Posted February 19, 2013
Likelihood is not got anything to do with a definition, it most encompass all possibilities, or there is mess if by some chance it does happen. Granted that it is unlikely it will happen with EA, but then EA is not the only company other there. Just because it is very unlikely to happen there do not mean it will not happen elsewhere, and therefore it is a moot point, really.
amok: ...I see it perfectly fine that a indie game can be developed for example within EA, as long as it is a small team working on a project for which they have full creative control over up to the point of completion. ...
Trilarion: Which is not likely though, that EA would allow its parts such freedom. At least they will decide about the budget and the time frame and if the project is undertaken at all which is already a selection process. Maybe therefore such indies would turn out more boring than average. We could call them "corporate indies". :)
The point being still, the focus on whether a game is indie or not should depend on the production of the game, not on the developers.