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Smannesman: Actually, D&D itself is a terrible basis for a movie since it's basically just a generic fantasy setting in which to have adventures. In the IGN article however they mention the Forgotten Realms which is a campaign setting with a ton of lore, so that's at least a better basis for a movie.
You got it all backwards. D&D is an awesomely imaginative setting, with a unique, weird and wonderful society that we've never seen properly depicted in mainstream media. It's a setting where Libertarianism is literally true (unlike in the real world, hur hur), and it makes for amazing stories. Forgotten Realms is a bland and shitty patriarchal generic fantasy, by rabbits and for rabbits, to paraphrase Moorcock.
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Starmaker: You got it all backwards. D&D is an awesomely imaginative setting, with a unique, weird and wonderful society that we've never seen properly depicted in mainstream media. It's a setting where Libertarianism is literally true (unlike in the real world, hur hur), and it makes for amazing stories. Forgotten Realms is a bland and shitty patriarchal generic fantasy, by rabbits and for rabbits, to paraphrase Moorcock.
I'm assuming this is sarcasm or some kind of joke.
Except the FR part, which is indeed a very generic fantasy setting.
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Smannesman: Actually, D&D itself is a terrible basis for a movie since it's basically just a generic fantasy setting in which to have adventures. In the IGN article however they mention the Forgotten Realms which is a campaign setting with a ton of lore, so that's at least a better basis for a movie.
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Starmaker: You got it all backwards. D&D is an awesomely imaginative setting,
To start with, D&D is not a setting, so I'm really not sure what you are on about.
I hope it's not another "generic fantasy story". There's quite a bit of lore to D&D (though FR is not the most interesting of the settings), and I think it would be best to capitalise on it.
I wonder who the lucky crew member is of whose personal D&D campaign they adobt the movie this time. Surely they can't go any lower they did with the first two (though I did like the second one a lot more than the first, but neither of them are something I'd consider to be good cinema).
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Elmofongo: Get John Hurt and Ian Mckellen in that aswell.

Now if only Christopher Lee and Tony Jay still lived.
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CARICATUREKILB: I think that John Hurt is recovering for treatment for Cancer at the moment, alas.
Oh dear we got another victim on 2015's hit list.
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Starmaker: You got it all backwards. D&D is an awesomely imaginative setting,
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Breja: To start with, D&D is not a setting, so I'm really not sure what you are on about.
D&D is also a setting, a world whose properties are informed by the rules of the game. It's a world which most resembed Iron Age myths, where everyone can gain exponential power through personal excellence, altruism is a joke, honor means something else entirely, and technology doesn't exist. Also, it has a number of unique creatures and phenomena. This is very different from settings of other roleplaying games as well as the medieval history for illiterate hacks deal which is single-author fantasy fiction.
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Breja: To start with, D&D is not a setting, so I'm really not sure what you are on about.
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Starmaker: D&D is also a setting, a world whose properties are informed by the rules of the game. It's a world which most resembed Iron Age myths, where everyone can gain exponential power through personal excellence, altruism is a joke, honor means something else entirely, and technology doesn't exist.
No. D&D is not a "setting". There are a number of settings for D&D. D&D itself is just the game in general. There is no "D&D world". And among those settings many are nothing like what you are talking about. PLanesape and Ravenloft are no Iron Age myths, in Eberron technology exists, Forgotten Realms is your classic Tolkien-esque high fantasy, where altruism and honor are certainly not jokes (unless you mean what the player characters do, but they will steal anything that isn't nailed to the floor regardless of the setting).
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Starmaker: D&D is also a setting, a world whose properties are informed by the rules of the game. It's a world which most resembed Iron Age myths, where everyone can gain exponential power through personal excellence, altruism is a joke, honor means something else entirely, and technology doesn't exist.
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Breja: No. D&D is not a "setting". There are a number of settings for D&D. D&D itself is just the game in general. There is no "D&D world". And among those settings many are nothing like what you are talking about. PLanesape and Ravenloft are no Iron Age myths, in Eberron technology exists, Forgotten Realms is your classic Tolkien-esque high fantasy, where altruism and honor are certainly not jokes (unless you mean what the player characters do, but they will steal anything that isn't nailed to the floor regardless of the setting).
Not sure I totally agree with this. D&D is indeed a rule set, but it can also refers to an environment where dragons, magic and such like exist, for example the cartoon:
http://www.imdb.com/title/tt0085011/
That is D&D, but not associated with a worldscape.
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nightcraw1er.488: Not sure I totally agree with this. D&D is indeed a rule set, but it can also refers to an environment where dragons, magic and such like exist, for example the cartoon:
http://www.imdb.com/title/tt0085011/
That is D&D, but not associated with a worldscape.
But if by D&D you mean "generic non-specific fantasy world" then you can't at the same time call it a "awesomely imaginative setting, with a unique, weird and wonderful society".
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nightcraw1er.488: Not sure I totally agree with this. D&D is indeed a rule set, but it can also refers to an environment where dragons, magic and such like exist, for example the cartoon:
http://www.imdb.com/title/tt0085011/
That is D&D, but not associated with a worldscape.
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Breja: But if by D&D you mean "generic non-specific fantasy world" then you can't at the same time call it a "awesomely imaginative setting, with a unique, weird and wonderful society".
Yes, those quotes may be a little overzealous, but it is a setting where there are dragons, and a mix of characters. True other worldscapes are more defined in nature, however FR has dragons, and wizards, and such like, so I don' really see that much of a difference. I mean "generic non-specific fantasy world" could really relate to most things, VTMaskerade for instance could be described as a "generic modern day fantasy world". fallout a "generic post-apocalyptic fantasy world".