It seems that you're using an outdated browser. Some things may not work as they should (or don't work at all).
We suggest you upgrade newer and better browser like: Chrome, Firefox, Internet Explorer or Opera

×
50 games for the free OS available right NOW!

A while ago, [url=http://www.gog.com/news/gogcom_soon_on_more_platforms]we've announced our plans to add Linux support as one of the features of our digital platform, with 100 games on the launch day sometime this fall. We've put much time and effort into this project and now we've found ourselves with over 50 titles, classic and new, prepared for distribution, site infrastructure ready, support team trained and standing by, and absolutely no reason to wait until October or November. We're still aiming to have at least 100 Linux games in the coming months, but we've decided not to delay the launch just for the sake of having a nice-looking number to show off to the press. It's not about them, after all, it's about you. So, one of the most popular site feature requests on our community wishlist is granted today: Linux support has officially arrived on GOG.com!

The first 50+ titles we've have in store for you come from all the corners of our DRM-Free catalog. Note that we've got many classic titles coming officially to Linux for the very first time, thanks to the custom builds prepared by our dedicated team of penguin tamers. That's over twenty fan-favorite GOG.com classics, like &[url=http://www.gog.com/game/flatout_2]Flatout 2, , <a href="http://www.gog.com/game/darklands">Darklands, or Realms of the Haunting we've personally ushered one by one into the welcoming embrace of Linux gamers. That's already quite a nice chunk of our back-catalog, and you can expect more from our dedicated Linux team soon!

Now, for the recent titles. We've got some indie games with native Linux versions that finally find their well-deserved spot in our store. Among them, debuting on Linux, - a well received original comedic Sci-Fi puzzler. On top of that, be on the lookout for two new additions to the GOG.com catalog: [url=http://www.gog.com/game/gods_will_be_watching]Gods Will Be Watching (coming in a couple of hours) and Unrest:Special Edition (Linux build coming right up!), both of them very fresh and intriguing. This is the very first time we can provide you with all the PC versions of a premiere game, and we will continue to do so in the future. If there's a Linux version of a title we're releasing, our aim is to deliver it to you Day-1. But enough about us, let's talk about the games. Here's what you can be playing on Linux today:

Anomaly Warzone Earth
Ascendant
Bionic Dues
Blake Stone: Aliens of Gold - first time on Linux!
Blake Stone: Planet Strike - first time on Linux!
Bloodnet - first time on Linux!
Braveland
CLARC - first time on Linux!
Darklands - first time on Linux!
Darwinia
Defcon
Don't Starve + DLC
Dragonsphere - first time on Linux!
Duke Nukem 3D: Atomic Edition
FlatOut - first time on Linux!
Flatout 2 - first time on Linux!
Fragile Allegiance - first time on Linux!
Gemini Rue
Gods Will Be Watching
Hammerwatch
Hocus Pocus - first time on Linux!
Kentucky Route Zero
The Last Federation
Legend of Grimrock
Litil Divil - first time on Linux!
Long Live the Queen
MouseCraft
Multiwinia
Normality - first time on Linux!
Pinball Gold Pack - first time on Linux!
Pinball World - first time on Linux!
Pirates! Gold Plus - first time on Linux!
Realms of the Haunting - first time on Linux!
Rex Nebular and the Cosmic Gender Bender - first time on Linux!
Rise of the Triad: Dark War - first time on Linux!
Shattered Haven
The Shivah HD
Sid Meier's Colonization - first time on Linux!
Sid Meier's Covert Action - first time on Linux!
Sir, You Are Being Hunted
Slipstream 5000 - first time on Linux!
Space Pirates and Zombies
Spacechem
Stargunner - first time on Linux!
SteamWorld Dig
Super Hexagon
Surgeon Simulator 2013
Sword of the Samurai - first time on Linux!
Teslagrad
Unrest:Special Edition (Linux build on the way!)
Uplink
VVVVVV

As if this wasn't exciting enough, we've put more than half of these titles on a special promo! Head out to the promo page and find out which of them you can get up to 75% off until Tuesday, 9:59AM GMT. Of course, all of the games from the list above that you already own will be updated with Linux versions with no additional cost for you, just as you might have expected from GOG.com.

"OK, but how will Linux support actually work on GOG.com" - you might ask. For both native Linux versions, as well as special builds prepared by our team, GOG.com will provide distro-independent tar.gz archives and support convenient DEB installers for the two most popular Linux distributions: Ubuntu and Mint, in their current and future LTS editions. Helpful and responsive customer support has always been an important part of the GOG.com gaming experience. We wouldn't have it any other way when it comes to Linux, and starting today our helpdesk offers support for our official Linux releases on Ubuntu and Mint systems.

