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IAmSinistar: I believe this bears emphasising as well. Some developers have been surprised by the backlash their regional priced releases received on the forum, almost as though there was no real discussion about it with GOG before the release. Some of them just said the equivalent of "we regionally priced it here because that's how it's done everywhere". So they aren't even educated that there is a scheme apart from regional pricing, and it seems GOG didn't feel inclined to provide that education.
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Urnoev: Is there any incontestable proof for this? If so, I would have to reconsider my support of GOG right now...
I am not in a position to provide such, only speculation. But in a void of data, speculation thrives.
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JudasIscariot: Speaking for myself and myself only, I think that this entire affair regarding regional pricing on GOG is a case of us picking our battles. One of our most important tenets is having everything DRM free and I think getting some of the bigger games here without any DRM is one battle while regional pricing is another.
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PaterAlf: So please tell us: Which bigger games did we get without DRM, because of regional pricing?

The Witcher 3 and The Witcher Adventure Game from your own company? Divinity: Original Sin, a crowd-funded game which developers brought all their other games flat-priced here and promised the game would be available on GOG right from the beginning of their campaign? Wasteland 2, another crowd-funded game that made millions before it was even released?

All other games that arrived regionally-priced here by now (60 titles by now) are indie games and/or games by developers that were fine with flat prices before. In addition to that 35 popular games had to leave the catalogue, because you couldn't find an agreement with their publisher.
Unfortunately I have to agree too. Regional pricing doesn't really bother me as, honestly, I don't game that much right now and would only buy games on sale anyway, but man if GOG seemingly allowed themselves to get screwed over on this point.

I could be wrong but I don't see the majority of the indie games selling tremendously well, and allowing regional pricing on top of that is like adding insult to injury, the injury being GOG's revenue intake.

Let me know if regional pricing will bring aboard more AAA titles - the Homeworld remakes, the Final Fantasy games, the Age of Empires 2 or Rise of Nations remakes, Far Cry 3, Assassins Creed 2+, Mass Effect, Fallout New Vegas, the latest X-COM games, Spec Ops The Line, Dragon Age: Origins (Ultimate), etc.

For now I'll just kind of do this at regionally-priced indie games. Obviously I still want to see GOG succeed but...

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ramiera: Edit: found the article about the twitter picture messages between GOG and Obsidian, it is charming and funny, and a reminder of the good old times :)
Heh, that's pretty solid. I like that. I do like this, GOG.
Post edited November 27, 2014 by tfishell
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PaterAlf: *snip*
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Wurzelkraft: +1

We get regional pricing but no AAA titles and to be honest: Do we want most of them anyway? Let's say GOG had an agreement with UbiSoft to release their new games. Without proper quality control we could have seen such disasters like Assassin's Creed Unity and I highly doubt GOG would have said to UbiSoft: "Sorry, we can't release the game with so many bugs and performance issues". It wouldn't happen. They'd release it like any other store simply because it's a big title.
Ah actually I'd be quiet happy if Ubisoft, EA, Activision and whatever goes the way of the dinosaur, so I never cared if they're on GOG or not.
Their AAA titles are quality wise usually not even worth pirating.

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IAmSinistar: I believe this bears emphasising as well. Some developers have been surprised by the backlash their regional priced releases received on the forum, almost as though there was no real discussion about it with GOG before the release. Some of them just said the equivalent of "we regionally priced it here because that's how it's done everywhere". So they aren't even educated that there is a scheme apart from regional pricing, and it seems GOG didn't feel inclined to provide that education.
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Urnoev: Is there any incontestable proof for this? If so, I would have to reconsider my support of GOG right now...
Well the dev of infested planet that was in this thread a while ago seemed genuinely surprised about the backlash for the regional pricing.
Incontestable proof though nope
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MIK0: And I think that posting this once in a while it's a good idea, as GOG left some mocking pr material done to gain popolarity that still can be uses to show what GOG has become.
https://www.youtube.com/watch?v=nRdfYwvGTos
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Ghorin: This link is also a nice indicator of how things changed. Not only GeoIP seems to be perfectly fine right now, but they even want to ban using VPNs/proxies in the new TOS :)
Wai wha?? Ban Vpns now. Like Steam where you can lose your purchase if you have a game from russia and you happen to be on vacation in germany ? When did that happen ?

