movieman523: I'm waiting for this:
http://www.youtube.com/watch?v=RlIWJlz6-Eg Finally a game designed for PCs with no worry about how crappy console hardware is going to run it.
Hadn't realised before, but from the video title it looks like they're using the Crysis 3 engine too.
orcishgamer: Gee that sure was a nice trailer... full of mostly pre-rendered shit.
Pretty sure that would run fine on a console.
I would be surprised if that was prerendered, considering it didn't cause me a similar wow effect as e.g. the Crysis 3 tech demo video. I recall already in the 90s space combat sims used to have the greatest looks simply because there was less to render. After all, you were in empty space so all detail could be used on the space ships. No vegetation to render everywhere or pseudo-realistic water effects, etc.
And I agree consoles could probably run that too, especially with the next console generation around the corner (and possibly even with the current consoles). At least for me the graphics have never been the reason to dismiss consoles, I think they are doing fine on that front. I just want to avoid walled gardens, that's why I prefer PC gaming mostly. Oh and KB+M for FPS games... :)
Crysis 3... only now I realized it is supposed to come out next month already, ie. it is not some kind of "next gen rendering technology". I wonder if it is raising the bar for PC requirements, or whether it is supposed to run with great detail on similar PCs as e.g. Far Cry 3 and CoD Black Ops 2?
Antimateria: I agree.
I mean I've bought Far Cry 3 just know and it basically runs fine, if my PC doesn't crash. ^^ By the way it's pretty great even though I'm just starting.
It might be for me the game that replaces 3D shooter saying.. "I wish this was Crysis 1" (it even runs better than Crysis)
It is interesting really how Crysis 1 still appears to be one of the most demanding PC games out there. I have several newer games too where I seem to run at least as well or even better than Crysis. Crysis runs pretty nicely too, but still surprising.
I am not sure whether that is because Crysis 1 was just designed more future-proof (ie. it scales quite far from the 2007 level graphics), or if it is just coded inefficiently? Either way, even 2012 games like Spec Ops: The Line and others seem to tax my gaming hardware less than Crysis 1.
Maybe it is simply because Crysis was PC-original?