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nijuu: Wonder when they take pre orders and when will it be on GOG ?
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cw8: It is coming to GOG. The full game though not the Alpha and Beta.
Yeah thanks. I missed out on the KS due to lack of funds and wanted to get back into this asap....
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nijuu: I missed out on the KS due to lack of funds and wanted to get back into this asap....
The game should be released at the end of February (not sure how long before then pre-orders will be available). It may become possible for those who missed the kickstarter to get in on the alpha and beta (tweet), presumably through the Larian Vault.
Post edited November 18, 2013 by Raze_Larian
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nijuu: I missed out on the KS due to lack of funds and wanted to get back into this asap....
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Raze_Larian: The game should be released at the end of February (not sure how long before then pre-orders will be available). It may become possible for those who missed the kickstarter to get in on the alpha and beta (tweet), presumably through the Larian Vault.
Cool many thanks for that tip :)
New Update:
https://www.youtube.com/watch?v=nzPS8jJWZZU
o.0
Did they manage to get that 1 million stretch goal?
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tomimt: Did they manage to get that 1 million stretch goal?
Yes, with Paypal and external sources, yeap
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tomimt: Did they manage to get that 1 million stretch goal?
I think they fell a little short but decided to do it anyway. I remember them talking about having to make the town they have shown off in the videos much larger to accommodate the day/night cycle and have a place for each NPC to sleep at night.
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tomimt: Did they manage to get that 1 million stretch goal?
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Ralackk: I think they fell a little short but decided to do it anyway.
That was originally the case at the end of the campaign, but as cw8 pointed out - factoring in PayPal and the fundraisers from RPGCodex and RPGWatch, they did manage to surpass the $1 million mark.
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Phaidox: That was originally the case at the end of the campaign, but as cw8 pointed out - factoring in PayPal and the fundraisers from RPGCodex and RPGWatch, they did manage to surpass the $1 million mark.
Ahh cool didn't know they managed to raise alot more after the kickstarter. I am wondering how much they will lose now on refunds for those that pledged alpha and beta access.

Can't wait to get my hands on the game.
I don't know what to make of this update though, I backed for the Alpha access which meant I spent the most money on this Kickstarter than any other Kickstarters I've backed out there. It's good that everyone gets Alpha and Beta access now, but I not sure how they handle the ones who already have backed for the Alpha access, I already have all their games so no point giving me credits to exchange for other games and I don't feel like getting a refund either.
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cw8: I don't know what to make of this update though, I backed for the Alpha access which meant I spent the most money on this Kickstarter than any other Kickstarters I've backed out there. It's good that everyone gets Alpha and Beta access now, but I not sure how they handle the ones who already have backed for the Alpha access, I already have all their games so no point giving me credits to exchange for other games and I don't feel like getting a refund either.
Well if you don't want a refund, just rant rave or just suck it up. It happens. Although got to wonder why they chose to open alpha/beta to all backers?
Meaty hands-on preview from RPS, colour me very excited.
http://www.rockpapershotgun.com/2013/12/09/hands-on-divinity-original-sin-2/
*waits for preorder*
And yes! Divinity:Original Sin’s Alpha Dated! The weeks of incline are upon us!

"We keep on getting the same question – when, when, when ? - and we keep on telling you – soon, very soon, very very soon. Well, no more “soons” from us – we’re ready to put a date on the alpha release, or at least a date range ;)

Next to that, this update also contains a list of recent previews from our hands-on event, a call for input for the higher level backers and an invitation to a new live twitch.tv session, this friday, and yes, just because it's friday the 13th!

Here goes:
When is the Alpha coming?

The date is Tuesday December 17th 2013. The date range is next week. If something goes wrong, it might be December 18th or 19th or who knows, it might even be December 16th, but rest assured that it will be next week, unless of course calamity strikes. The exact hour, well that is still to be decided.
Decision time - Live on Twitch

The decision will be made in a live twitch.tv stream on December 13th starting at 17:00 CET, 16:00 GMT, 8:00 PST, 11:00 EST. David & Swen will be playing the alpha, approve, or disapprove things, and then decide if it's ready or not.

Our Twitch.tv channel is www.twitch.tv/larianstudios

What can I expect?
You can check for yourself in this let’s play video from last Friday in which Swen reviews the state of the alpha. Contains minor spoilers, so consider yourselves warned.

We’ll be releasing a first chunk of the world, good for approximately 10 hours of play, known to the team as The Left Side Of Cyseal. (Which is pronounced by some as "Sigh Seal" while others say "See Zay-All"...)

It’s alpha – that means place holders, rude balancing, some missing features, plenty of bugs etc… But, it’s playable, and you can play quite a lot. But you might also get stuck.

Don't plan on playing this if you want a polished experience! Wait for the real thing instead! Even if you're tempted!

Also, you need to be aware that savegames will not be compatible between different versions of the alpha and at first we will limit gameplay to single player. Multiplayer will open up but at a later date.

That's a lot of disclaimers, but we know from experience that we can repeat over and over that something is not final yet still get mails from angry people yelling at us that they want us to fix their savegame because they don't want to lose their hero. For the record, we won't! :)

But, despite all the disclaimers above, we will be very appreciative if you do in fact play the alpha and give us constructive feedback. That's why we decided to spread it to all of you. The group that has played Divinity:Original so far is very limited and we're very much in need of extra opinions on what we did right & wrong and what we should fix prior to release.

Who can play the alpha?

For the moment, Kickstarter backers only. We might be opening up beta access at a later date for people who preorder, but with 20K backers, we’re sure we’ll know what to do on the short term ;)

How will I get access?

You’ll be able to redeem a Steam key via your Kickstarter account on the Larian Vault. We’ll guide you through the process once again once the alpha is actually live."
Post edited December 11, 2013 by cw8