Last thing I remember the stance was, not really cool but can't keep people from doing it so shrug.
Post edited November 27, 2014 by Reaper9988
Finally, to nobody's surprise, another regionally priced game is here: The Witcher Adventure Game (what a dumb title, by the way).
So... is there any good explanation for this by now?

I think it's ridiculous, that even this game has regional pricing. As if The Witcher 3: Wild Hund wouldn't be annoying enough.
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Urnoev: Finally, to nobody's surprise, another regionally priced game is here: The Witcher Adventure Game (what a dumb title, by the way).
So... is there any good explanation for this by now?

I think it's ridiculous, that even this game has regional pricing. As if The Witcher 3: Wild Hund wouldn't be annoying enough.
Well, it should be fairly obvious by now that GOG is pro-regional pricing. It was pitched as a benefit to the consumer -- we'd get AAA titles, hallelujah! -- but sounding suspiciously like something they were very eager to implement. Regional pricing means more profit for GOG, particularly once they can get rid of the fair pricing package and they, like any business, are in this for the profit.
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JaqFrost: Well, it should be fairly obvious by now that GOG is pro-regional pricing. It was pitched as a benefit to the consumer -- we'd get AAA titles, hallelujah! -- but sounding suspiciously like something they were very eager to implement. Regional pricing means more profit for GOG, particularly once they can get rid of the fair pricing package and they, like any business, are in this for the profit.
The point of all this is that there are no new AAA titles on gog for two years now. Do you see any new SEGA, EA, Kalypso, Techland, Activision, Square Enix and countless other new AAA developers/publishers games here (drm-free versions off course)? Off course not since the problem there is drm-free and not regional pricing. We do have a ton of indie games which is not bad but also not what was promised to come with regional pricing. Now every new game is regionally priced and they are also all only indies.
Post edited November 27, 2014 by Matruchus
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JaqFrost: Well, it should be fairly obvious by now that GOG is pro-regional pricing. It was pitched as a benefit to the consumer -- we'd get AAA titles, hallelujah! -- but sounding suspiciously like something they were very eager to implement. Regional pricing means more profit for GOG, particularly once they can get rid of the fair pricing package and they, like any business, are in this for the profit.
Means more profit for them either way. They get well-selling (just see the front page chart, outside of sales which skew it) titles that they make full profit for in case of non-EU/AUS sales, they draw EU/AUS customers from other platforms, which customers may buy other stuff as well after they get here, and they do pretty much break even, maybe even make a marginal profit depending on exact taxes and transaction fees, on EU/AUS sales even with the package even if the customers use the credit for something else right away, and if they don't use it right away then they get the use of those extra money for a certain amount of time before eventually paying them when the credit is used (and still breaking even as a result).
In a business sense, as long as they draw more customers with the package than they lose due to having regional pricing at all, I'll say they'll keep it. And they're rather running out of customers to lose because of it, probably.
This, of course, also means they have little reason to ever struggle get rid of regional pricing, even on a per game basis I mean. It'd help them not to need to cut that profit anymore, and of course even more EU/AUS people would come if the games would actually be cheaper instead of getting the credit for the difference, but since as of this year it's obviously money over principles, they won't risk losing games for it again.

As for the devs, I did see two indie devs posting in confusion about the regional pricing thing, and a post from Cinemaware that somebody linked to where they seemed to be saying that they just accepted the pricing offered to them (which GOG was quick to deny, but... right...). However, for the one regionally-priced Cinemaware game, as they said themselves in that post, they were not the publisher, Kalypso was. So that does seem to be the deal, and that is usually the deal really: Devs have no say in it. Like those two I saw posting said, they just want to make games and not worry about finances, so they go with whatever is suggested to them by publishers, shops or whatever other services they use. And most publishers definitely push for regional pricing. Whether GOG offers it as default now the same way Steam does, remains to be... proven.

