They give you guys extra keys you know the right course of action. Contest time :O!
I'm working on a devilish contest in my head should said event come to pass:)
I am now halfway through Act II and I've noticed that there's no collection aspect like with D2, TQ, and TL--i.e.,saving up socketables of various qualities to combine into better versions. That seems to be the only glaring legacy feature left out of PoE.
Itemization is not finished, in fact they specifically ask us not to speak about specific items since they are in such raw form.
I, for one, actually don't miss the "make an awesome gem out of shitty gems we give you" aspect, it's tedious and turns into an inventory management mini-game that is less than fun. As for runes/runewords, the latter was added much later in D2 and the good runes used to be so hard to get they pretty much didn't exist (effectively) for most players. I think PoE has plenty of time to add stuff like that in if they decide to go in that direction.
As for gear, it's plentiful and disposable, which is nice, I don't feel compelled to pick every piece of magic gear that drops up, only pieces that may aid me right then.