If you hate what Capcom has done to DmC, why even bother playing it? I just don't get it. Some people justify piracy by saying that the game sucks or whatever, yet they waste their time pirating and playing it. Why? If it's so bad, don't you have anything better to do? There are plenty of good games everywhere, GOG's games alone could provide you years of enjoyment. This is why i think that this reasoning is just a lame excuse for piracy. In the end, people are pirating it because they're greedy and they don't want to pay for it.
And i don't agree with the idea of downloading a pirated copy as a demo. I just don't buy this excuse either. FIrst, most people will not buy a game after finishing it. Second, playing the game before buying it reduces your perceveid value of the game.
Also, piracy as a form of protest is really stupid. If you really want to protest against Capcom, just ignore DmC.
Why bother playing it? Well, as I said, it's to give them a chance. I'm pretty sure the game is going to be a decent hack&slash game, they wouldn't fuck that up. It may actually be very good. However, as I said, that wouldn't have been enough to push me to a full price sale: it needs to be great, not just decent, and have an engaging storyline (which is also extra hard as they need to compensate for the loss of the previous one). It's for this reasons that I think
the game is not worth it.
However, can't you see it's mostly prejudice? What if, when I play the game, it turns out to prove me wrong? Then, I would buy the game. Right now, even. By pirating the game and playing it, I would be giving them a chance
to buy it. Maybe the revamp gave birth to a kickass new scenario, which I might want to support, but now I won't because I decided not to pirate it. That's all there is to it.
So why bother? Because I felt like giving them the benefit of doubt, and I also felt like killing things. Now they've lost that potential sale and I'm killing things somewhere else.
Videogames are high on my entertainment priorities, but low on the ideological ones.
It always amazes me when people actually include ideological reasons when justifying piracy and don't recognize the value of entertainment.
Oh, I value entertainment. I pay for good entertainment. However, when it comes to supporting ideas
, I much rather support my own beliefs on the convoluted political situation at home rather than open single player games.
Differential pricing is very much supported by businesses. You don't "support a studio" by paying more than you would based on the merits of the individual product.
It may be supported by businesses all you want, but are seriously thinking that a studio will go for an approach that sells games at 50% discount over one that sells games at full prize? Because that's what we mean by "support a studio"