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Is this still non existent ware?
Yep
Never mind 3 when the story of 2 is still unfinished. HL2 E2 ended on a very emotional note with a huge teaser (that talk of the Aurora Borealis), and they never made the episode. Which is strange, as the engine is already here, they just need to create maps, add a ton of scripted events and record character voices. Not build the game from scratch like they would HL3
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Charon121: Never mind 3 when the story of 2 is still unfinished. HL2 E2 ended on a very emotional note with a huge teaser (that talk of the Aurora Borealis), and they never made the episode. Which is strange, as the engine is already here, they just need to create maps, add a ton of scripted events and record character voices. Not build the game from scratch like they would HL3
No one really knows but I would assume the next game will be called Half Life 3 and it will also follow up on Episode 2 anyway.

I would also assume the next one will be very co-op focused, or have some other kind of strong online component. It's too core to what Valve is and how Valve make money now not to.
I seriously, really, don't understand the hype.
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keeveek: I seriously, really, don't understand the hype.
I haven't seen any hype about the unfinished parts, but I still regard the Half-Life series as the best story-based FPS in gaming history, with superb production values. No other shooter has come close when it comes to HL's plot and pacing. Seasoned FPS veterans may complain that the actual combat in HL leaves a lot to be desired, but I regard it as secondary, and I've never enjoyed myself more while being railroaded through a game story.
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Charon121: Never mind 3 when the story of 2 is still unfinished. HL2 E2 ended on a very emotional note with a huge teaser (that talk of the Aurora Borealis), and they never made the episode. Which is strange, as the engine is already here, they just need to create maps, add a ton of scripted events and record character voices. Not build the game from scratch like they would HL3
Half Life 2 was a mix of good and dull parts, Episode 1 was mostly dull parts and Episode 2 was again a mix of good and dull parts. Despite the very high scores, most gamers and game journalists now admit that none of these were that great as a whole and I think Valve feared that Episode 3 would finally succumb to criticism upon release instead of a few years later which might harm the franchise on the whole - especially considering the delay has caused expectations to explode to impossible levels.

I mean, physics puzzles are now "old hat", the combat, while decent, isn't fantastic and the story was mainly good because of its mysticism. The more you unravel of the story, the less interesting it will become as well so Valve have to be very careful what they'll do next. The minute everything is laid on the table, gamers will get bored.

Personally, I always felt HL2 was overrated. Upon completing it, I gave it 7,5/10 and I stand by that number. The many scripts sequences with a very very linear design felt forced at times.
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Charon121: I haven't seen any hype about the unfinished parts, but I still regard the Half-Life series as the best story-based FPS in gaming history, with superb production values. No other shooter has come close when it comes to HL's plot and pacing. Seasoned FPS veterans may complain that the actual combat in HL leaves a lot to be desired, but I regard it as secondary, and I've never enjoyed myself more while being railroaded through a game story.
Ummm.... No.

Half Life 1 was cool, I finished it more than once even though the horror side was lacking. HL2 on the other hand, was so boring I never finished it and never got to play the episodes even though I bought the Orange Box like 5 years ago.

If by story driven game you mean, actual driving for 30 minutes to get 5 minutes of some story then yeah, you're right.

But I guess it was an ok game in general, but I got bored of it after few hours. So I don't understand the hype for announcing H-L 3. It wouldn't really be anything super special, Portal 2 was fine, but not revolutionary, Left 4 Dead 2 was ok but it was really L4D 1 mod, that free Alien game got repetitive after few hours.

I can't understand why so many people are begging for this release like Valve was some kind of messiah and saviour of PC gaming.
Post edited October 20, 2013 by keeveek
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Charon121: I haven't seen any hype about the unfinished parts, but I still regard the Half-Life series as the best story-based FPS in gaming history, with superb production values. No other shooter has come close when it comes to HL's plot and pacing.
You mean other than Bioshock Infinite, which did a lot of what HL series did, just far better?
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Charon121: I haven't seen any hype about the unfinished parts, but I still regard the Half-Life series as the best story-based FPS in gaming history, with superb production values. No other shooter has come close when it comes to HL's plot and pacing. Seasoned FPS veterans may complain that the actual combat in HL leaves a lot to be desired, but I regard it as secondary, and I've never enjoyed myself more while being railroaded through a game story.
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keeveek: Ummm.... No.

Half Life 1 was cool, I finished it more than once even though the horror side was lacking. HL2 on the other hand, was so boring I never finished it and never got to play the episodes even though I bought the Orange Box like 5 years ago.

If by story driven game you mean, actual driving for 30 minutes to get 5 minutes of some story then yeah, you're right.

But I guess it was an ok game in general, but I got bored of it after few hours. So I don't understand the hype for announcing H-L 3. It wouldn't really be anything super special, Portal 2 was fine, but not revolutionary, Left 4 Dead 2 was ok but it was really L4D 1 mod, that free Alien game got repetitive after few hours.

