Posted February 08, 2014
my name is catte
i touch your foods
my name is catte Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From United Kingdom
Licurg
Buy Sacrifice!!!
Licurg Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Romania
my name is catte
i touch your foods
my name is catte Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From United Kingdom
Licurg
Buy Sacrifice!!!
Licurg Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Romania
rampancy
Think Different.
rampancy Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2008
From Canada
Smannesman
4-bit classic
Smannesman Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Oct 2010
From Netherlands
my name is catte
i touch your foods
my name is catte Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2010
From United Kingdom
Posted February 08, 2014
Yeah, not much different in principle from those micro SD adaptors people used for the DS. Except in the case of the GBA, because it addressed the ROM chips in the cartridges directly you needed a much faster kind of flash memory. You would generally flash it with one or two things at a time and you had to completely reflash it when you wanted to change the contents.
They were a lot less convenient than the DS SD adaptors.
They were a lot less convenient than the DS SD adaptors.
Post edited February 08, 2014 by SirPrimalform
chezybezy
CSA / nuts :)
chezybezy Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2012
From United Kingdom
Posted February 08, 2014
high rated
ya know for the good of the gog community and public safety im going to have to now... :p will report back in a bit
Its not a bad little platformer, orb collection and combat actually feel smooth and behave as expected. there is a nice little 'skid to a stop dust' effect that really shows off the desert environment and in the blown leaves and sky movement in the background combine together to really enhance the windy wasteland feel. Sound effects also add to the environment and although these are expected within the platformer environment these do not get on your nerves when you collect orbs or swipe at a enemy and for that the dev gets a huge thankyou from me; it simply may be the act of getting the sound levels correct but boy does it make such a difference. Oh and no really irritating death sound affect either and the death animation is just long enough to know you have but (again) thankfully not irritate.
It all rounds up into a nice little game that is summed up as a nice little platformer; complete the game, throw in some back story and give us a full game and throw it into a bundle such as IGS or Humble and i think we can leave with a feeling that it was worth the play time, not epic but certainly not bad!
Finally to round up the basic elements the music adds something to it and does change per level / section. Which frankly in a few of the GB titles it always seemed to be there for being there's sake, not so in this case it really does add to the atmosphere.
Im not sure if im allowed to upload the screenshots that come with the 'package' but for the record you get a 5.2mb zip file with the following contents:
- the overstorm gba file, called demo which i can understand why.
- a png sheet of characters
- a png sheet of concepts
- 9 jps of screenshots
I am unable to put my finger on why but playing the game it produces a feeling that it is a cross between donkey kong and tomb raider when ive been playing it. [additional thought added later: maybe throw in a touch of POP for the 'setting' too].
The 'demo / alpha' consists of 5 levels and these are listed on the game selection menu just after 'dev title' logo to allow jumping between which is refreshing to see as a few just lump them one after the other in one long game play.
These levels are are listed as:
Level 1-1 - Death Valley,
Level 2-1 - Abandon Place,
Level 2-3 - Escape,
Level 3-1 - Ruins,
Level 4-3 - Tunnel.
Doing so to me suggests that the devs have the full game worked out and they have provided a selection across the game itself to permit a real feel of the idea before committing to the full development cost and time. Continuing this though it would have been really nice to have a little text file just explaining the devs feeling behind / setting of the game / ideas etc just to give a little back story to allow you to immerse yourself in when you actually get around to playing.
Load up and gameplay are smooth which a few titles in emulators always seemed to cause problems with - i can report no such issues here. oddly it was detected as a GBC game however so i just switched to GBA, using a xbox 360 pad with it just for ease.
Its not a bad little platformer, orb collection and combat actually feel smooth and behave as expected. there is a nice little 'skid to a stop dust' effect that really shows off the desert environment and in the blown leaves and sky movement in the background combine together to really enhance the windy wasteland feel. Sound effects also add to the environment and although these are expected within the platformer environment these do not get on your nerves when you collect orbs or swipe at a enemy and for that the dev gets a huge thankyou from me; it simply may be the act of getting the sound levels correct but boy does it make such a difference. Oh and no really irritating death sound affect either and the death animation is just long enough to know you have but (again) thankfully not irritate.
