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DetouR6734: I don't think GOG will survive with it's current focus... not enough people even care about DRM-Free games, especially with the way the industry is going.

And for me the games are just as easy to preserve from Steam.

Besides all GOG is doing is becoming Steam.. the Galaxy app, adult games galore, and they don't even bother with a filter for it, the only fact is it's just DRM-Free and it's not like they ain't DRM-Free on Steam anyway.

Becoming Steam.. it's a funny one that considering Steam was really the first gaming storefront before everyone else followed suit.
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tfishell: If GOG goes out of business, Zoom-Platform will "rise up", I imagine.

Also I think GOG is putting Galaxy on the backburner after losing millions of dollars last year. And I think they'll implement some feature to allow people to hide games they don't want to see, including of course games they find offensive.
Adding adult games is a recent addition from my understanding so they will probably add a filter to hide adult games with an adult tag in the future.

Yeah Galaxy has been a money loser but I wouldnt write it out yet. According to CDPR's strategy update, they want Galaxy to be the foundation of their online experience strategy, using Galaxy to grow an online community for online elements they plan to add to their single-player games. Not sure what this means since the strategy presentation doesnt go into too much depth regarding their online strategy but I dont think CDPR is letting go of Galaxy anytime soon.
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Tokyo_Bunny_8990: ... they want Galaxy to be the foundation of their online experience strategy, using Galaxy to grow an online community for online elements they plan to add to their single-player games.
Ouch.

That could be announcing my exit from this Galaxy.
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DetouR6734: I don't think GOG will survive with it's current focus... not enough people even care about DRM-Free games, especially with the way the industry is going.

And for me the games are just as easy to preserve from Steam.

Besides all GOG is doing is becoming Steam.. the Galaxy app, adult games galore, and they don't even bother with a filter for it, the only fact is it's just DRM-Free and it's not like they ain't DRM-Free on Steam anyway.

Becoming Steam.. it's a funny one that considering Steam was really the first gaming storefront before everyone else followed suit.
Possibly not enough people care about preserving games and if that is the case, that is just evolving consumer preference and nothing can be done about that. GOG bet on the wrong horse and lost. Also pretty sad for the games industry since that means great games will be lost as we get inundated with the same open-world do a million tasks games that are tedious.

Many storefronts seem to mimic steam because most users seem to want Steam features, namely the community, achievements, and access to alot of games. I personally prefer galaxy's UI to steams (easy to just download a game and play, easy to see the game's achievements list) but I know im not the norm.

And by preserving games from Steam, do you mean using steamless to remove the DRM? If thats the case, yes thats true but that isnt something steam wants to happen, given they are only selling the license to access the game.
I know that it's easier for companies to have sites like Steam sell their games but personally, I would still buy games and have them shipped to me if companies still released them in box form. I miss the days of hitting a computer store or retail store and finding a new release on the shelf.
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Mafwek: Also, I fail to see how any game beside the first in the trilogy can be called "revolutionary", and that doesn't apply just to the God of War.
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Breja: I don't see why. Just because a game is part of a series doesn't mean it has to be a carbon copy of the previous games. It can be wildly different and therefore revolutionise the series. For example, Heroes of Migh and Magic 4, for good or ill, revolutionised the series, with a new setting, far reaching changes to almost all mechanics, and a brand look.

Nor does a game being part of a series preclude it from introducing new ideas, or more simply new trends, revolutionary in broader sense if they prove influential enough. Call of Duty Modern Warfare, again whether for good or ill, was not just a huge departure from previous games in the series, but was also greatly influential in terms of FPS games in general, mostly other hugely popular military shooters like MoH and Battlefield.
Considering HoMM 4 was extremely poorly made and HoMM 5 more or less returned to mechanics of HoMM 3, game can hardly be called revolutionary. Besides, copying mechanics from Master of Magic isn't really revolutionary.
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Outsiders: I know that it's easier for companies to have sites like Steam sell their games but personally, I would still buy games and have them shipped to me if companies still released them in box form. I miss the days of hitting a computer store or retail store and finding a new release on the shelf.
All my games were boxed until Steam became a forced install on every game i purchased... just became rather pointless purchasing a Boxed Disc version of it when you still had to install Steam even to play it.
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Tokyo_Bunny_8990: using Galaxy to grow an online community for online elements they plan to add to their single-player games.
Translation from PR speak into plain English real words: they intend to use Galaxy as a DRM-gate for even more games, just like they are already doing with Cyberpunk 2077.
Post edited January 16, 2022 by Ancient-Red-Dragon
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Tokyo_Bunny_8990: using Galaxy to grow an online community for online elements they plan to add to their single-player games.
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Ancient-Red-Dragon: Translation from PR speak into plain English real words: they intend to use Galaxy as a DRM-gate for even more games, just like they are already doing with Cyberpunk 2077.
Thats kinda what i was thinking when i read that.
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Tokyo_Bunny_8990: using Galaxy to grow an online community for online elements they plan to add to their single-player games.
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Ancient-Red-Dragon: Translation from PR speak into plain English real words: they intend to use Galaxy as a DRM-gate for even more games, just like they are already doing with Cyberpunk 2077.
Maybe true. Honestly have no idea because the discussion of their online strategy is really short so details are scant.

My assumption was they wanted to make a Witcher Online and Cyberpunk online multiplayer open world like GTA Online or Red Dead Online where they can make more money through microtransactions. GTA Online is a money printer for Rockstar to the point they honestly dont seem to care about anything else (right now the Red Dead community is up in arms about the lack of attention to Red Dead Online and I get it). Have also seen comments on the witcher subreddit about people wanting an MMORPG set in a time period when witchers were prevalent.

