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Oh wow, the PC Master Race fanboys are just as bad as ever. Console FPS and other games that rely on the right analogue stick let you invert the axis. Even games in which the stick just moves the camera will typically let you do this. Many console games also let you remap the buttons, though obviously mapping the directions away from the d-pad or left analogue is normally not an option for obvious reasons - although games such as Halo and Goldeneye do let you do that.

Various PC games also force 16:9, such as the recent Sam and Max games, whereas many games that are multi-platform (being designed for consoles from the early stages of development) will support 4:3 and 5:4. It's funny that PC gamers manage to be so elitist when the proper gaming market on PC is shrinking every year while the excessively casual shit (Farmville etc) is the only area where PC gaming is growing. You have the most casual platform in existence.
Post edited May 17, 2011 by Export
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fishboy11: there is a mouse mapping but changing the setting to -y or -1 didn't do anything
any non zero value is usually TRUE, only 0 is FALSE
so try zero. otherwise im out of ideas and itching to play
low rated
Just buy a game controller. Bam. Problem solved. Or just man up and learn some new controls. Who knows. Once you get used to it you might even like it MORE!?!?! Wow.. amazing.
don't be an idiot, i not going to unlearn 20 years of doing something or use a controller, which will have the same non-inverted problem just because of a lazy dev decision, and why bother commenting at all if your just going to be a douchebag
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fishboy11: there is a mouse mapping but changing the setting to -y or -1 didn't do anything
My registry entry for the inverted mouse in TW1 looks like this:

"InvertMouse"="1"

That's in the exported registry file, so if you edit the entry using regedit, just put 1. Obviously I'm assuming that the TW2 registry entries are like the TW1 ones. I won't get TW2 myself until the end of the month, so I can't really help you more until then.
0 doesn't work either, thanks for trying tho.
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Export: Console FPS and other games that rely on the right analogue stick let you invert the axis. Even games in which the stick just moves the camera will typically let you do this.
Many of them only let you invert the entire stick (both axis') or not, which is just as useless as not letting you invert anything in the first place.
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KavazovAngel: The fact that it supports only 16:9 speaks for itself too. ;)
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nyx: It just installed and I can debunk this one right now, ALL my monitors resolutions are listed, including 640x480 and up to 1920x1080. Buy yourself a real monitor before complaining ;)
The setup/config tool looks a bit weird on my system, but you can double click keybinds and reconfigure them, but it throws a lot of Invalid key messages at you.
Sure, sure... I'll buy myself a new monitor, connect it with my laptop, just to play a single game.

Definitely skipping the game for now, will buy it once its dead cheap. No way of buying it in its current state, for 45 freaking EUR or whatever.
Post edited May 17, 2011 by KavazovAngel
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Cakezilla: Just buy a game controller. Bam. Problem solved. Or just man up and learn some new controls. Who knows. Once you get used to it you might even like it MORE!?!?! Wow.. amazing.
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fishboy11: don't be an idiot, i not going to unlearn 20 years of doing something or use a controller, which will have the same non-inverted problem just because of a lazy dev decision, and why bother commenting at all if your just going to be a douchebag
Now you two, let's have none of that. Be civil. Shake hands and apologize.

[/teacher mode]

Seriously, don't let this degenerate into a flame war. There is something lacking from the game that is commonly available in most other games. Whether some people don't think it's a big deal is irrelevant. Let's find a way to work around it, rather than start calling each other names.
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KavazovAngel: Sure, sure... I'll buy myself a new monitor, connect it with my laptop, just to play a single game.
The game simply uses the resolutions your screen and gfx card natively supports. If thats 16:9 then it's 16:9. Nothing to do with the game at all. I really can't fathom your annoyance at this, since going for a 4:3 res on such a system would give you wrong aspect ratio and nothing would look right.
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Export: Console FPS and other games that rely on the right analogue stick let you invert the axis. Even games in which the stick just moves the camera will typically let you do this.
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Wishbone: Many of them only let you invert the entire stick (both axis') or not, which is just as useless as not letting you invert anything in the first place.
That's true for action games in which it's just camera control, and I agree that it would be nice to have separate axis. But every FPS I've played on a console, pretty sure even including old ones like the original Timesplitters and Goldeneye, let you invert the Y axis specifically.

Either way, the point isn't that console games always have robust control settings, it's that not being able to change camera control or button mappings is in no way the norm in console games and doesn't imply "consolification". Some of the oldest, most consoley games out there, such as Street Fighter II on the SNES and Megadrive, let you remap the buttons. It's been common since the PS1 to let the player invert camera control axis. Certain console games, for example Star Ocean 3, even let you set up surround sound and speaker position in-game and that's a "HURR KIDDY JRPG" so this is all just the Master Race getting on their high horse and trying to find a scapegoat (leave the animals alone!)
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nyx:
Your display is 16:9, that is why it shows your display's resolutions properly. There were reports that the game will only support 16:9, and I've yet to see something that says otherwise.

My lappy's display is 16:10 (17" display). I'm quite happy with it. Its not as big as 4:3, and not as wide ass as 16:9, which is especially noticeable on <21" displays.

Oh, and remember, this is CD Projekt we are talking about. Not some cheap ass indie studio that doesn't have the resources to implement these kinds of things.

Also, if Blizzard can patch more widescreen resolutions to their now 8 year old game of Warcraft 3, so can CD Projekt implement more widescreen resolutions. There is no excuse for this.
[MouseInput]
KeyboardCooldownSpeed=0.1
MouseDampX=7000
MouseDampY=7000
MouseSensitivityX=0.284615
MouseSensitivityY=0.177885
MouseSmoothness=1
SensitivityX=0.5
SensitivityY=0.5
Smoothness=1
UseMouseDamp=false

fishboy someone said changing MouseSensitivityY to a negative value worked. go to the user.ini file in config. this is for inverted controls.
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RatedRKO: [MouseInput]
KeyboardCooldownSpeed=0.1
MouseDampX=7000
MouseDampY=7000
MouseSensitivityX=0.284615
MouseSensitivityY=0.177885
MouseSmoothness=1
SensitivityX=0.5
SensitivityY=0.5
Smoothness=1
UseMouseDamp=false

fishboy someone said changing MouseSensitivityY to a negative value worked. go to the user.ini file in config. this is for inverted controls.
Is there a line for the width and height of the resolution?
sweet that works if i paste those settings and put a - sign in front of the y value, thanks :P
yea theres a line for res in the user.ini
Post edited May 17, 2011 by fishboy11