AndyBuzz: I really don't understand how the indoc theory got so popular.
Gersen: The power of denial, A lot of fans refused to accept that Bioware writers could be so totally incompetent and instead considered that if the endings were as lame as they were it must be because they has some "hidden" and clever reasons.
Personally I always thought the e-theory was way too clever for Bioware to have thought of it on their own.
Eh? It's hardly that clever. I mean, I thought of it, and I'm not a smart guy.
Pitty they didn't use it though, would have been rather interesting if they had. I choose to believe in it because I thought it was cool, and made good sense, and fit nicely with my imagination. And because I found it to be way more interesting to find an explanation within the game universe, rather than just saying "Bioware messed up" which I find to be a rather boring and unimaginative alternative (true though it may be).
Oh well. Anyway. I have just started on my second playthrough of Mass Effect 3, so I won't experience the new ending before at least three weeks. This time, I'm going to put that Krogan situation right! Sabotage the Genophage without killing the good Doc. People can say what they will about how it doesn't matter - it matters to me, and that makes it worthwhile. Plus, I for one really and genuinly love that game - indoc or no. No regrets. :-D
Edit:
Oh yeah, and New Game Plus is a nice touch for sure. I decided to turn up the combat difficulty to compensate somewhat for the overpowered start. Then again, ME was never about the challenge, but the adventure. ;-)