I can't understand why so many people are begging for this release like Valve was some kind of messiah and saviour of PC gaming.
I concur. If you think HL2 had a brilliant story ... oh dear. HL2's story was fitting for a B-movie at most. It was the veil of mystery that made it work - you had no idea what was going on and little by little you had to piece together the puzzle. But, seriously, let's look at the "story":

- aliens invaded earth
- you appear out of thin air. Why? No-one knows but they hint that G-Man is involved. Mystery mystery ...
- you stumble around and find the world truly fucked. Not much story here, just setting.
- you find Black Mesa + Alyx who all nerds drool over. Not much story here, just more explaining what has happened and discussing how to stop it.

And so the story goes on - it's very much "go to point B through A" and when you get there, you get some script sequences that aren't all that interesting nor special.

The setting was very well designed, however - the design of the aliens, the weapons, the sound (ESPECIALLY the sound - very unique and haunting) - but there's very little story. A 5 page booklet could have contained everything of essence.
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Red_Avatar: The setting was very well designed, however - the design of the aliens, the weapons, the sound (ESPECIALLY the sound - very unique and haunting) - but there's very little story. A 5 page booklet could have contained everything of essence.
Exactly. The setting was well executed and really interesting. Some locations were very memorable and I remember them to this day. But the story didn't interest me one bit.
I see many people don't share my opinion, but to each his/her own, I guess. Yes, the story in HL(2) is the same old humans vs. aliens, but it's the backstory and little details that make it so colourful. Also quirky characters like Dr Breen and Father Grigori, humorous banter between less important characters, the opressive atmosphere. And I particularly liked the pacing. There are open spaces and dark corridors. Zombie horror levels and vehicle levels. Action-packed sequences and stealth parts. The only other game whose pacing comes really close is No One Lives Forever. Interesting enemies, too – like the blind tentacle with excellent hearing in the missile silo. Or headcrabs and the different flavours they come in. All elements combined, I got pure fun with the urge to see how the story will unfold. And that's what it matters in a game. The weapon fire never seemed particularly satisfying, but I'm ready to overlook that.

Someone mentioned Bioshock Infinite. I haven't played that one because I decided not to purchase it after Bioshock, which is the prime example of an overhyped game. And its story is just meh, told using a very tired storytelling device – journals scattered throughout the levels. At least HL2 you can see actual characters in it, who do more than just throw their journals around the place for some unexplained reason.
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Charon121: Someone mentioned Bioshock Infinite. I haven't played that one because I decided not to purchase it after Bioshock, which is the prime example of an overhyped game. And its story is just meh, told using a very tired storytelling device – journals scattered throughout the levels. At least HL2 you can see actual characters in it, who do more than just throw their journals around the place for some unexplained reason.
HL2 had people talking to a mute and acting as if he actually responded which was incredibly jarring to me. To see Alyx gush all over Freeman made me roll my eyes a great deal. The bearded git had never said a single word to her, he was a rude jack ass who gave everyone the silent treatment and we're supposed to accept it? There comes a time when this 20+ year old technique doesn't work anymore and that moment is as soon as you want a story to be taken seriously.

Journals can work just fine if they tell a good enough story. Bioshock Infinite's story is many MANY times better than that of HL2, though - not hard to do considering how little story HL2 had in the first place.
Half-Life 3 is a lie. Like the cake. No: Half-Life 3 IS the cake. And no cake for you, or me, or anyone else. Fuck you, Valve.
Post edited October 20, 2013 by KingofGnG
I think I should remember to finish Episode 1 and 2 sometimes, only played a bit of Ep1 so far.

For some reason I seemed to enjoy the base HL2 better the second playthrough recently, and it actually looked considerably better than I recalled it looking before, when playing it the first time like a decade ago. Apparently it has received lots of graphical updates over the years?

I really liked it in the second playthrough when I noticed that the first time I had solved some "puzzles" in a way that the game designers had not probably intended, but the physics engine still allowed that. E.g., the first time I had not located the three accumulators that were needed to open a gate that was blocking my way to drive the road further; so back then I had solved if by simply pushing my vehicle over the fence with my physics gun (took many retries, and I even had to construct a ledge on the fence from the crap around, on top of which I kept pushing my vehicle to reach the top of the fence), and walked to the other side of the gate through the cracks, and continued my journey.

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Red_Avatar: To see Alyx gush all over Freeman made me roll my eyes a great deal.
I have to agree that irritates me a bit too, especially in the beginning parts of Episode 1. I don't need a "virtual girlfriend" experience with my FPS games, I just want to shoot and shit. Stay professional, Alyx!
Post edited October 20, 2013 by timppu