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I just recently got into DDO and am currently level 2, so I am gonna continue with that for a while, though neverwinter does appeal to me. I love the DnD story and history.
Thanks for the heads up. I didn't realise it was launching already. I wanted to give this a try because I'm interested in games which allow user created content.
An FTP game? It's like powered via the FTP protocol? Man, that would be one laggy game.
Post edited April 30, 2013 by F4LL0UT
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leshpar: I just recently got into DDO and am currently level 2, so I am gonna continue with that for a while, though neverwinter does appeal to me. I love the DnD story and history.
The problem with DDO is that you need to pay pretty quickly because free content becomes scarce as you go up in levels. You can grind instead, but it's a lot of grinding.
So basically this is a game about uploading files on a remote server?
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keeveek: So basically this is a game about uploading files on a remote server?
There's an advanced mode which allows you to locally start an FTP server and pray to god that you can connect to it via remote device without the BLOODY THING TIMEOUTING ALL THE TIME. ALL I NEED IS TO TRANSFER ONE HTTP FILE FOR CRYING OUT LOUD! IT'S PLAIN TEXT! PLAIN TEXT!!

None of the above is based on real happenings in any way, shape or form. I'VE ASKED FOR PUBLIC IP FOR THIS!!
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F1ach: Whats Wizardry like? Anything like the older games?
Not really. It's a dungeon-based MMO with open PK and real-time hotbar combat. It has a few small facets in common with the pre-Dark Savant games (which are the only ones that Japan seems interested in), and the overall cadence of gameplay does vaguely call them to mind, but I wouldn't really say it's a similar game.
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F1ach: Whats Wizardry like? Anything like the older games?
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Mentalepsy: Not really. It's a dungeon-based MMO with open PK and real-time hotbar combat. It has a few small facets in common with the pre-Dark Savant games (which are the only ones that Japan seems interested in), and the overall cadence of gameplay does vaguely call them to mind, but I wouldn't really say it's a similar game.
OK Mentalepsy, thanks for that :)
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khnk222: I played SWTOR on sunday and started the day before that . I'm fairly sure I've killed at least a thousand organisms on that game as the Jedi consular I played as, it's just mindless killing/grinding. I'm at level 11. How far did you get into it before quitting?
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niniendowarrior: I had a Level 32 Sith Inquisitor, Level 24 (I think) Jedi Guardian, both of which I mained and a Level 1 Bounty Hunter and a Level 1 Jedi consular.

All play was 100% free to play. I found the community severely unfriendly and the difficulty spikes incredibly testing. The story is good, but if the gameplay isn't that great, and the community treats you like sh*t... it won't matter how well written it is.
I play this game too much and generally avoid group content that is harder than heroics and still find the game pretty fun. At first I played the game my first time with a sith inquisitor and solo'd it without doing any group stuff and enjoyed it. But I actually found I started to enjoy grouping a bit in the game. But even you hate destroying tons of enemies in the game and hate the MMORPG aspects such as grouping it is still possible to have fun with the game and here's how:

Play as a tank or healer with stealth and avoid attacking mobs unless you get a bonus for destroying a certain number of enemies. Turn off the general chat and block guild/group invites. And you got a single player RPG that is better paced than a lot of older RPGS.

You may think a Tank or Healer would be more tedious than playing a DPS when it comes to solo content but not really if you use stealth to avoid most of the mobs and trash mobs are still quickly killed by a Tank or healer. Also, a tank with healing companion or playing as a healer makes the boss fights in the solo content much easier. Use the xp boosts items (which you get throughout the game for doing certain missions) only after you got a bunch of quests done cause most of the XP comes from doing quests. You can also do some heroics sololy easily this way as well helping to get better gear and leveling faster. If you follow this strategy you should be able to avoid most of the mobs, probably be over leveled even when playing F2P and be able to skip the harder solo content at the end of the game and just finish up the class story stuff.

The Imperial Agent's class actually got a better story than most single player RPGs. And with the strategy above the game is easier and faster paced than a lot of the older single player RPGs including some of the classics on this site.The one huge problem with this game compared to older single player RPGs is the linear worlds with lack of npcs to talk to in towns. And only having the choices in story phases have any effect on later phases but not on the overall world in the game. And the immersion breaking of seeing tons of other characters doing the same thing as your character yet having an individualized class story.
Post edited April 30, 2013 by marcusmaximus
Neverwinter

Is it this you guys are talking about because it's beta, not the full release?