Diversity and freedom of choice have always been an important part of the GOG.com way. We're very glad that we could improve our service with the addition of the free (and DRM-Free) alternative to the commercial operating systems. Talking with gamers is just as important, so we're counting on your feedback! If you've got any questions, suggestions, or run into any trouble, just tell us in the forum thread below this post. Just please be gentle, this is [url=http://youtu.be/qBxbPts5tOk" target="_blank]our very first time[/url] with Linux. Happy launch day, everyone!
avatar
king_mosiah: I wonder if there will be a GOG equivalent to the Steam Runtime when Galaxy ships......
avatar
Kristian: They could literally just use the Steam one. It is 100% openly licensed: https://github.com/ValveSoftware/steam-runtime/blob/master/COPYING
True, and it would be smart on GOGs part to take advantage of that.
avatar
Truck: It might be useful for those of us with large catalogs to be able to sort by platform availability.

(I'd be fine with something akin to a sql 'where platform='Linux' type result, nothing extravagant - but client side javascript would work too, I'm not against that.)
avatar
Maighstir: Type "linux", "ubuntu", or "mint" in the search box on your shelf. Also "osx" and "mac". Of course, "mac" also matches "machine", as in "The Incredible Machine Mega Pack" which is not (yet) available for OS X.
True, but there should also be a TODO for a specific platform function so you can use that and a name filter. (eg. Filtering for Linux, then filtering again to produce "Games from series X which have Linux installers")
avatar
Tolya: For old and new GOG Linux users. If you didn't yet, please vote for CD Projekt Red to port Witcher 3 to Linux.

Considering that CDPR already made an announcement about Witcher 3 coming to Linux, I hardly think a wishlist is necessary ;)
avatar
Matruchus: Just a note that this wish is also for all Witcher's to be ported to Linux not just Witcher 3.
That wishlist item is primarily about Witcher 3 and other future titles like Cyberpunk 2077 and etc. Witcher 2 is already out / in the works, I don't expect CD Projekt Red to make it fully native. And even less so the first Witcher which is old custom Aurora and even on OS X was simply using Wine. In the best case GOG will just release Witcher 1 with Wine like Flatout 2 and etc. So you can play it already now exactly the same way.

If you aren't satisfied with eON version, Witcher 2 is also playable in Wine, despite some minor bugs like this one.

Witcher 3 and Cyberpunk 2077 however are a different matter. Since they are using DirectX 11, Wine won't be able to handle it for a long time still. That's why making a native version of them is the only way they could work on Linux so far. So if GOG / CD Projekt Red could confirm that they (or may be subcontractors?) are working on Witcher 3 / CP 2077 for Linux, that would be appreciated, and would prevent pointless speculations and mistakes of people making preorders based on that strange ad on Steam while having unconfirmed expectations.
Post edited July 28, 2014 by shmerl
avatar
king_mosiah: True, and it would be smart on GOGs part to take advantage of that.
Is GOG aware of this? This seems literally too easy now. What disadvantages are there?
I think the minus of the Steam runtime is that it's huge. It's "one size fits all" kind of method. HB / Desura etc. use a lighter approach of bundling what's necessary for each game individually. On one hand it can cause duplication, but on the other hand it doesn't put a hard requirement on what library version some game can use. It also makes updating games independently much easier. How are you going to update them when they all depend on one huge runtime? I think GOG should go with the lighter approach too.
Post edited July 28, 2014 by shmerl
avatar
Tolya: There is no Graphics Mode Setup equivalent in Linux builds. We have no idea whether we will be making it or not. You are however more than welcome to access the .conf files which are inside the /Dosbox/ directory.

You need to look for the "output=" line, thats where the settings from the GMS are.
avatar
stevenstarar: I've checked that out, but I can't get it to upscale 4x for a 1366x768 screen, and openglnb is way too slow on linux. Does GOG have a build of dosbox that uses a 4x scaler that could be used with overlay?
See
http://www.dosbox.com/wiki/SVN_Builds#Enhanced_SVN_builds
http://www.spam-filter.de/dosbox/new_dosbox_opengl-hq_build
Post edited July 28, 2014 by shmerl
avatar
shmerl: Witcher 3 and Cyberpunk 2077 however are a different matter. Since they are using DirectX 11, Wine won't be able to handle it for a long time still. That's why making a native version of them is the only way they could work on Linux so far. So if GOG / CD Projekt Red could confirm that they (or may be subcontractors?) are working on Witcher 3 / CP 2077 for Linux, that would be appreciated, and would prevent pointless speculations and mistakes of people making preorders based on that strange ad on Steam while having unconfirmed expectations.
Hm, you do know that Witcher 3 was already confirmed for Linux by CDProjectRed. This link was posted by Tolya about this: http://www.gamingonlinux.com/articles/the-witcher-3-wild-hunt-confirmed-for-linux-steamos.3861

