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Elmofongo: Now if only they buy the rights to Grim Fandango :(
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spindown: Why do you actually care about Grim Fandango? I mean, you said you watched a YouTube playthrough instead of actually playing the game, which honestly blows my mind.
Because I liked it so much I actually want to play it.
I think Telltale should buy Grim Fandango so they can make a sequel IF its actually possible to do so (probably not).
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spindown: Why do you actually care about Grim Fandango? I mean, you said you watched a YouTube playthrough instead of actually playing the game, which honestly blows my mind.
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Elmofongo: Because I liked it so much I actually want to play it.
To me, adventure games are all about the satisfaction of solving puzzles and slowly progressing through the story as you do so. Watching a playthrough of an adventure game spoils everything that makes them worth playing in my opinion.
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spindown: To me, adventure games are all about the satisfaction of solving puzzles and slowly progressing through the story as you do so. Watching a playthrough of an adventure game spoils everything that makes them worth playing in my opinion.
Agreed!
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jackalKnight: I think Telltale should buy Grim Fandango so they can make a sequel IF its actually possible to do so (probably not).
Disagree disagree!

I used to like Telltale games quite a bit, but honestly I wish they'd develop their own IP. I'm still glad they made Tales of Monkey Island but the last thing I want is for them to resurrect more old LucasArts licences.

And especially not Grim Fandango! It really doesn't need a sequel.
Post edited April 12, 2013 by SirPrimalform
If Telltale doesn't get it, no one will. The amount of modern successful publishers of adventure games is pretty much restricted to them.
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Elmofongo: Because I liked it so much I actually want to play it.
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spindown: To me, adventure games are all about the satisfaction of solving puzzles and slowly progressing through the story as you do so. Watching a playthrough of an adventure game spoils everything that makes them worth playing in my opinion.
Luckily I have forgotton how to solve most of the puzzles :P

Aswell as parts of the story because I watched each episode of vids after long periods of time.
Post edited April 12, 2013 by Elmofongo
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jackalKnight: If Telltale doesn't get it, no one will. The amount of modern successful publishers of adventure games is pretty much restricted to them.
Daedalic would beg to differ I'm sure.
I want to make love to Night Dive.

Without a condom :o
Post edited April 12, 2013 by Fuzzyfireball
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SirPrimalform: Disagree disagree!

I used to like Telltale games quite a bit, but honestly I wish they'd develop their own IP. I'm still glad they made Tales of Monkey Island but the last thing I want is for them to resurrect more old LucasArts licences.

And especially not Grim Fandango! It really doesn't need a sequel.
Why? Telltale is the only AAA studio that knows how to make good adventure games. Walking Dead, their last game, won the most GOTY awards last year.
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SirPrimalform: Disagree disagree!

I used to like Telltale games quite a bit, but honestly I wish they'd develop their own IP. I'm still glad they made Tales of Monkey Island but the last thing I want is for them to resurrect more old LucasArts licences.

And especially not Grim Fandango! It really doesn't need a sequel.
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Neobr10: Why? Telltale is the only AAA studio that knows how to make good adventure games. Walking Dead, their last game, won the most GOTY awards last year.
Doesn't mean I think Grim Fandango should have a sequel. If there had to be one, I'd want Tim Schafer to make it, definitely not Telltale.

EDIT: Also, good is subjective. I'm not a fan of their more recent output.

Also also, Walking Dead being good doesn't make it a good adventure game.
Post edited April 13, 2013 by SirPrimalform
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Neobr10: Why? Telltale is the only AAA studio that knows how to make good adventure games. Walking Dead, their last game, won the most GOTY awards last year.
Honest question: I was under the impression Walking Dead was more of an interactive movie than an adventure game.
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SirPrimalform: Disagree disagree!

I used to like Telltale games quite a bit, but honestly I wish they'd develop their own IP. I'm still glad they made Tales of Monkey Island but the last thing I want is for them to resurrect more old LucasArts licences.

And especially not Grim Fandango! It really doesn't need a sequel.
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Neobr10: Why? Telltale is the only AAA studio that knows how to make good adventure games. Walking Dead, their last game, won the most GOTY awards last year.
Have you actually played the damn thing? Sure, it was entertaining enough, but it's more like an interactive story book rather than a real adventure game. Pretty much all of Telltale's stuff is very simplified, especially as of late. If I want to play an actual honest-to-goodness adventure game I'm much more likely to find it from the likes of Wadjet Eye or Daedalic.
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Fuzzyfireball: I want to make love to Night Dive.

Without a condom :o
Can I watch? :P

Maybe Night Dive and GOG can make the NOLF rights holders an offer they can't refuse.
Post edited April 13, 2013 by mondo84
Someone make them find Strife's rights.
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SCPM: At least Trent Oster is out of the running, which I consider a good thing if only because I was afraid he would have kept it a Beamdog exclusive.
Yeah. I sort of posted that on his Twitter, but in a respectful manner.

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Fuzzyfireball: Someone make them find Strife's rights.
Posted a YouTube clip on their FB wall.
Post edited April 13, 2013 by tfishell