I can totally see a witcher online world work. Create a witcher (and can be male or female even if it breaks lore because PC), you get to do quests to hunt monsters for money, level up for abilities and grind parts for armor. Big and legendary monsters need to be taken down by groups of witchers (which you can meet through the Galaxy hub), etc. And you can use real money to buy gold.

Personally not interested in these kinds of games but I can see that such a thing could be a hit.
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Ancient-Red-Dragon: Translation from PR speak into plain English real words: they intend to use Galaxy as a DRM-gate for even more games, just like they are already doing with Cyberpunk 2077.
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Tokyo_Bunny_8990: Maybe true. Honestly have no idea because the discussion of their online strategy is really short so details are scant.

My assumption was they wanted to make a Witcher Online and Cyberpunk online multiplayer open world like GTA Online or Red Dead Online where they can make more money through microtransactions. GTA Online is a money printer for Rockstar to the point they honestly dont seem to care about anything else (right now the Red Dead community is up in arms about the lack of attention to Red Dead Online and I get it). Have also seen comments on the witcher subreddit about people wanting an MMORPG set in a time period when witchers were prevalent.

I can totally see a witcher online world work. Create a witcher (and can be male or female even if it breaks lore because PC), you get to do quests to hunt monsters for money, level up for abilities and grind parts for armor. Big and legendary monsters need to be taken down by groups of witchers (which you can meet through the Galaxy hub), etc. And you can use real money to buy gold.

Personally not interested in these kinds of games but I can see that such a thing could be a hit.
It should be a hit on other sites or platforms instead of on what is supposed to be a DRM-free store. Really, the fact that a company once known for DRM-free would be willing to go this direction is concerning enough. People have demanded multiplayer and online in various games over the years, but some devs have held out to keep the integrity of their visions and series intact. In an absolutely amazing example of what is certainly just coincidence, the more corporate a dev/pub gets is when we start to see their interest in themselves making this content ramp up to insane degrees, to the point that future singleplayer expansions and games get postponed or scrapped entirely. Why might that be?
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Ancient-Red-Dragon: Translation from PR speak into plain English real words: they intend to use Galaxy as a DRM-gate for even more games, just like they are already doing with Cyberpunk 2077.
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Tokyo_Bunny_8990: Maybe true. Honestly have no idea because the discussion of their online strategy is really short so details are scant.

My assumption was they wanted to make a Witcher Online and Cyberpunk online multiplayer open world like GTA Online or Red Dead Online where they can make more money through microtransactions. GTA Online is a money printer for Rockstar to the point they honestly dont seem to care about anything else (right now the Red Dead community is up in arms about the lack of attention to Red Dead Online and I get it). Have also seen comments on the witcher subreddit about people wanting an MMORPG set in a time period when witchers were prevalent.

I can totally see a witcher online world work. Create a witcher (and can be male or female even if it breaks lore because PC), you get to do quests to hunt monsters for money, level up for abilities and grind parts for armor. Big and legendary monsters need to be taken down by groups of witchers (which you can meet through the Galaxy hub), etc. And you can use real money to buy gold.

Personally not interested in these kinds of games but I can see that such a thing could be a hit.
It’s is true. They have said that cyberpunk was designed primarily as an online mmo (it really shows if you have ever tried playing it). If CDPR want to go that way then fine, but someone else needs to buy gog.
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rjbuffchix: It should be a hit on other sites or platforms instead of on what is supposed to be a DRM-free store. Really, the fact that a company once known for DRM-free would be willing to go this direction is concerning enough. People have demanded multiplayer and online in various games over the years, but some devs have held out to keep the integrity of their visions and series intact. In an absolutely amazing example of what is certainly just coincidence, the more corporate a dev/pub gets is when we start to see their interest in themselves making this content ramp up to insane degrees, to the point that future singleplayer expansions and games get postponed or scrapped entirely. Why might that be?
Although MMO/multiplayer angle is just speculation on my part, CDPR did mention in their strategy update that they want to move from their focus of AAA single player experiences to single player + online with the single player "adding another aspect to the single player DNA."

In what they envision as online, they say they want to implement "online elements in their games where it makes sense." Although they mention that they are "rethinking their MMO cyberpunk game," they are refocusing on bringing online to all of their franchises (so Witcher and Cyberpunk).

To me, this still sounds like they want to add online (and therefore DRM) elements into their games. At best, something like Mad Max where an online server provides occasional free currency or the Shadow of series where servers provide random fights against orcs as "revenge battles" since those orcs killed another player once. Even if the servers shut down (which they did for Mad Max), the impact is minimal to the single-player experience.
CDP want their own "GTA Online" cash stream
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tfishell: CDP want their own "GTA Online" cash stream
...and hopefully they will succeed. Anything that draws customers to GOG is good as it makes it easier to attract other companies to offer games DRM-free
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tfishell: CDP want their own "GTA Online" cash stream
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Mjauv: ...and hopefully they will succeed. Anything that draws customers to GOG is good as it makes it easier to attract other companies to offer games DRM-free
And once they have their online only cash stream there will be no point offering drm free. Why waste some of those lovely microtransaction loots providing crippled badly made offline installers for a tiny percentage of users. Logically, as Ubisoft, R* etc. have all done, they simply focus all their effort on the main money stream and ignore anything else, been proved time and time again, will be no different here.