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50 games for the free OS available right NOW!

A while ago, [url=http://www.gog.com/news/gogcom_soon_on_more_platforms]we've announced our plans to add Linux support as one of the features of our digital platform, with 100 games on the launch day sometime this fall. We've put much time and effort into this project and now we've found ourselves with over 50 titles, classic and new, prepared for distribution, site infrastructure ready, support team trained and standing by, and absolutely no reason to wait until October or November. We're still aiming to have at least 100 Linux games in the coming months, but we've decided not to delay the launch just for the sake of having a nice-looking number to show off to the press. It's not about them, after all, it's about you. So, one of the most popular site feature requests on our community wishlist is granted today: Linux support has officially arrived on GOG.com!

The first 50+ titles we've have in store for you come from all the corners of our DRM-Free catalog. Note that we've got many classic titles coming officially to Linux for the very first time, thanks to the custom builds prepared by our dedicated team of penguin tamers. That's over twenty fan-favorite GOG.com classics, like &[url=http://www.gog.com/game/flatout_2]Flatout 2, , <a href="http://www.gog.com/game/darklands">Darklands, or Realms of the Haunting we've personally ushered one by one into the welcoming embrace of Linux gamers. That's already quite a nice chunk of our back-catalog, and you can expect more from our dedicated Linux team soon!

Now, for the recent titles. We've got some indie games with native Linux versions that finally find their well-deserved spot in our store. Among them, debuting on Linux, - a well received original comedic Sci-Fi puzzler. On top of that, be on the lookout for two new additions to the GOG.com catalog: [url=http://www.gog.com/game/gods_will_be_watching]Gods Will Be Watching (coming in a couple of hours) and Unrest:Special Edition (Linux build coming right up!), both of them very fresh and intriguing. This is the very first time we can provide you with all the PC versions of a premiere game, and we will continue to do so in the future. If there's a Linux version of a title we're releasing, our aim is to deliver it to you Day-1. But enough about us, let's talk about the games. Here's what you can be playing on Linux today:

Anomaly Warzone Earth
Ascendant
Bionic Dues
Blake Stone: Aliens of Gold - first time on Linux!
Blake Stone: Planet Strike - first time on Linux!
Bloodnet - first time on Linux!
Braveland
CLARC - first time on Linux!
Darklands - first time on Linux!
Darwinia
Defcon
Don't Starve + DLC
Dragonsphere - first time on Linux!
Duke Nukem 3D: Atomic Edition
FlatOut - first time on Linux!
Flatout 2 - first time on Linux!
Fragile Allegiance - first time on Linux!
Gemini Rue
Gods Will Be Watching
Hammerwatch
Hocus Pocus - first time on Linux!
Kentucky Route Zero
The Last Federation
Legend of Grimrock
Litil Divil - first time on Linux!
Long Live the Queen
MouseCraft
Multiwinia
Normality - first time on Linux!
Pinball Gold Pack - first time on Linux!
Pinball World - first time on Linux!
Pirates! Gold Plus - first time on Linux!
Realms of the Haunting - first time on Linux!
Rex Nebular and the Cosmic Gender Bender - first time on Linux!
Rise of the Triad: Dark War - first time on Linux!
Shattered Haven
The Shivah HD
Sid Meier's Colonization - first time on Linux!
Sid Meier's Covert Action - first time on Linux!
Sir, You Are Being Hunted
Slipstream 5000 - first time on Linux!
Space Pirates and Zombies
Spacechem
Stargunner - first time on Linux!
SteamWorld Dig
Super Hexagon
Surgeon Simulator 2013
Sword of the Samurai - first time on Linux!
Teslagrad
Unrest:Special Edition (Linux build on the way!)
Uplink
VVVVVV

As if this wasn't exciting enough, we've put more than half of these titles on a special promo! Head out to the promo page and find out which of them you can get up to 75% off until Tuesday, 9:59AM GMT. Of course, all of the games from the list above that you already own will be updated with Linux versions with no additional cost for you, just as you might have expected from GOG.com.

"OK, but how will Linux support actually work on GOG.com" - you might ask. For both native Linux versions, as well as special builds prepared by our team, GOG.com will provide distro-independent tar.gz archives and support convenient DEB installers for the two most popular Linux distributions: Ubuntu and Mint, in their current and future LTS editions. Helpful and responsive customer support has always been an important part of the GOG.com gaming experience. We wouldn't have it any other way when it comes to Linux, and starting today our helpdesk offers support for our official Linux releases on Ubuntu and Mint systems.

Diversity and freedom of choice have always been an important part of the GOG.com way. We're very glad that we could improve our service with the addition of the free (and DRM-Free) alternative to the commercial operating systems. Talking with gamers is just as important, so we're counting on your feedback! If you've got any questions, suggestions, or run into any trouble, just tell us in the forum thread below this post. Just please be gentle, this is [url=http://youtu.be/qBxbPts5tOk" target="_blank]our very first time[/url] with Linux. Happy launch day, everyone!
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vuldin: It's so awesome you guys are supporting my favorite platform, but I have a small nitpicky issue related to the chosen Linux icon.

Why did you guys choose to go with the Ubuntu Logo to represent Linux when there is already a standard Linux icon (the penguin)? I know there is only official support for Ubuntu and Mint, but even if that were the case the icon doesn't represent both of those distributions.

