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This time, it's personal...

Agent 47 is continuing his assault on GOG.com’s catalogue: grab the second installment of the Hitman series for only $9.99!

Hitman 2: Silent Assassin continues the story of the genetically-engineered assassin-for-hire Agent 47. Nowadays he tries to distance himself from his twisted past and has become a humble church gardener. He gets entangled into a diabolical plot by a Russian crime boss when his friend, a priest, gets kidnapped. To try and save the innocent priest, Agent 47 finds himself at the beck and call of a dangerous man, and he must find a way to not only fulfill his missions, but also strike back against the gang boss who holds his leash.
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Apart from the obvious grief and the lust for revenge, you'll get what the titular hitman is best known for: a large weapon arsenal at your disposal with multiple special hidden weapons scattered across the open-ended levels. These huge levels, each one designed as a separate sandbox, let you experiment with your approach to killing your targets. No matter how bizarre your disguise or how elaborate your approach, the end goal is simple: eliminate the target.

The Silent Assassin streamlines the gameplay and improves over its predecessor in almost every regard. The AI system has been revamped to develop new patterns and behaviours. For all the completionists and achievement addicts, now at the end of each mission you get a score ranging from a Mass Murderer (achieved for mowing down enemies and just getting the job done) to the Silent Assassin who stealths his way to the target and eliminates him without anyone noticing.

So whether you're a run and gun fanatic or you'd like to compare Agents 47’s sneaking abilities to Garret’s, now is the perfect time to pickup this masterpiece for a mere $9.99!
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Adzeth: Comparing prices between stores is good and all, but there's really no reason for shop A to alter their prices because shop B has lower prices other than to possibly try to snag shop B's sales. There's no law against not changing the price nor is there any injustice involved.

Using "you can get the game C much cheaper in another store" as an argument to lower GOG's prices sounds a lot like "I value the GOG version, and there's another version available cheaper, but I apparently do not value it; somehow this means that I should get what I consider valuable cheaper, because the one I don't hold valuable is cheaper". If the customer considered the versions to be of equal value, he'd go for the cheaper one, unless he's some sort of an economy pervert (I have absolutely no evidence or studies to back this up, it's all raw emotion, baby).

Maybe I'm interpreting this wrong. This could be one of those "someone's wrong on the internet, I must rectify it, because (they're asking for too much when reasonably lower prices would make more money and) I know better". That would fall in the same category as most of my messages ever, so that'd mean the people saying it are actually smart and extremely good looking :p
I think the real problem is th digital distribution age itself. When you buy a physical product, you can buy it anywhere and it's the same thing. Same disc, same box taking up space. While the content is the same here, now your talking having your media scattered across dozens of accounts. That can really be a pain in the ass so to be able to have all your games in as few places as possible is preferable. Lower price points is part wanting to support GOG and part selfish reasons for the convenience.
Post edited February 15, 2012 by Kabuto
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tfishell: The price isn't terrible in my mind because I don't buy many games anyway. :) I hope you guys don't spend 10 bucks (or the equivalent to in your currency) for a movie in a theatre, because you're almost guaranteed to get more entertainment (time-wise) out of any 10 buck game here (if you enjoy the genre).
Doesn't compute. Manual override in progress.


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Adzeth: Comparing prices between stores is good and all, but there's really no reason for shop A to alter their prices because shop B has lower prices other than to possibly try to snag shop B's sales. There's no law against not changing the price nor is there any injustice involved.
Of course not. And no one is competing with eachother here, all friendly buddy buddy dd services.


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Adzeth: Using "you can get the game C much cheaper in another store" as an argument to lower GOG's prices sounds a lot like "I value the GOG version, and there's another version available cheaper, but I apparently do not value it; somehow this means that I should get what I consider valuable cheaper, because the one I don't hold valuable is cheaper". If the customer considered the versions to be of equal value, he'd go for the cheaper one, unless he's some sort of an economy pervert (I have absolutely no evidence or studies to back this up, it's all raw emotion, baby).
It's not.
Comparing prices of game C to other stores is totally like; "No dude, you are not competitively priced on many aspects."

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Adzeth: Maybe I'm interpreting this wrong. This could be one of those "someone's wrong on the internet, I must rectify it, because (they're asking for too much when reasonably lower prices would make more money and) I know better". That would fall in the same category as most of my messages ever, so that'd mean the people saying it are actually smart and extremely good looking :p
Of course I am smart and extremely good looking but it has little to no relevance with the pricing for Gog games.
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Cleidophoros: *snip*
I think the quote system breaks if I quote you quoting me multiple times, so I'll just use point numbers.

