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Confession: I throw out all my DS game boxes as soon as I get the game and store the cartridges in a bag. That usually doesn't cause any problems until today. I was playing some Professor Layton and the Box Thing when a puzzle pops up telling me to "LOOK IN THE MANUAL!" Of course I don't have the manual, so I have to look up the puzzle online in order to progress.

That just sucks.
I obsessively collect boxes to games I own, even if I already have the boxes (I spent $11 on an extra copy of Final Fantasy 12 I subsequently got rid of, just to get the metal collector's case). So no, I don't understand where you're coming from. That would be an UNBELIEVABLY frustrating thing to have happen, though. Kinda like my copy of Homeworld I couldn't play for years because I lost the CD key.
The only time I had something like that happen was with a rented game because they don't use the original boxes. I rented Metal Gear Solid: Twin Snakes for the GameCube from Blockbuster and there's one part where it says "find the codec frequency on the back of the package!". This confused me for a while (the game box isn't the first thing I would assume the word package referred to) but eventually I looked it up on the internet.

Like Runehamster, I like my boxes and wouldn't dream of throwing them away.
Post edited January 23, 2011 by eyeball226
I like boxes too. But I will throw them away if they're cardboard, so I don't have any N64 boxes or GBA boxes.
I used to collect boxes until they started getting in the way, so I started opening their flaps and folding them flat, until i realized if I was going to stash them that way to NOT be displayed then they served no purpose (I was storing the game somewhere else) so i didn't really need the boxes for anything.

I'm not much of a collector and the only reason i keep manuals is for their practical uses. I keep boxes until the moment they become annoying and outlive their usefulness.
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PhoenixWright: I like boxes too. But I will throw them away if they're cardboard, so I don't have any N64 boxes or GBA boxes.
I don't have any N64 or GB(C) boxes because it was before I started caring about boxes. I have all my GBA boxes though... I feel weird now.
I wish that kind of copy protection still worked as I always kind of enjoyed it. I like manuals and boxes, so using elements of that to solve a game puzzle is neat for me.
Remember in MGS when you had to look on the back of the case to get a certain characters codec frequency so you could call them? That was pretty awesome - though that wasn't intended as anti-piracy so much as it was just a typical Kojima touch. It was already enough into the internet era that it was simple enough to check online for stuff like that.

There's also that interesting-looking Level 5 RPG on the DS, with art by Studio Ghibli, and it comes with a large book, made to look like an old tome, that is referred to throughout the game to such an extent that it's impossible to progress without it. Of course, there will still be GameFAQs to help people through, as well as PDFs of the book, no doubt.
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Export: Remember in MGS when you had to look on the back of the case to get a certain characters codec frequency so you could call them? That was pretty awesome - though that wasn't intended as anti-piracy so much as it was just a typical Kojima touch. It was already enough into the internet era that it was simple enough to check online for stuff like that.

There's also that interesting-looking Level 5 RPG on the DS, with art by Studio Ghibli, and it comes with a large book, made to look like an old tome, that is referred to throughout the game to such an extent that it's impossible to progress without it. Of course, there will still be GameFAQs to help people through, as well as PDFs of the book, no doubt.
*perks ears up* Level 5 made an RPG with Studio Ghibli's art and a big old reference tome? DO WANT. What's the name, huh? Give! :D
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Runehamster: *perks ears up* Level 5 made an RPG with Studio Ghibli's art and a big old reference tome? DO WANT. What's the name, huh? Give! :D
It's called Ni no Kuni or "Second Land". It's on the DS now, you can see a video of someone exploring in it here, although as you can see, the in-game graphics don't reflect Ghibli's style that well, it's just the character portraits that do (though I believe Ghibli did design most of the stuff). However, there's a PS3 version coming out next year that will have in-game graphics in Ghibli's trademark style.

However, both are only out in Japan. Typical!
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El_Caz: I used to collect boxes until they started getting in the way, so I started opening their flaps and folding them flat, until i realized if I was going to stash them that way to NOT be displayed then they served no purpose (I was storing the game somewhere else) so i didn't really need the boxes for anything.
A friend of mine was exactly the same way since the days of the amiga until about 3 years ago, he'd always decry my throwing away unnecessary containers and keeping my discs & manuals in disc boxes and folders but who was right in the end? It was ME! He still won't admit it
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Runehamster: *perks ears up* Level 5 made an RPG with Studio Ghibli's art and a big old reference tome? DO WANT. What's the name, huh? Give! :D
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Export: It's called Ni no Kuni or "Second Land". It's on the DS now, you can see a video of someone exploring in it here, although as you can see, the in-game graphics don't reflect Ghibli's style that well, it's just the character portraits that do (though I believe Ghibli did design most of the stuff). However, there's a PS3 version coming out next year that will have in-game graphics in Ghibli's trademark style.

However, both are only out in Japan. Typical!
Thank you! I'll just have to hope for a port, I'd import a copy but since I don't speak Japanese that would defeat the purpose of the reference tome ^^
Still keep all my boxes too. Although I do remove the carts for the DS and the UMDs for the PSP and keep those with the respective handhelds. But the actual boxes for the games (and their manuals) are all stored.
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StingingVelvet: I wish that kind of copy protection still worked as I always kind of enjoyed it. I like manuals and boxes, so using elements of that to solve a game puzzle is neat for me.
Any chance did you happen to play quest fro glory 4 and find the manual joke in the adventures guild?
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eyeball226: The only time I had something like that happen was with a rented game because they don't use the original boxes. I rented Metal Gear Solid: Twin Snakes for the GameCube from Blockbuster and there's one part where it says "find the codec frequency on the back of the package!". This confused me for a while (the game box isn't the first thing I would assume the word package referred to) but eventually I looked it up on the internet.
avatar
Export: Remember in MGS when you had to look on the back of the case to get a certain characters codec frequency so you could call them? That was pretty awesome - though that wasn't intended as anti-piracy so much as it was just a typical Kojima touch. It was already enough into the internet era that it was simple enough to check online for stuff like that.
Post edited January 24, 2011 by eyeball226