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This weekend, until Monday, April 18 at 11:59 p.m. EDT, we're having a special deal for all classic adventure games fans (and we're sure not only for them). Activision's famous and celebrated Quest games by Sierra are now all 30% off! This means you can complete the King's Quest, Space Quest and Police Quest series for even less. Let the ultimate adventure games madness begin!
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Jeysie: The official KQ remake wasn't VGA, though, it was still EGA and text parser, just with an upgraded engine. The KQ1 VGA remake lurking around the internets is the fanmade one.

It's an easy mistake to make, since all of the other "Quest 1" remakes that Sierra did were VGA, point-and-click updates.
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hedwards: I see what you mean. They only used 16 colors and basically just significantly increased the resolution and updated the interpreter.

So, technically speaking they probably could put out that official remake, but the ones that were actually in VGA or better wouldn't be possible. I'm actually a little surprised that those projects were left alone by the IP owner.
I'm guessing the old creators had a say, albeit not an official one, in allowing these projects to go on.
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hedwards: So, technically speaking they probably could put out that official remake, but the ones that were actually in VGA or better wouldn't be possible. I'm actually a little surprised that those projects were left alone by the IP owner.
It's complicated, and I don't know the whole story, but the fan creators actually have an official agreement with... whoever holds the license now (and an unofficial agreement with the original creators).
GoG is reaching a critical mass in that a lot of their hardcore customers probably have most of their catalog. In order to expand they're going to have to market to more people and those people probably expect discounts higher than 30% -- it is the nature of digital download services today. Are the games already a low price point? Sure. However, a lot of the games sold here are five+ years old. Some even older. They simply don't command a high market price anymore. A debate whether or not a game is 'worth $50' is irrelevant, it is what the market perception dictates. And, quite frankly, it isn't as if CD Projekt has high operational costs. Pretty much just selling doxboxed warez with a few extras tacked on here and there. Yeah, they give support to most of the titles but usually that support isn't very time consuming. The service is what it is and you can only generate sales on nostalgia and anti-DRM fanatics for so long.
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Metro09: GoG is reaching a critical mass in that a lot of their hardcore customers probably have most of their catalog. In order to expand they're going to have to market to more people and those people probably expect discounts higher than 30% -- it is the nature of digital download services today. Are the games already a low price point? Sure. However, a lot of the games sold here are five+ years old. Some even older. They simply don't command a high market price anymore. A debate whether or not a game is 'worth $50' is irrelevant, it is what the market perception dictates. And, quite frankly, it isn't as if CD Projekt has high operational costs. Pretty much just selling doxboxed warez with a few extras tacked on here and there. Yeah, they give support to most of the titles but usually that support isn't very time consuming. The service is what it is and you can only generate sales on nostalgia and anti-DRM fanatics for so long.
That's why we're not getting an onslaught of titles like the way it used to be. Slow and steady is the way to retain a customer base.
I think if you badly want to play one specific game and can afford it, unless you're really really cheap, you don't wait for a sale, you buy it. The sales are just a clever marketing trick to seduce you into also buying and trying other games that were not necessarily on top of your list. But you can only play this many games anyway and there's a huge supply of them, even here on GOG alone. My guess is that those complaining about the sales only do so because deep in their heart they know they don't have a strong need for these games but it's so hard to resist a sales offer ... ;)
All "Quests" were on my Wishlist - so I purchased first one (Police Quest 1-4) - others just have to wait for their turn. Nice promo but I wish you split such bundles into several weeks.
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Metro09: GoG is reaching a critical mass in that a lot of their hardcore customers probably have most of their catalog. In order to expand they're going to have to market to more people and those people probably expect discounts higher than 30% -- it is the nature of digital download services today. Are the games already a low price point? Sure. However, a lot of the games sold here are five+ years old. Some even older. They simply don't command a high market price anymore. A debate whether or not a game is 'worth $50' is irrelevant, it is what the market perception dictates. And, quite frankly, it isn't as if CD Projekt has high operational costs. Pretty much just selling doxboxed warez with a few extras tacked on here and there. Yeah, they give support to most of the titles but usually that support isn't very time consuming. The service is what it is and you can only generate sales on nostalgia and anti-DRM fanatics for so long.
Regardless these games went for 50 dollars or so upon first release long ago, and to complain if they're only 6 dollars today is kinda stupid especially if Gog gives a 30% discount on top of that.
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GameRager: Regardless these games went for 50 dollars or so upon first release long ago, and to complain if they're only 6 dollars today is kinda stupid especially if Gog gives a 30% discount on top of that.
Strictly sepaking it's 7 dollars in this case and the 30% is not on top of that but already included. :P (Just nitpicking to tease, I know it doesn't matter for your argumentation.)

Anyway, like you said, that was long ago. Today you probably won't even get $50 dollars for the computers these games once were played on. It's all relative, to the times as well as to the customer's needs (because as mentioned before, the games may be worth a lot to some and next to nothing to others, if they don't interest them that much and they have no big need for new games anyway). Not that I can't see where you're coming from but it's seldom idealistic values that dictate the prices ...
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GameRager: Regardless these games went for 50 dollars or so upon first release long ago, and to complain if they're only 6 dollars today is kinda stupid especially if Gog gives a 30% discount on top of that.
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Leroux: Strictly sepaking it's 7 dollars in this case and the 30% is not on top of that but already included. :P (Just nitpicking to tease, I know it doesn't matter for your argumentation.)