1. I'm not sure if you agreed with me or not. :p

2. I'm not all that great with these terms and economy stuff, so I'll link to the definition I'm using
http://www.investopedia.com/terms/c/competitive-pricing.asp#axzz1mV8O29R7

Definition of 'Competitive Pricing'
Setting the price of a product or service based on what the competition is charging.
Now we need to define what's GOG's competition. If we go by the broadest possible definition (that only deals with video games), pirates get their games basically for free. Hence GOG's prices need to be adjusted to that. If pirates are not competition, are used games competition? I have like 4 copies of Heroes 3. I could sell 3 for a nickel each if I wanted. Etc. It's kind of open for interpretation, unless maybe there are some competitor definition things I'm not aware of.
I personally don't think that retail stores and whatnot are really GOG's competition, and places like Steam are more expensive for Hitman 2.

/edit: Just noticed the Hitman Collection. That might make Steam cheaper for Hitman 2, sort of, if you wanted all the games in the collection, unless GOG releases Blood Money for $5.99 (because of euro price thing). Bundle pricing's full of skullduggery. :p

3. Can you actually prove that your dashing looks have little to no relevance to GOG's pricing? :p
Post edited February 15, 2012 by Adzeth
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serpantino: GOG's main customer groups are:

1. People that have played it but no longer own it or have an unusable copy.
2. People that own it but would like a DRM free version or to support GOG
3. People who don't own it. They may or may not know much about it.
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Kabuto: 4. People who knew about all the games that came out but didn't have the PC to run them at the time.
5. People who knew about the games, but passed on them when they came out.
Thanks for the additions, I was fleshing out the 3 but then just decided not to bother or the list would just keep growing. Those 2 are important though.

It's not just a question of the value of these 2 games... it's whether they're worth more than their later (and improved) sequels. Either GOG will sell them all at $9.99, in which case the first 2-3 games should've been set at $5.99, or they plan to bring in the newer games at a higher price point. If the games were rare or difficult to get running on modern systems then maybe they could get away with it more, but, they're not.

I own all of the recent $9.99 games already and some have been readily available elsewhere for some time, often at nice sale prices. (E.G Deus Ex+ Invisible War were £2.49 in a recent steam sale.) For games I own that are harder to get working like Thief Gold.... I have a netbook with XP and a Virtual copy of 98SE on my main pc (granted the 3D emulation is limited) and no cd patches are readily available and allow me to copy the games folder for backup and re-use (never had an issue with missing registry entries or copying the folder somewhere other than where it was originally installed and this is with games spanning from 97-present as I always like to have backups.)
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tfishell: The price isn't terrible in my mind because I don't buy many games anyway. :) I hope you guys don't spend 10 bucks (or the equivalent to in your currency) for a movie in a theatre, because you're almost guaranteed to get more entertainment (time-wise) out of any 10 buck game here (if you enjoy the genre).
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Cleidophoros: Doesn't compute. Manual override in progress.
I'm saying I don't spend much money in general on games, so I can spare a little bit "extra" on one that other people think should be 6 bucks. And most movies are 90 - 120 minutes worth of entertainment for 10 bucks~, whereas almost any purchased game is going to be worth more than that, time-wise.
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Phc7006: As you say, we'll have to agree to disagree. It is a fact that all digital releases are at the same price. But they are not competitive with the street retail price of the bundle.
Digital delivery can never compete with street retail on average prices. You expecting GOG to be some kind of exception is silly.
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Cleidophoros: Doesn't compute. Manual override in progress.
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tfishell: I'm saying I don't spend much money in general on games, so I can spare a little bit "extra" on one that other people think should be 6 bucks. And most movies are 90 - 120 minutes worth of entertainment for 10 bucks~, whereas almost any purchased game is going to be worth more than that, time-wise.
This. I've gotten more entertainment value out of the average $9.99 GOG title than I've gotten out of most movies I've seen in the past year or so, and the average ticket price is around $12-$15 or so. I'd sure as hell get more out of Hitman 2 for $9.99 than anything out in theatres at the moment.
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Cleidophoros: Doesn't compute. Manual override in progress.
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tfishell: I'm saying I don't spend much money in general on games, so I can spare a little bit "extra" on one that other people think should be 6 bucks. And most movies are 90 - 120 minutes worth of entertainment for 10 bucks~, whereas almost any purchased game is going to be worth more than that, time-wise.
Still doesn't compute.

*Games and movies will give you different experiences. You don't compare Fallout to The Road.
#You don't price games by comparing them to movies.
%You don't price games based on length. I hope no one does, I have played M&B for 300 hours.


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Adzeth:
I think the quote system breaks if I quote you quoting me multiple times, so I'll just use point numbers.

