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These PKGBUILDs work great! That being said, I had to kill pulseaudio for any of the games' audio to work properly.
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yochaigal: These PKGBUILDs work great! That being said, I had to kill pulseaudio for any of the games' audio to work properly.
I thought killing Pulse was the first thing to do if you ever want audio to work anyway? :D
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yochaigal: These PKGBUILDs work great! That being said, I had to kill pulseaudio for any of the games' audio to work properly.
Really? That's strange. What was happening, exactly? Did you get any errors and such?

Also which games are you referring to?

Also, like Xyem said, pulseaudio is usually overkill. Plain old ALSA should work for you with a bit of effort; the Arch Wiki has great resources on this.
The games are Gemini Rue & Resonance. Both have audio but extremely staticy and sound sped-up. After killing PA things sound great.

The only audio-related errors I see (when running the from CLI):
ALSA lib rawmidi_hw.c:233:(snd_rawmidi_hw_open) open /dev/snd/midiC0D0 failed: No such file or directory

Though this error also appears when I kill PA and everything works.

Actually, I quite like PA, and while many propriatery applications have issues with it I am always able to overcome (either by killing it, changing configs, using padsp or pasuspender).
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yochaigal: The games are Gemini Rue & Resonance. Both have audio but extremely staticy and sound sped-up. After killing PA things sound great.
I think this might be a bug with AGS, then. You could try them in Wine (we haven't yet finished our Wine packaging yet so you'll need to copy the files from /opt/gog and run them manually) and see if it sounds any better. I'd recommend Wine for Gemini Rue anyway since the rain plugin doesn't work on Linux yet (Resonance is just fine though!). You won't really be able to tell the difference between running with Wine and native.

Maybe report this as a bug on the AGS issue tracker and hopefully they'll look into it.
Well, thanks for all the work!
I would love to help, sadly I don't have all too much time, nor a git account. But maybe I'll be able to help soon. Especially since your PKGBUILDS do exactly what I do with my dosbox/scummvm games.

Also, thanks for the freespace2 package, it made my life a lot easier and works perfectly!
Thanks for these.

homm_2_gold's PKGBUILD lacks one ' in the pkgdesc=Fantasy turn-based strategy game, the sequel to Heroes of Might and Magic'

Took me a silly while to find since I'm too reliant on them debugging hints, and they said that the problem is on line 10 :p
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Adzeth: Thanks for these.

homm_2_gold's PKGBUILD lacks one ' in the pkgdesc=Fantasy turn-based strategy game, the sequel to Heroes of Might and Magic'

Took me a silly while to find since I'm too reliant on them debugging hints, and they said that the problem is on line 10 :p
Whoops! Thanks for pointing that out, I made that one in a bit of a rush. It's fixed now, thanks!
Hey, interesting project you guys have going there.
Personally, I prefer to manually install games locally. But nonetheless, great job there.
A small feature request from me!

I would really like it if the following could be added to the PKGBUILDS:
groups=("games")

I like to be able to check what games I have installed, and "pacman -Qg games" is one of the easiest ways I can imagine to do that, since not all games are in /opt.

If you would be so kind as to add that, I'd be happy :)
Sadly, I still haven't got the time too help you myself... :-(
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Verdan: snip
That's a good idea, however, `pacman -Qss gog-` should be sufficient to display what GOG packages you have (obviously it won't display your other games, but you should be able to pipe it through `pacman -Qg`, too).

I'm not aware of any other game that's actually in the 'games' group. In fact pacman told me that the 'games' group wasn't found, and I have a fair number of games installed, even ones from the official repositories.

So I think our packaging standards already make these games as easy to search, list and catalogue as they need to be. I don't think we really need to add them to the games group.

Of course, nothing prevents you from adding them to the group prior to installation if that works better for you.
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TheJoe: snip
E.g. Bastion is added to the games group with the PKGBUILD in the Aur.

All the games are listed under "games" in the Aur, but hardly any have the group. I just think it's more useful to have all the games in one list, since I don't have a games menu at all. (I launch everything from dmenu or terminal) So a quick and easy way too look it up would be great.

Of course, if you don't want to add that, I'll do it myself. That's what the PKGBUILDS are for, after all!
Hey guys, I just wanted to point you at this awesome project!
Since you allready have done so much, you might be able (and/or willing) to give this project some help.

Also, I'd be overly grateful if the project got an Aur script to install... :D (I'm not good enough for that yet, my studies tend to rob all free time I used to put into messing with Linux)

I found out about it in this thread on the gog forums.

Happy coding! (and thanks for all your work up till now!)
Heeeeeeeeeeeeeeeeeeello there!

I did a thing! I actually did a thing! It took a WHOLE YEAR but I have finally done a thing.

The base package for Heroes 2 has been updated. The new package checks the integrity of the installer before extracting it and we have a new _killjunk flag which, when set to true (the default) deletes all the useless Windows-only GOG integration shit from the application directory. Some users might want to keep this if they, say, play the game on Windows as well. We used to do that by default but I figure some people might want to keep it.

Further, it is updated to use the latest version of the installer. ALSO - we put manuals into /usr/share/doc like they're supposed to be.

I'll go through and add the new features to the existing base packages over the next few days and hopefully I can convince Xyem to pick up a few too.

Also YOU could help out if you want. Whoever you are. Unless you're that one guy I don't like. Put some deoderant on and maybe we'll talk.

Anyway there you go.

The next thing I hope to work on is lgogdownloder integration. I want the PKGBUILD to download GOGs for you eventually.
Post edited September 09, 2013 by TheJoe
https://github.com/Tea23/arch-gog/wiki/GOG-PKGBUILD-Standards

I have also done a documentation thing. But it's nearly 4am and a lot of it doesn't make sense. Good luck.