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Delixe: They did. It was based on Geth technology. The Geth started using thermal clips so they would be able to almost constantly fire compared to the original tech which requred cooldown periods. As the alliance had got so good at killing Geth it didn't take them long to capture and assimilate the tech.
!!MINOR SPOILER WARNING!!
They were so fast to assimilate the technology that they actually got back in time :-), in a certain mission on which you are supposed to investigate a 10years old crash site, you find plenty of clip using ammunition and also plenty or security droid both of which were supposed to only started being used after Sheppard death.
Delixe: ... in ME2 it was planet scanning and we ALL hated that. I'm hoping for more of the same with some new way of grinding which is not cock whackingly boring.
Well planet scanning wasn't very exciting to say the least but IMHO it was much better than the Mako parts, at least planet scanning was fast. In 30 minutes to 1 hour you could easily get enough resources for all the upgrades and no longer have to worry about it.
I hope ME3 will have a better story, inventory and more abilities in the game. ME2's story was weak but had some nice character development, and don't remind me of the appearance of the final boss >_>
I wonder how Bioware is going to get round The Bad Ending from ME2. (No, I'm not calling ME2's ending bad, but there was a specific version of the ending that was Bad. I wonder how they will resolve that.)
DelusionsBeta: I wonder how Bioware is going to get round The Bad Ending from ME2. (No, I'm not calling ME2's ending bad, but there was a specific version ending that was Bad. I wonder how they will resolve that.)
If you are talking about the one I think you are talking about, the worst possible ending then I would assume that one won't be imported. Wouldn't really make sense to import it TBH.
DelusionsBeta: I wonder how Bioware is going to get round The Bad Ending from ME2. (No, I'm not calling ME2's ending bad, but there was a specific version ending that was Bad. I wonder how they will resolve that.)
Delixe: If you are talking about the one I think you are talking about, the worst possible ending then I would assume that one won't be imported. Wouldn't really make sense to import it TBH.
Just like Wizardry 8. If you got the bad ending in Wizardry 7, you couldn't import your party (they were un-worthy and lost in space).
I'm seriously waiting for this. RPG or not (I consider it one because, in theory, you do A LOT of role-playing even though your character isn't as customizable). because Bioware can make even their non-RPG games a lot of fun (just look at MDK2).
DelusionsBeta: I wonder how Bioware is going to get round The Bad Ending from ME2. (No, I'm not calling ME2's ending bad, but there was a specific version ending that was Bad. I wonder how they will resolve that.)
Delixe: If you are talking about the one I think you are talking about, the worst possible ending then I would assume that one won't be imported. Wouldn't really make sense to import it TBH.
Not to mention that to have this ending you really have to work hard for it, I mean you kind have to make sure to make all the bad decision possible to have it.
In DAO if you had the "bad" ending you can't import your character so it's most definitely going to be the same for ME2.
Personally I am more worried about what they will do with the companions.
SPOILER SPOILER SPOILER SPOILER SPOILER
Most of your companions can die even with the good ending, so I am a little worried that some ME2 companions end up being relegated to useless NPC like the "killable" ME1 characters were in ME2.
Delixe: If you are talking about the one I think you are talking about, the worst possible ending then I would assume that one won't be imported. Wouldn't really make sense to import it TBH.
Gersen: Not to mention that to have this ending you really have to work hard for it, I mean you kind have to make sure to make all the bad decision possible to have it.
In DAO if you had the "bad" ending you can't import your character so it's most definitely going to be the same for ME2.
Personally I am more worried about what they will do with the companions.
SPOILER SPOILER SPOILER SPOILER SPOILER
Most of your companions can die even with the good ending, so I am a little worried that some ME2 companions end up being relegated to useless NPC like the "killable" ME1 characters were in ME2.
Giving how many companions there were in ME1 and how much detail they put in each, I really doubt it. Some will most likely take a backseat (like Mordin (due to old age) or Thane (due to his illness)).
However, due to this being the grand finale, I'm sure they'll put the same amount of effort (or more) than they put for the suicide mission.