Would it be too much to have a penguin icon for Linux?
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winterstormx11: Came here to ask the same question...this is unacceptable.
Not everyone uses Ubuntu or a Ubuntu/Debian based distro.
Well they currently only officially support Ubuntu and Mint. They don't support all Linux desktops.
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Darvond: Question: I'm a madman and using Fedora Linux, rather than a Debian, how screwed am I?
Very, you obnoxious hipster. ;)

Seriously, it shouldn't be too much of a problem, but you'll likely have to do some dependency juggling at the front. The last time I did a wave of RPM upgrades to a system, it set off a cascade where I ended up making about a dozen passes to get everything in line.
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JudasIscariot: No, they are DOS but we can't just make them Linux-compatible without getting permission of the rights owner :)
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shmerl: Why is that a requirement? Because each contract limits OSes where the game can be supported explicitly? I mean, it can be in the contract, but why would anyone care to put it in (i.e. from the rightholders' perspective)?
I don't know why it is a requirement, just that it has to be agreed upon :)
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winterstormx11: Came here to ask the same question...this is unacceptable.
Not everyone uses Ubuntu or a Ubuntu/Debian based distro.
It's quite acceptable to support only a limited set of "official" distros. Otherwise your QA would multiply many fold. And GOG is serious about QA. Read this article.

Valve supports even less than GOG ;)
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JudasIscariot: If we get the rights to the Linux versions of them, yes, but we need the rights first :)
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Ovocean: And do you expect complicacies/refusals, or you think it will be straightforward and quick?
It's a case-by-case thing so I can't really say how things will go regarding signing future Linux versions :)
Who is this Linux everyone is talking about? Why does he need support?


Anyway, good job gog - even though I probably won't have nothing to do with that for a very long time...
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JudasIscariot: I don't know why it is a requirement, just that it has to be agreed upon :)
I mean, why would rightholders require it. But I guess it's just the case and lawyers from the owners side put all that copyright restrictions junk about supported platforms in contracts to make everyone's life harder. (Lawyers are paid for new contracts, so I guess that can be the reason ;).
Post edited July 24, 2014 by shmerl
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winterstormx11: Came here to ask the same question...this is unacceptable.
Not everyone uses Ubuntu or a Ubuntu/Debian based distro.
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shmerl: It's quite acceptable to support only a limited set of "official" distros. Otherwise your QA would multiply many fold. And GOG is serious about QA. Read this article.

Valve supports even less than GOG ;)
Valve offers Steam as a .deb but not any of the games on the platform.
You can install Steam via an alternative method and your game downloads will be perfectly fine.
This is not equal to what gog has implemented, but perhaps gog galaxy will be similar.
Post edited July 24, 2014 by winterstormx11
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winterstormx11: You can install Steam via an alternative method and your game downloads will be perfectly fine.
This is not equal to what gog has implemented, but perhaps gog galaxy will be similar.
We are talking about support, not about being fine in result. Valve supports only Ubuntu officially (and may be SteamOS as well now). GOG is not any worse in this regard.
Post edited July 24, 2014 by shmerl
Thank you, thank you, thank you!

GoG is once again my main stop for games. its been a while and I have missed you. But now I am back and have the best of all worlds. DRM free Linux games.... the clouds have parted!
I bought 2 games just to show how important I think this is!
I am very, very happy to see Linux support on GOG.com.

Thank you guys very much and keep up the tremendous work!
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JudasIscariot: I don't know why it is a requirement, just that it has to be agreed upon :)
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shmerl: I mean, why would rightholders require it. But I guess it's just the case and lawyers from the owners side put all that copyright restrictions junk about supported platforms in contracts to make everyone's life harder. (Lawyers are paid for new contracts, so I guess that can be the reason ;).
Probably has a lot to do with the standard "Thou shalt not reverse engineer or make derivative works of this product without explicit permission!" clause that nearly all software products have. They had explicit permission to make the games work on Windows, but Linux is probably enough of a different animal that you want to ask again.
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JudasIscariot: I don't know why it is a requirement, just that it has to be agreed upon :)
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shmerl: I mean, why would rightholders require it. But I guess it's just the case and lawyers from the owners side put all that copyright restrictions junk about supported platforms in contracts to make everyone's life harder. (Lawyers are paid for new contracts, so I guess that can be the reason ;).
I have no clue :) Legal stuff is over my head, I am just telling you the little I know about these kind of things :)
FORWARD THE CHAOTIC EVIL PENGUINS!
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shmerl: I mean, why would rightholders require it. But I guess it's just the case and lawyers from the owners side put all that copyright restrictions junk about supported platforms in contracts to make everyone's life harder. (Lawyers are paid for new contracts, so I guess that can be the reason ;).
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whystler2012: Probably has a lot to do with the standard "Thou shalt not reverse engineer or make derivative works of this product without explicit permission!" clause that nearly all software products have. They had explicit permission to make the games work on Windows, but Linux is probably enough of a different animal that you want to ask again.
I don't see a reason why that can't be taken out of the contract, if owners know that GOG want to support more than one platform already. Otherwise it just wastes everyone's time. But as I said - lawyers might use that as a sneaky way to get more income ;)
Post edited July 24, 2014 by shmerl