Didn't know that about you, we could get an inside scoop about what's wrong with them!
It could be like "The Devil Wears Battlefield" kind of piece.
I worked in the QA department. I couldn't tell you anything useful at all about EA as a developer or their business decisions.
Too bad because it would be interesting too see the reasoning how corporations like these make decisions.
To see why C&C4 was as it was or why the X-Com or Syndicate reboots.
I remember stumbling upon an interesting interview with a former Iron Lore employee about the creation of Titan Quest and the orders from THQ execs.
It was a horror story of creating a great game and having to deal with lunatics.
One of the orders was no blood in a Hack and Slash game or that the monsters don't have buildings or camps so that they seem like mindless canon fodder...