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I had to escape - the city was sticky and cruel.

Jalopy, is now available DRM-free on GOG.com with a 50% launch discount until September 27, 4PM UTC.
Drive your wheezing, chugging Laika 601 Deluxe through the procedurally generated roads of 90s Germany or CSFR and see how far you can get, either as an unassuming scavenger or a successful smuggler that no border patrol can hope to catch.
Upon the game's full release, the developers promise to also include the roads of Hungary, Yugoslavia, Bulgaria, and Turkey, among other additions.

Note: This game is currently in development. See the FAQ to learn more about games in development, and check out the forums to find more information and to stay in touch with the community.

Watch the trailer.
Post edited September 20, 2017 by maladr0Id
A game about "Trabis"?
Heilige Scheisse, that actually is a Trabant!
(reads game description)

yer kiddin me

Can't wait for "mow the lawn simulator" or "clean the toilets- the game"
Just to throw out a link to a Let's Play:

https://www.youtube.com/watch?v=RJ2aY2LXQy4
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yogsloth: (reads game description)

yer kiddin me

Can't wait for "mow the lawn simulator" or "clean the toilets- the game"
https://www.youtube.com/watch?v=oDmnUyhxs_8

http://games.mi9.com/play_bathroom-cleaning/
Post edited September 20, 2017 by drmike
Germany had actual roads in the 90s, why does this need to be procedurally generated? Oh, because developers are lazy.

wtf is that let's play guy reading outloud text that is readable on the screen?
Post edited September 20, 2017 by drealmer7
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GOG.com: Drive your wheezing, chugging Laika
Hummm
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viperfdl: A game about "Trabis"?
A game about Laikas ;P
Post edited September 20, 2017 by victorchopin
Looks like my kind of game, wishlisted. When is the game expected to be released?
high rated
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drealmer7: Germany had actual roads in the 90s, why does this need to be procedurally generated? Oh, because developers are lazy.
[...]
I think there is a lot of misconceptions about what procedurally generated content actually is, and it can actually be more difficult and harder to do than handmade levels, which is actually very straight forward.

Creating good procedural content is just as much a skill and craft as creating good handcrafted contend (though this is of-course a misnomer, as good procedural content requires a lot of hand-crafting also).

Yes, procedural content can be done quick and lazily, resulting in boring and uninspired content, but the same can be said about hand-crafted content also.
Maybe when it's closer to being done they can do actual smoke cloud objects instead of attaching an emitter to the exhaust, that effect looks terrible
Oh wow this game, it's still in development?
It gives me a Kentucky Route Zero feel :)

Might check it out!
Very Nice, I've been looking forward to this since it was announced. I'm glad they decided to bring it to GOG.
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amund: When is the game expected to be released?
The single developer appears to be having issues. I don't say that to be negative. Just sitting here reading the guy's blog:

http://minskworks.tumblr.com/post/165290625055/weekly-dev-report-11092017

http://minskworks.tumblr.com/post/165469908235/weekly-dev-report-18092017

Be sure to check the "hours of development" in both of those posts.

edit: Oh and it appears like the recent Oddworld sale, the 50% discount is from the developer, not GoG. Finding it in a few places reading the recent discussions on the game.
Post edited September 20, 2017 by drmike
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amund: When is the game expected to be released?
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drmike: The single developer appears to be having issues. I don't say that to be negative. Just sitting here reading the guy's blog:

http://minskworks.tumblr.com/post/165290625055/weekly-dev-report-11092017

http://minskworks.tumblr.com/post/165469908235/weekly-dev-report-18092017

Be sure to check the "hours of development" in both of those posts.

edit: Oh and it appears like the recent Oddworld sale, the 50% discount is from the developer, not GoG. Finding it in a few places reading the recent discussions on the game.
Very interesting read about his view on the project, being a single developer does make it take longer but I'm expecting it to be fairly close for GOG to accept it. I'm hoping within 1-2 years. As for the price, think it's pretty nice at the moment but need to look at more gameplay first before I decide.