I actually got invited to the closed beta but apparently their servers were busy or something as I couldn't log in, I hope it works now.

It's neat they offer torrent as a download for the initial installation.
Post edited April 30, 2013 by Nirth
Well, it's set in 4th edition forgotten realms....which I'm not much of a fan of, so right there I have lost a bit of interest.

I'm currently in the Beta for the Legacy of Romulus expansion for Star Trek Online, and what I have seen so far deos not make me optimistic. If the devs can't be trusted to do something as simple as make a Romulan faction that looks and feels remotely Romulan, how can they possibly be expected to handle the already-mangled Forgotten Realms setting with competence?
I found an interesting part in their F.A.Q:

"Q: Will I be able to make my own adventures and play through them with my friends?
Yes! It wouldn't be a true Neverwinter game without a content-creation tool! Players will be able to shape and add to the world of Neverwinter by creating and building their own adventures or full-fledged campaigns from the ground up using The Foundry for Neverwinter."

and this is a MMO. Very interesting if people can freely submit their own dungeons. More information about their mod tools:
The Foundry
Post edited April 30, 2013 by Nirth
Typical first day problems, but hey, it's free. I'm sure they'll get it sorted eventually.
Launcher issues thread

Some moderator keeps updating on the current launcher issues and a while ago you had to download their updated .exe and it worked for me. I just logged out after playing about an hour and at the end of it the ping rised to 1000+.

First impression: too similar to other MMOs to keep me hooked but I liked the idea of possible player made content and the dodge ability.
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niniendowarrior: I had a Level 32 Sith Inquisitor, Level 24 (I think) Jedi Guardian, both of which I mained and a Level 1 Bounty Hunter and a Level 1 Jedi consular.

All play was 100% free to play. I found the community severely unfriendly and the difficulty spikes incredibly testing. The story is good, but if the gameplay isn't that great, and the community treats you like sh*t... it won't matter how well written it is.
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marcusmaximus: I play this game too much and generally avoid group content that is harder than heroics and still find the game pretty fun. At first I played the game my first time with a sith inquisitor and solo'd it without doing any group stuff and enjoyed it. But I actually found I started to enjoy grouping a bit in the game. But even you hate destroying tons of enemies in the game and hate the MMORPG aspects such as grouping it is still possible to have fun with the game and here's how:

Play as a tank or healer with stealth and avoid attacking mobs unless you get a bonus for destroying a certain number of enemies. Turn off the general chat and block guild/group invites. And you got a single player RPG that is better paced than a lot of older RPGS.

You may think a Tank or Healer would be more tedious than playing a DPS when it comes to solo content but not really if you use stealth to avoid most of the mobs and trash mobs are still quickly killed by a Tank or healer. Also, a tank with healing companion or playing as a healer makes the boss fights in the solo content much easier. Use the xp boosts items (which you get throughout the game for doing certain missions) only after you got a bunch of quests done cause most of the XP comes from doing quests. You can also do some heroics sololy easily this way as well helping to get better gear and leveling faster. If you follow this strategy you should be able to avoid most of the mobs, probably be over leveled even when playing F2P and be able to skip the harder solo content at the end of the game and just finish up the class story stuff.

The Imperial Agent's class actually got a better story than most single player RPGs. And with the strategy above the game is easier and faster paced than a lot of the older single player RPGs including some of the classics on this site.The one huge problem with this game compared to older single player RPGs is the linear worlds with lack of npcs to talk to in towns. And only having the choices in story phases have any effect on later phases but not on the overall world in the game. And the immersion breaking of seeing tons of other characters doing the same thing as your character yet having an individualized class story.
Immersion to me in RPGs is a huge thing. It really irks me every single time. My Sith Inquisitor was built as a tank assassin for the most part, but everything about the game felt like a drag. The combat isn't to my liking. How uneven the game was back when I was playing, the glitches and bugs. Practically the only thing that got me very far was the story, but that also ran out of steam soon.

Glad you liked SWTOR. I think the game has tremendous potential. I think its potential would have been met as an offline game. The content available is ridiculously huge.