Sorapak: waiting for it too!
Btw is there a set day of release? How's the game looking without going into details?
SeduceMePlz: If you're not a backer, I'd recommend watching reviews and/or LPs of the release build before purchasing the game. There have been some questionable design decisions. Some things to be aware of:
> You don't get experience points by defeating enemies in combat. A small amount of experience might be gained by encountering, fighting, and learning about new types of creatures, but the primary means of gaining experience is completing quests.
> You need camping supplies to rest outside of towns or your stronghold, and the number of camping supplies that you can carry is limited by difficulty level. (3 on hard, 6 on normal, 9 on easy)
> You can create a custom party but must hire each of these adventurers using in-game currency, sacrificing the opportunity to use those resources to purchase items, etc.
> The game lacks a threat/aggro system. A mechanic called 'engagement' allows fighters to stop a certain number of opponents and gain attacks of opportunity against those who try to move past or escape.
> Wizards have been reported by some players to be weak and uninteresting in current beta builds.
Besides the last item, I approve all of those.
XP for rogues who sneak past enemies has always been maddening for me. You're not supposed to kill everything, you're supposed to finish a mission in the way you can.
Camping supplies keeps a fun tension going. I usually play with limited resting anyway, even if it doesn't have a dramatic effect on the game. I just don't like to rest a lot.
Buying characters sounds good, too. Some folks like to solo and they'll be able to get better loot at the start.
And lastly, I hate aggro. It's a terrible system. I'll see how engagement works. I prefer smart enemies who attack the strongest/most-vulnerable target just like you would. And, of course, dumb enemies who just attack whatever's hitting them. The whole "I'm beating my chest, so pay no attention to that weak mage standing right next to you blasting you with freaking meteors from the heavens" thing just breaks immersion for me.