It all rounds up into a nice little game that is summed up as a nice little platformer; complete the game, throw in some back story and give us a full game and throw it into a bundle such as IGS or Humble and i think we can leave with a feeling that it was worth the play time, not epic but certainly not bad!
Finally to round up the basic elements the music adds something to it and does change per level / section. Which frankly in a few of the GB titles it always seemed to be there for being there's sake, not so in this case it really does add to the atmosphere.
Im not sure if im allowed to upload the screenshots that come with the 'package' but for the record you get a 5.2mb zip file with the following contents:
- the overstorm gba file, called demo which i can understand why.
- a png sheet of characters
- a png sheet of concepts
- 9 jps of screenshots
I am unable to put my finger on why but playing the game it produces a feeling that it is a cross between donkey kong and tomb raider when ive been playing it. [additional thought added later: maybe throw in a touch of POP for the 'setting' too].
The 'demo / alpha' consists of 5 levels and these are listed on the game selection menu just after 'dev title' logo to allow jumping between which is refreshing to see as a few just lump them one after the other in one long game play.
These levels are are listed as:
Level 1-1 - Death Valley,
Level 2-1 - Abandon Place,
Level 2-3 - Escape,
Level 3-1 - Ruins,
Level 4-3 - Tunnel.
Doing so to me suggests that the devs have the full game worked out and they have provided a selection across the game itself to permit a real feel of the idea before committing to the full development cost and time. Continuing this though it would have been really nice to have a little text file just explaining the devs feeling behind / setting of the game / ideas etc just to give a little back story to allow you to immerse yourself in when you actually get around to playing.
Load up and gameplay are smooth which a few titles in emulators always seemed to cause problems with - i can report no such issues here. oddly it was detected as a GBC game however so i just switched to GBA, using a xbox 360 pad with it just for ease.
Post edited February 08, 2014 by chezybezy
spoderman
net nanny
spoderman Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Sep 2011
From United States
Posted February 09, 2014
Someone uploaded a video of Overstorm footage. Seems to be a generic platformer..
http://www.youtube.com/watch?v=Mlx3lrtSJeg
http://www.youtube.com/watch?v=Mlx3lrtSJeg
Azrael360
Fuck China & Russia. Also Cancer.
Azrael360 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Aug 2011
From Chile
chezybezy
CSA / nuts :)
chezybezy Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Dec 2012
From United Kingdom
Posted February 09, 2014
aww thanks :) just kinda started and kept going. Public apology for anyone who stated to read and only then realised how long it was :p
spoderman: Someone uploaded a video of Overstorm footage. Seems to be a generic platformer..
http://www.youtube.com/watch?v=Mlx3lrtSJeg
thanks, i had some recorded but wasnt sure if i was allowed to upload stuff ><http://www.youtube.com/watch?v=Mlx3lrtSJeg
Post edited February 09, 2014 by chezybezy
Azrael360
Fuck China & Russia. Also Cancer.
Azrael360 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Aug 2011
From Chile
Posted February 12, 2014
New deal today is Blood Of The Werewolf (Steam only): https://indiegamestand.com/deal/
Post edited February 12, 2014 by Azrael360
Niggles
MOMOSaysMAHAYO;)
Niggles Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2009
From Australia
Posted February 12, 2014
Oh well. Already got it via groupees spotlight. Game mustnt be doing too well.... they really ought to put a link to the music so people can listen tell if its worth bta
PaterAlf
Cookie Monster
PaterAlf Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2012
From Christmas Island
Posted February 12, 2014
I think it never was on Groupees Spotlight (you might mistake it for Walden and the Werewolf), but it was in the Groupees Holiday Helpings bundle. And it was DRM-free in that bundle, so the Steam key IGS offers is a very poor deal in my eyes.
Accatone
Soccer Kid
Accatone Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2009
From Turkey
Posted February 12, 2014
Niggles: Oh well. Already got it via groupees spotlight. Game mustnt be doing too well.... they really ought to put a link to the music so people can listen tell if its worth bta
PaterAlf: I think it never was on Groupees Spotlight (you might mistake it for Walden and the Werewolf), but it was in the Groupees Holiday Helpings bundle. And it was DRM-free in that bundle, so the Steam key IGS offers is a very poor deal in my eyes.