Anyway, like you said, that was long ago. Today you probably won't even get $50 dollars for the computers these games once were played on. It's all relative, to the times as well as to the customer's needs (because as mentioned before, the games may be worth a lot to some and next to nothing to others, if they don't interest them that much and they have no big need for new games anyway). Not that I can't see where you're coming from but it's seldom idealistic values that dictate the prices ...
Yes but i'm talking about the ones who WANT to play these games yet they want big discounts anyways. The real cheapsters I mean....not those who are kinda iffy if they'll like the game or not.
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GameRager: They can't ever put up the KG1 remake as it is a fan made one not an official remake.
Yes, you are right of course. I meant the official Sierra EGA remake of King's Quest 1 (on which the fanmade VGA version is largely based).

I ended up buying the games anyway, just for the convenience of owning them on GOG. I still think they're overpriced though.
Post edited April 17, 2011 by PimPamPet
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GameRager: They can't ever put up the KG1 remake as it is a fan made one not an official remake.
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PimPamPet: Yes, you are right of course. I meant the official Sierra EGA remake of King's Quest 1 (on which the fanmade VGA version is largely based).

I ended up buying the games anyway, just for the convenience of owning them on GOG. I still think they're overpriced though.
At least you saved over buying them somewhere else, though. :)
I decided to give Police Quest a shot. Maybe do Space Quest some other time.
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Metro09: GoG is reaching a critical mass in that a lot of their hardcore customers probably have most of their catalog. In order to expand they're going to have to market to more people and those people probably expect discounts higher than 30% -- it is the nature of digital download services today.
To an extent.

However, they are expending their catalog and there will always be a stream of new users from incoming generations wanting to tryout the games.

I guess its the market value of limited human lifespan which generate a continuous stream of newcomers ;).

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Metro09: A debate whether or not a game is 'worth $50' is irrelevant, it is what the market perception dictates.
Well, just throwing my humble opinion as to why piracy is what it is.

A lot of people would like to give developers their due, but will not pay high prices for a game and don't have the discipline to wait 2+ years to play the games.

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Metro09: And, quite frankly, it isn't as if CD Projekt has high operational costs. Pretty much just selling doxboxed warez with a few extras tacked on here and there. Yeah, they give support to most of the titles but usually that support isn't very time consuming.
I have to disagree.

They can slap the old DOS games on top of Dosbox, but they can't do it for WIN 98+ games.

Keeping those titles up-to-date with recent offerings of windows can be time consuming, at least for the initial iteration.

A lot of those games were programmed hastily for a deadline and I do not envy the programmers who have to delve in that code to isolate OS dependencies.

Also, the web development is not free and neither is the labor required to secure the rights to distribute the games.

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Metro09: The service is what it is and you can only generate sales on nostalgia and anti-DRM fanatics for so long.
I disagree. Many older games have genuinely good gameplay value and continued support with future iterations of Windows is invaluable to keep those games playable in the future.
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Leroux: I think if you badly want to play one specific game and can afford it, unless you're really really cheap, you don't wait for a sale, you buy it.
Depends. For my part, I'd play most of their catalog if given the chance, so might as well wait for games I'd like to play to come on special while I'm busy playing others.

However, I'm coming to the realization that I won't play the games as fast as they bring new ones ;).

I just don't have as much time to play them as when I was a kid where I'd go through 1 game every weekend.
Post edited April 18, 2011 by Magnitus
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GameRager: Regardless these games went for 50 dollars or so upon first release long ago, and to complain if they're only 6 dollars today is kinda stupid especially if Gog gives a 30% discount on top of that.
Yeah, complaining about how GOG is setting prices is useless.

However, rationalizing which of the games you'd consider buying at the offered price may be of genuine value to other users who are considering a potential purchase.
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Jeysie: The official KQ remake wasn't VGA, though, it was still EGA and text parser, just with an upgraded engine. The KQ1 VGA remake lurking around the internets is the fanmade one.

It's an easy mistake to make, since all of the other "Quest 1" remakes that Sierra did were VGA, point-and-click updates.
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hedwards: I see what you mean. They only used 16 colors and basically just significantly increased the resolution and updated the interpreter.

So, technically speaking they probably could put out that official remake, but the ones that were actually in VGA or better wouldn't be possible. I'm actually a little surprised that those projects were left alone by the IP owner.
It's funny, because if you buy the games anywhere else (Steam, D2D, or the most recent discs), you only get the official remakes of the first game in the series, not the originals, while here you only get the originals, not the remakes.

Anyway, I haven't played much of the PQ games, but I can certainly recommend the Space Quest games to anyone. SQ3 is possibly the best in the series. SQ4 and 5 are excellent (seriously, great atmosphere in these games on top of a good story with some zany comedy), and 6 is quite good as well. The first two games may be difficult for some to get into. Since the remake of the first game isn't in the package, they are both in Sierra's old AGI interpreter. That means you type as the game continues and the graphics are too old for many. You can get somewhat better sound and limited mouse cursor control by loading it in a newer interpreter, like NAGI.

Really, though, they are all great games. I'd get any and all of these Quest games if I didn't already own them (most several times over).

And yes, you may be able to beat one of the games in a few hours if you have a walkthrough and already know how to play these types of games. If you play them properly, however, they'll take much longer. It's best if you can find a friend or two to play with you to brainstorm ways to get through the next puzzle. It's much more rewarding this way, believe me. Unlike some games, where you miss less when you use a walkthrough, in Sierra games you miss more. Sierra's Quest games are meant to be explored, not to get from point A to point B. You may die, but it's not nearly as frequent as some make it out to be, and so long as you keep saves periodically and when you think you're moving into a dangerous situation, you should be fine.
Post edited April 18, 2011 by Tallin