Here the original post: http://www.gog.com/forum/general/gogcom_now_supports_linux/post973
Post edited July 28, 2014 by Matruchus
avatar
shmerl: Witcher 3 and Cyberpunk 2077 however are a different matter. Since they are using DirectX 11, Wine won't be able to handle it for a long time still. That's why making a native version of them is the only way they could work on Linux so far. So if GOG / CD Projekt Red could confirm that they (or may be subcontractors?) are working on Witcher 3 / CP 2077 for Linux, that would be appreciated, and would prevent pointless speculations and mistakes of people making preorders based on that strange ad on Steam while having unconfirmed expectations.
avatar
Matruchus: Hm, you do know that Witcher 3 was already confirmed for Linux by CDProjectRed. This link was posted by a gog employee about this: http://www.gamingonlinux.com/articles/the-witcher-3-wild-hunt-confirmed-for-linux-steamos.3861
Sorry, that's the whole point. It was never confirmed. If you didn't follow the story, in short it was like this. This ad about Witcher 3 coming to SteamOS appeared on the front Steam page, however Linux support was not listed in the preorder page of the Witcher 3 on Steam. Around a day later, that ad disappeared without any comment from Steam about what it was. Later GOG tech support wrote, that Linux version should not be expected by those who make preorders (see the exact language here).

GamingOnLinux commented on the ad, and nothing more. They don't bring any actual confirmation there. So what many Linux users are asking from GOG / CD Projekt Red is to clarify this confusing situation.
Post edited July 28, 2014 by shmerl
avatar
shmerl: GamingOnLinux commented on the ad, and nothing more. So what many Linux users are asking from GOG / CD Projekt Red is to clarify this confusing situation.
I expect its going to be the same as with Tropico 5. Windows release day one, 3 months later mac release, half a year later linux. Nothing unexpected. If they don't make a linux version that will be a huge disapointment - then the whole linux support was just basically a hoax if they by themself don't support it. Well time will show.
Post edited July 28, 2014 by Matruchus
avatar
shmerl: GamingOnLinux commented on the ad, and nothing more. So what many Linux users are asking from GOG / CD Projekt Red is to clarify this confusing situation.
avatar
Matruchus: I expect its going to be the same as with Tropico 5. Windows release day one, 3 months later mac release, half a year later linux. Nothing unexpected.
Yes, that's a possibility, but so far it's a speculation. You said it was confirmed, however it wasn't and that's the whole point. There is no indication whether that ad was some prank or someone from Valve put it out by mistake or whatever.
Post edited July 28, 2014 by shmerl
avatar
Matruchus: I expect its going to be the same as with Tropico 5. Windows release day one, 3 months later mac release, half a year later linux. Nothing unexpected.
avatar
shmerl: Yes, that's a possibility, but so far it's a speculation. You said it was confirmed, however it wasn't and that's the whole point. There is no indication whether that ad was some prank or someone from Valve put it out by mistake.
Don't know but my point was that a gog employee was pointing to that post on gamingonlinux as a credible source.
avatar
shmerl: Yes, that's a possibility, but so far it's a speculation. You said it was confirmed, however it wasn't and that's the whole point. There is no indication whether that ad was some prank or someone from Valve put it out by mistake.
avatar
Matruchus: Don't know but my point was that a gog employee was pointing to that post on gamingonlinux as a credible source.
Yes, we can assume it's an indirect confirmation. But we are asking for a straightforward one :) Unless CD Projekt Red themselves aren't even sure whether they are going to release a Linux version, what could prevent them from saying yes / no?
Post edited July 28, 2014 by shmerl
avatar
king_mosiah: True, and it would be smart on GOGs part to take advantage of that.
avatar
Future_Suture: Is GOG aware of this? This seems literally too easy now. What disadvantages are there?
Nothing, apart from a bit of extra bloat and older libs not having the latest features.
avatar
Future_Suture: Is GOG aware of this? This seems literally too easy now. What disadvantages are there?
avatar
king_mosiah: Nothing, apart from a bit of extra bloat and older libs not having the latest features.
Lack of flexibility is the main issue probably.
Ok ok, i got to try it and tried Teslagrad deb from GOG.
Cannot say i really impressed by results.
1) Game is installed in /opt - not great but tolarable
2) Teslagrad have both 32 and 64bit version since it based on Unity, BUT gog provided deb actually includes BOTh FULL copies of games, 32 and 64 bit. instead of having having two version of executable it contains 2 copies of everything which is cause 2x of space used. VERY inefficient.
3) package marked as i386. It wont install on 64bit linux without enablein 32bit support, EVEN without actual need of 32bit libs

All f this makes me think that
1) Gog is trying to treat Linux as Windows, using very non-traditional way to distribute game. No, really, using package manager to put both version of game in /opt?
2) Dont understand that is "wasted space" means. ZOMG, do GOG knows that nowday no one places /opt on dedicated partition? That means all games will be located on root partition! (if no emergency symlinking will be done)
3) Treat 64 bit linux as secondary arch one, just like on windows.

That is good
1) it works
2) they tried not to just dump some builds as Humble or Desura, but to get them actually working.

Suggestion: stop mixing 32 and 64 bit versions in same package. This is INSANE.