PS: By the way, does anyone realize Skyrim would as of some 2 weeks ago fit the original GOG mission statement, of a good game at least 3 years old? I'm not seeing that here, with or without regional pricing. Hell, not even seeing some patched versions of Arena and Daggerfall, which are freeware.
In fact, after they said they'll allow newer games and games costing above $9.99, in 2012 I think that was, and introduced that new GOG with Assassin's Creed and HoMM5, what else did we get of that sort?
Post edited November 27, 2014 by Cavalary
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Matruchus: The point of all this is that there are no new AAA titles on gog for two years now. Do you see any new SEGA, EA, Kalypso, Techland, Activision, Square Enix and countless other new AAA developers/publishers games here (drm-free versions off course)? Off course not since the problem there is drm-free and not regional pricing.
That was my point: GOG is more interested in their revenue stream than anything else. I used to be really impressed by GOG's ethics, so seeing this unfold has been disappointing to say the least.
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Urnoev: Finally, to nobody's surprise, another regionally priced game is here: The Witcher Adventure Game (what a dumb title, by the way).
So... is there any good explanation for this by now?

I think it's ridiculous, that even this game has regional pricing. As if The Witcher 3: Wild Hund wouldn't be annoying enough.
It only shows that the whole argument with internationally distributed retail copies causing regional pricing for the digital distribution is what everybody knows already: A blatant lie.
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Urnoev: Finally, to nobody's surprise, another regionally priced game is here: The Witcher Adventure Game (what a dumb title, by the way).
So... is there any good explanation for this by now?
Neither a good nor a bad explanation by now. They simply decided not to talk about it at all. Which is even more disappointing than the regional pricing itself.
high rated
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PaterAlf: Neither a good nor a bad explanation by now. They simply decided not to talk about it at all. Which is even more disappointing than the regional pricing itself.
Apparently GOG decided to stop talking about regional pricing in any shape or form, as lately the blurb about the FPP is missing from the release announcements. I assume it's their way of telling us it's time to let go and move on as regional pricing becomes the norm here.

So much for <span class="bold">adamantly</span> continuing to fight for games with flat worldwide pricing.
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HypersomniacLive: Apparently GOG decided to stop talking about regional pricing in any shape or form, as lately the blurb about the FPP is missing from the release announcements. I assume it's their way of telling us it's time to let go and move on as regional pricing becomes the norm here.

So much for <span class="bold">adamantly</span> continuing to fight for games with flat worldwide pricing.
Yes, I noticed that too. It feels like the first step in preparation to abolishing the Fair Price Package...
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Urnoev: Yes, I noticed that too. It feels like the first step in preparation to abolishing the Fair Price Package...
I fear the same. But on the other hand it seems that there are no plans to do that in the immediate future. At least the fair price package is part of their new TOS.

http://items.gog.com/preview/GOG_User_Agreement_EN.pdf
Hello. How long it takes to get the GOG credits for buying regional priced games on the account ?

I've bought Witcher 3 last monday and credits are nowhere to be found (on the Witcher 3 page, it was said to be 5,70 euros for my region).

Perhaps the delay is normal, I don't know so I ask here because I got no response from support for now.
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Pherus: Hello. How long it takes to get the GOG credits for buying regional priced games on the account ?

I've bought Witcher 3 last monday and credits are nowhere to be found (on the Witcher 3 page, it was said to be 5,70 euros for my region).

Perhaps the delay is normal, I don't know so I ask here because I got no response from support for now.
They should be available at the top right of your library, right after the purchase. They should also pop up as an option if you attempt to make a purchase. Additionally, if they still don't appear, you could try changing your currency and see if they pop up.