1. It's in the eye of the beholder.

2. I said before, this is not about Hitman 2 only. ıt's about Gog pricing policy, across the board.

3. I have not let any Gog person see me in person, it would cloud their judgement for life.
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Cleidophoros: *Games and movies will give you different experiences. You don't compare Fallout to The Road.
#You don't price games by comparing them to movies.
%You don't price games based on length. I hope no one does, I have played M&B for 300 hours.
Most people play both games and watch movies for the entertainment value; they want to be entertained. (Obviously that's not true of all movies.) That's why I was comparing them.

And surely /some/ games will be priced on average length; it just won't count for much. Genre certainly adds in a bit of difference; RPGs are almost always longer than FPSes. That's a given.

(We'll probably just have to agree to disagree.)
Post edited February 16, 2012 by tfishell
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Cleidophoros: *Games and movies will give you different experiences. You don't compare Fallout to The Road.
#You don't price games by comparing them to movies.
%You don't price games based on length. I hope no one does, I have played M&B for 300 hours.
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tfishell: Most people play both games and watch movies for the entertainment value; they want to be entertained. (Obviously that's not true of all movies.) That's why I was comparing them.

And surely /some/ games will be priced on average length; it just won't count for much. Genre certainly adds in a bit of difference; RPGs are almost always longer than FPSes. That's a given.

(We'll probably just have to agree to disagree.)
I read books, listen to radio and go fishing too; do I compare my games to those?

You can get a 2 hour or 200 hour game for any given price. No, they are not priced according to length.

Are RPGs more expensive than FPS games?
That's a given? Dude.. Okay, are we now limiting this to singleplayer portion of games when we "calculate" entertainment value of games? If not, FPSs might as well turn to be longest games ever.
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Cleidophoros: I read books, listen to radio and go fishing too; do I compare my games to those?

You can get a 2 hour or 200 hour game for any given price. No, they are not priced according to length.

Are RPGs more expensive than FPS games?
That's a given? Dude.. Okay, are we now limiting this to singleplayer portion of games when we "calculate" entertainment value of games? If not, FPSs might as well turn to be longest games ever.
You've made some good points (indeed, they are rarely priced according to length; there are industry standards for pricing), but when it comes to video games and movies - both of which you view on a screen - I feel they're closer to the same entertainment experience than books, radio, or fishing. I say they can still be compared in some ways, and imo you're more likely to get your money's worth out of a game (if you enjoy the genre) than a movie, both of which cost close to the same. EDIT: In the end I just don't mind paying 10 bucks for a game in a genre I enjoy, where I'd be more cautious about spending that much to see a film. (Unless it were a social event with some peeps)

Why does my opinion seem to bother you so much? :/
Post edited February 16, 2012 by tfishell
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Phc7006: As you say, we'll have to agree to disagree. It is a fact that all digital releases are at the same price. But they are not competitive with the street retail price of the bundle.
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StingingVelvet: Digital delivery can never compete with street retail on average prices. You expecting GOG to be some kind of exception is silly.
Street retail has an heavier cost structure ( longer supply chain, distribution cost, cost of packaging, cost of media and leaflet ). So It's not silly as you say it to consider that digital delivery should compete with street retail price ( and by this I mean comparable offer : new games or budget re-release) . Especially on an older game where the development cost is paid for. In fact, the margin enix makes on its title on digital releases is probably a multiple of what it does on street retail boxes.

Yet what I find silly is the kind of argument I have read here , like " It provides so much entertainment value". The price is set by the the publisher / right holder when they bring the game to the digital service. The entertainment value of a game is largely irrelevant when they set the price, be it for Gog , Steam, budget re-release or for new releases.

Anyway, I was just giving my opinion, providing a feedback. I'm grown up enough to act as a mature customer.
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tfishell: Why does my opinion seem to bother you so much? :/
It doesn't.
We are on interwebz; we are all supposed to have too much time on our hands and love wasting it with pointless arguments. Or else where is the fun?
But I ain't paying 9.99 for it!
Post edited February 16, 2012 by Cleidophoros
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Cleidophoros: We are on interwebz; we are all supposed to have too much time on our hands and love wasting it with pointless arguments
Yeah, because we're arguing about the lack of price points *ba-dum-tsh*
...I'm going to go sit in the shame corner now.
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Cleidophoros: It doesn't.
We are on interwebz; we are all supposed to have too much time on our hands and love wasting it with pointless arguments. Or else where is the fun?
But I ain't paying 9.99 for it!
Ha ha, fair enough. :) I hate arguing, though, especially on the interwebz because you're very unlikely to change someone's mind. And I'm a little pressed for time. ;)
And that's fine; you don't have to pay 10 bucks for this (Hitman 2). I don't even plan on buying it. But personally I don't have much problem with paying 10 bucks for Deus Ex or Thief; course, having no car or girlfriend I have a little disposable income.