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I think we won't see Linux support this year, since if it was being worked on, the project was marked as R&D for 2013. In the best scenario we'll see it in 2014.
I wonder if GOG would accept help from the community. I mean I'd have nothing against it to work in my free time a bit to help moving this along, and probably others wouldn't either.
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shmerl: I think we won't see Linux support this year, since if it was being worked on, the project was marked as R&D for 2013. In the best scenario we'll see it in 2014.
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blotunga: I wonder if GOG would accept help from the community. I mean I'd have nothing against it to work in my free time a bit to help moving this along, and probably others wouldn't either.
I know it's a silly idea, but why not change your forum titles to "GOG for Linux!" as well? Might not do much, but it looks better than "New User" in my humble opinion.
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Future_Suture: I know it's a silly idea, but why not change your forum titles to "GOG for Linux!" as well? Might not do much, but it looks better than "New User" in my humble opinion.
:P
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Future_Suture: <snip>
Because it will do nothing. The discussion needs to happen between users and GoG and it does not. All else is bickering and not worth the effort to read or reply to.

There is already info on what it takes to support linux as a gaming platform on x86 systems from people that actually did it and know a thing or two like Unity Technologies, Valve and indie guys like Ethan Lee (which will deliver a keynote at this year's GUADEC).
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Future_Suture: <snip>
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silviucc: Because it will do nothing. The discussion needs to happen between users and GoG and it does not. All else is bickering and not worth the effort to read or reply to.

There is already info on what it takes to support linux as a gaming platform on x86 systems from people that actually did it and know a thing or two like Unity Technologies, Valve and indie guys like Ethan Lee (which will deliver a keynote at this year's GUADEC).
Like I said, it's a silly idea, but better than nothing. I just hope that GOG will eventually listen to the folks who are actually doing it instead of putting together fantastical stories about FreeBSD and the Raspberry Pi.
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silviucc: There is already info on what it takes to support linux as a gaming platform on x86 systems from people that actually did it and know a thing or two like Unity Technologies, Valve and indie guys like Ethan Lee (which will deliver a keynote at this year's GUADEC).
There is also Edward Rudd from Humble Bundle.
The thing is that Linux users already bring money to GoG without them having to lift a finger. The gogs I bought work well on wine except TW2 (it already strains my PC on Windows and since wine does not yet support D3D worker threads the performance sucks). There is no real incentive to make stuff "for linux" as money is already being made from selling to linux users anyway and there is no need to offer support. It's a cynical view but it's what it is.
Post edited July 30, 2013 by silviucc
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silviucc: The thing is that Linux users already bring money to GoG without them having to lift a finger. The gogs I bought work well on wine except TW2 (it already strains my PC on Windows and since wine does not yet support D3D worker threads the performance sucks). There is no real incentive to make stuff "for linux" as money is already being made from selling to linux users anyway and there is no need to offer support. It's a cynical view but it's what it is.
I haven't purchased a game from GOG in close to a year now and there are many others who see that you can get Linux versions of the same games elsewhere. Just today I managed to dissuade someone from buying the Penumbra series off GOG once they found out that the Penumbra series does in fact exist on Linux. The pressure will hopefully only increase for GOG.
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silviucc: The thing is that Linux users already bring money to GoG without them having to lift a finger. The gogs I bought work well on wine except TW2 (it already strains my PC on Windows and since wine does not yet support D3D worker threads the performance sucks). There is no real incentive to make stuff "for linux" as money is already being made from selling to linux users anyway and there is no need to offer support. It's a cynical view but it's what it is.
silviucc: Really really wrong assessment. I don't buy games from GOG which have Linux version sold elsewhere DRM free. The number of such games will be only increasing. Upcoming ones: Armikrog, Torment - Tides of Numenera, Wasteland 2, Divinity - Original Sin, etc. etc. If GOG won't get in shape with Linux support before they'll come out, I won't buy them here.
Post edited July 30, 2013 by shmerl
Well if a game on here does have a native port than the person should be directed to buying that native port. There are however a lot of games that do not fall in that category. Just a drop in pond.
Sure, but we are talking about games with Linux ports. And as I said, their market is growing and will continue to grow. So there is an incentive for GOG to sell them, unlike what you claimed above. Surely, I still would buy games from GOG which are Windows only and playable with Wine, or DosBox / ScummVM ones. It doesn't change the fact that GOG so far is losing an opportunity in a growing segment of native Linux games.
Post edited July 30, 2013 by shmerl
My point is that they probably make more money off of the games that do not have native ports and there is the added benefit of not having to offer support. Unless we get any solid numbers to quantify the "missed" opportunities there hardly any reason to continue the debate. It's only speculation.
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silviucc: The thing is that Linux users already bring money to GoG without them having to lift a finger. The gogs I bought work well on wine except TW2 (it already strains my PC on Windows and since wine does not yet support D3D worker threads the performance sucks). There is no real incentive to make stuff "for linux" as money is already being made from selling to linux users anyway and there is no need to offer support. It's a cynical view but it's what it is.
Not supporting Linux already is costing GOG sales - if a game has a native Linux release available or planned (or if there's a reasonable chance of a Linux release) then I currently won't buy it here. I've already bought a number of games via the Humble Store instead of GOG for this reason.
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adamhm: Not supporting Linux already is costing GOG sales - if a game has a native Linux release available or planned (or if there's a reasonable chance of a Linux release) then I currently won't buy it here. I've already bought a number of games via the Humble Store instead of GOG for this reason.
Well that's the thing, it's not a question or whenever or not it's technically doable, it's a question of whenever or not it's actually profitable (or if you prefer whenever or not they consider it to be profitable): would the extra sales cover the cost of actually officially supporting Linux, until now the answer is apparently "no", the day GoG will consider the answer to become "yes" is the day they will start supporting Linux, not before.