Lot's of games where I play an hour and then never end up playing it again. Often it's not even that I hate it, it's just that other things come up, and I bought it in a sale for $5, so it's hardly the end of the world if I don't get much use out of it, maybe I'll come back to it, or maybe I won't ... on the other hand, what some people are describing in this thread, where they play hour upon hour of a game and then drop it, is extremely rare for me. The last time it happened was, oh ... over a year ago, anyway, with some crappy Xbox 360 JRPG, can't think of its name.
(Aside from the one JRPG I just mentioned, when it does happen, it's basically always with adventure games; I hate using walkthoughs, because the puzzles are the game, if you're looking up the solutions then what. exactly, are you contributing? But I also hate spending hours bashing my head against the crappy puzzle design that's endemic to the genre. So I'll often get to a point where I'd either have to cheat or spend hours using every stupid item in my inventory on every damn item on the screen, and I'm like, "To hell with this." But I've just started avoiding the genre entirely, now.)
This isn't a principle, though. That is to say, even though I almost never abandon a game near the end, if you want to, it's your game and your free time--do what you like.
Post edited February 02, 2013 by BadDecissions