions for new games, most of them comes with GNU/Linux native clients!
Because they would have to support them.
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pbnjoe: Agh... I wish I would've bought off the main site now, instead of steam (I had no idea it'd ever come on here and I had no want of it on Chrome), as I'd own a copy on here now as well. That's what I get for buying at 2 in the morning...

Sadly, I love the game, but not enough to purchase it again.
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Gazoinks: You won't get a copy here, but you can activate the Steam key for the Chrome and HumbleStore copies. http://forums.kleientertainment.com/showthread.php?16636-How-Keys-Work-Post-Launch
Thank you :D very useful link.
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dirtyharry50: Why rain on their parade?
Because your mother is a hamster and your father smells of elderberries.
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pablox_cl: ...
I've passed so many gog games (and I have quite a bunch) because steam offers linux versions (or directly from the devs). I really want to buy the games here, and honestly I don't mind spending a few more bucks if the game it's DRM-free.

I wonder why gog doesn't start launching linux versions for new games, most of them comes with GNU/Linux native clients!
Maybe we could have a community wiki entry where to get the Linux versions of the GOG games for those interested in the Linux versions? (Maybe there are even other alternatives to Steam.)

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Wishbone: ... Because they would have to support them.
If the game comes already with a native Linux version GOG might rely on the publishers support. Like here my local electronics dealer chain store also only would send a device to the producer in case something is wrong.
Post edited April 24, 2013 by Trilarion
Good new game.
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G-Doc: The devs address that on their site:

"WHY DO I NEED A KEY TO UPDATE THE STAND ALONE VERSION OF THE GAME?
We know you just want to be able to play the game, and we really want to make that as easy as possible.
The reason the updater needs a key is to handle the case where a key gets publicized. While we're happy to provide free updates to our players, we can't do that if our server costs become unmanageable. Having keys allows us to keep the costs associated with distributing the game to within a healthy limit.
Translation: We don't know how to think outside the box.

Have the updater use bit torrent. It's not even an original idea.
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sqlrob: Translation: We don't know how to think outside the box.
Or they just aren't willing to go trough the additional costs of creating a bittorrent updater when code for regular updater is readily available.
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G-Doc: The devs address that on their site:

"WHY DO I NEED A KEY TO UPDATE THE STAND ALONE VERSION OF THE GAME?
We know you just want to be able to play the game, and we really want to make that as easy as possible.
The reason the updater needs a key is to handle the case where a key gets publicized. While we're happy to provide free updates to our players, we can't do that if our server costs become unmanageable. Having keys allows us to keep the costs associated with distributing the game to within a healthy limit.
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sqlrob: Translation: We don't know how to think outside the box.

Have the updater use bit torrent. It's not even an original idea.
Sounds more like a safety net IF the code goes into the wild. Here is how I read that...

You get free auto updates with no restrictions.
If 100,000 PCs slam our servers and they all come from one key, we need to have the ability to shut that key off in favor of our paying customers.
If 100,000 PCs slam the servers and they all have unique codes... it means the game is selling well and they need to put more resources into more servers and updates.

I'm perfectly fine with this. My concern was to make sure the key wasn't a form of DRM and it doesn't sound like it is. The only time they should take action is if you did something you shouldn't, and even then, the game still works and GOG still has the manual updates. Win/win in my book.
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sqlrob: Translation: We don't know how to think outside the box.

Have the updater use bit torrent. It's not even an original idea.
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hucklebarry: Sounds more like a safety net IF the code goes into the wild. Here is how I read that...

You get free auto updates with no restrictions.
If 100,000 PCs slam our servers and they all come from one key, we need to have the ability to shut that key off in favor of our paying customers.
If 100,000 PCs slam the servers and they all have unique codes... it means the game is selling well and they need to put more resources into more servers and updates.

I'm perfectly fine with this. My concern was to make sure the key wasn't a form of DRM and it doesn't sound like it is. The only time they should take action is if you did something you shouldn't, and even then, the game still works and GOG still has the manual updates. Win/win in my book.
People going to their servers by hand to get updates is still going to hammer the server nearly as much as the auto updates. It's going to cost them whether or not a browser or their app did it.

The only way it wouldn't is if the auto updater is running constantly (e.g. the load is near instantaneous, unlike the natural delay of people seeing updates are available and then going). Yet another constantly running update program? Just what I need. /me rolls eyes

So this boils down to one (or both) of the following:
(1) They're disingenuous, borderline lying.
(2) They can't architect worth beans on the client and wouldn't know "Tragedy of the Commons" if it bit them in the ass.
Post edited April 24, 2013 by sqlrob
The game itself is REALLY good, but the music from opening/options screen... Dear heavens, it took my by surprise, burn all my defences, put a screeching halt to my thought process, steal all my gold, ate all my candies and left me sitting there with my jaw hanging in the air...
Can I somehow (legally, of course) put my hand on mp3 (or whatever sensible format) with it???
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Mr_GeO: The game itself is REALLY good, but the music from opening/options screen... Dear heavens, it took my by surprise, burn all my defences, put a screeching halt to my thought process, steal all my gold, ate all my candies and left me sitting there with my jaw hanging in the air...
Can I somehow (legally, of course) put my hand on mp3 (or whatever sensible format) with it???
Here you go:

http://www.dontstarvegame.com/official-soundtrack
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Mr_GeO: The game itself is REALLY good, but the music from opening/options screen... Dear heavens, it took my by surprise, burn all my defences, put a screeching halt to my thought process, steal all my gold, ate all my candies and left me sitting there with my jaw hanging in the air...
Can I somehow (legally, of course) put my hand on mp3 (or whatever sensible format) with it???
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Theta_Sigma: Here you go:

http://www.dontstarvegame.com/official-soundtrack
Oh my...

You are a Gentleman and a scholar.
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Mr_GeO: Oh my...

You are a Gentleman and a scholar.
Glad I could be of assistance. :)
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Wishbone: ... Because they would have to support them.
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Trilarion: If the game comes already with a native Linux version GOG might rely on the publishers support. Like here my local electronics dealer chain store also only would send a device to the producer in case something is wrong.
They might, but that's not how they've ever done it, I think. GOG support may of course contact the dev/publisher about a specific problem, but they've always handled support tickets themselves, I think.

Mind you, I'm just trying to explain why I think GOG are not interested in offering Linux versions here at this time. I'm not saying I agree with their reasoning. If anything, I think they are losing sales for many of the new indie games to other sites which include more versions of the games than GOG do.