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I don't exactly understand this move or how it even works.

But none of this is relevant to me anyway, since you know. Linux.

Might wanna get crackin' on an Appimage soon if you wanna shake money from my wallet, ya know?
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So it looks like GOG have finally let go of their last "core value" and decided to start selling DRM'ed games then... will GOG start selling Steam keys next?

:/
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StingingVelvet: Issue with Galaxy 2.0 for me is that even on games where the Epic client is not required... DRM free games like Control and Outer Worlds... Galaxy launches the Epic client anyway. Remove that and have the games only launch if required and using Galaxy for Epic purchases makes a lot more sense.
The RockPaperShotgun article says you'll be able to launch the games without the Epic Games Store client.
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Ugh, the only upside is this keeps GOG afloat. This just reeks of desperation and makes me queezy
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Breja: But hey, they're just the middleman, so its a-ok, right?
I didn't say a-ok or not-ok. I'll never tell people to buy DRM'ed games.
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StingingVelvet: Issue with Galaxy 2.0 for me is that even on games where the Epic client is not required... DRM free games like Control and Outer Worlds... Galaxy launches the Epic client anyway. Remove that and have the games only launch if required and using Galaxy for Epic purchases makes a lot more sense.
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Buried In Time: The RockPaperShotgun article says you'll be able to launch the games without the Epic Games Store client.
So is this all games or just the ones that run without needing the epic client ? an important distinction. If it's launching DRM'ed games without Epic then CDP can kill of this corpse of a store already and your entire company too while at it.

What a fucking joke, it's so bad that i hope this is one of the RockPaperShits clickbait articles.

Hope is the last that leaves so if this is about DRM free games only then accept my apology in advance but if not then run and hide right now.
Post edited October 01, 2020 by ChrisGamer300
GOG: "In the new store, we will be welcoming games from both GOG.COM and beyond - including titles previously exclusive only to other gaming platforms. With the internal beta launching today, invited users will have the option to buy games from a selection of hand-picked Epic Games Store exclusive titles, alongside all GOG.COM games. Most importantly, all purchases are covered by our 30-days refund policy as well as 24/7 human support."

Hand-picked is the key word here. What if these hand-picked Epic Games Store exclusives are DRM-free?
Post edited October 01, 2020 by Buried In Time
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I am curious to see if Epic will begin to be featured on GOG's "sister site" FCKDRM.com. The last I saw, that site had a great breakdown of DRM and its effects on game preservation. To be featured on FCKDRM.com, the standard is (was?) to be a "100% DRM-free" source of media. It's disheartening too that people are even making any distinction between Epic's client and GOG's at this point. It's like how most people (who haven't thought deeply about the implications of their beliefs) insist that you must choose a leader. "It doesn't really matter if you choose one or the other, but you must choose one."

For any of the DRMfenders (h/t Breja), consider the implications of this move. There have already been instances of developers and apparently even GOG's Support (according to other posts, which I cannot find at the moment) telling people to "just use Galaxy" instead of providing an offline patch or a previous version offline installer...what do you think happens the more that things shift to clients? GOG has said before that Galaxy will always be optional. I hope they can do more to prove that and put us more at ease.
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mrkgnao: If GOG is not selling the games, then why "all purchases are covered by our 30-days refund policy as well as 24/7 human support"?
But is that "support" on the games themselves or is it just "purchasing support" and further support is forwarded to Epic? And who does the actual refund? All good questions - but not definite conclusions on who does the selling.
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Ancient-Red-Dragon: I see this as a disturbing move in the wrong direction for GOG.

I always suspected something nefarious was afoot with Galaxy 2.0 as it was never designed to benefit GOG customers, since they don't care about its main 'feature' of launching all your DRM-infested games from one place.

Seems to me this news is the beginning of the revelation of what Galaxy 2.0 was really always about: GOG making dubious deals with DRM-launcher stores in order get some of their money.

I wonder what additional nefarious integrations with GOG & third party DRM-launchers are coming down the pipeline. But no doubt, they surely won't be good for GOG customers.
+1. This sums up my thoughts pretty well.

It seems that indeed the main focus of Galaxy 2.0 is to facilitate gamers being able to buy DRM-infested games from other stores. I'd say that seems very counterproductive with regards to GOG's supposed DRM-free mission.

Yes, I get the strong impression that GOG is absolutely falling over itself to tap into some of that juicy, DRM-infested, AAA market. Those shareholders need to be appeased, after all ...

Galaxy 2.0 represents exactly what I don't want and what I came to this store in the first place to avoid.
Post edited October 01, 2020 by Time4Tea
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Buried In Time: Hand-picked is the key word here. What if these hand-picked Epic Games Store exclusives are DRM-free?
What if they add DRM-free games from Steam too? As long as you won't ever have access to offline installers for said games, how is that a good move for GOG users who are not also Galaxy users and other client(s) users?
Post edited October 01, 2020 by WinterSnowfall
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Buried In Time: GOG: "In the new store, we will be welcoming games from both GOG.COM and beyond - including titles previously exclusive only to other gaming platforms. With the internal beta launching today, invited users will have the option to buy games from a selection of hand-picked Epic Games Store exclusive titles, alongside all GOG.COM games. Most importantly, all purchases are covered by our 30-days refund policy as well as 24/7 human support."

Hand-picked is the key word here. What if these hand-picked Epic Games Store exclusives are DRM-free?
Thanks for the clarification, i really hope this is "DRM free hand picked", might not be for everyone including myself but not as bad by a longshot as the alternative.
Post edited October 01, 2020 by ChrisGamer300
The RPS article says you can launch the games without the EGS client and if those hand-picked games are DRM-free, perhaps GOG will create DRM-free standalone installers.
Post edited October 01, 2020 by Buried In Time
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Apparently the EGS is required to install the game. So basically I can buy it on GOG, but have to use the EGS to install it. So it works the same way as buying a Ubisoft game on the EGS (You have to install Uplay still) or buying a EA game on Steam (You still have to install Origin).

So basically its a way to sell games with DRM on the store without openly admitting it.

This is a feature for the "omg i dont like to look at so many launchers" crowd not for the drm-free crowd.
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Buried In Time: GOG: "In the new store, we will be welcoming games from both GOG.COM and beyond - including titles previously exclusive only to other gaming platforms. With the internal beta launching today, invited users will have the option to buy games from a selection of hand-picked Epic Games Store exclusive titles, alongside all GOG.COM games. Most importantly, all purchases are covered by our 30-days refund policy as well as 24/7 human support."

Hand-picked is the key word here. What if these hand-picked Epic Games Store exclusives are DRM-free?
Nice catch. Will wait for more info as it unfolds.

Still, this move seems more like a FCK-FCKDRM thing on the surface.