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Fantastic News, still feel GOG needs more games on here from the 3DFX era 1996 to 2001.

I love that era its my favourite of all time, nothing beats the feeling of buying your first Voodoo 1 card and seeing bi linear filtering which only the N64 had until the Dreamcast launch in europe in late 1999, smooth consistent frame rates and high resolution graphics making games much crisper looking than N64 games.
Post edited April 15, 2012 by Neilk40
Good old news.
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timppu: I think I'll try this today in Windows 7... So what exactly is the problem (link)? If I am able to run GOG Gorky 17 at all without visible errors (with or without nGlide), is it fixed? It happens on all PCs, or only some?
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JudasIscariot: http://www.gog.com/en/forum/gorky_17/what_is_the_hope_of_getting_gorky_17_fixed
Ok, I tried it on Lenovo T400 with Win7/64bit. (GOG has been pretty slow today, the game installer trickled down first very slowly, later I was able to download it properly.)

I installed it under C:/Games/GOG.com/Gorky17/

nGlide 0.97 installed (I didn't check if it is the latest version, but at least my Carmageddon 2 launcher, as well as Diablo 2 video tester, detects it as "3Dfx Glide").

When selecting either "Primary Display Driver/Direct3D HAL" or "ATI Mobility Radeon HD 3400 Series /Direct3D HAL" upon the game launch, with or without Hardware Zoom, the game aborts when you start a new game and skip the intro with the following error: "DirectX initialization error. Please reboot your computer." I didn't try to reboot my computer.

With Software Renderer, the game seems to work pretty fine, and looks fine to me too (after all the game seems to be mostly 2D, ie. 2D backgrounds with some polygonal 3D characters.). There was some sound "flapping" in the menu, and occasionally when some character gives a speech, but otherwise it seemed ok. Maybe I'll check it later on either XP or Win98SE, whether the HW acceleration really looks any better so that it would make it worth bitching about. I already owned this game (Odium/Gorky 17) on a CD too, never installed it though before this GOG version.


However, the thing is that I didn't see any option for "3Dfx" or "Glide" in the launcher, nor did I see any optional .exe's inside the installation directory (nor specific mention about Glide support in the manual). Are you guys sure this game even had any 3Dfx support built in? If it has only software renderer or Direct3D support, then obviously nGlide will not help it in any way, because this is not a 3Dfx-enabled game.

Or then I was doing something wrong, I hope not.
Post edited April 15, 2012 by timppu
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Roman5: Fantastic news

Hopefully this means more great games soon here on GOG

Especially ones like Carmageddon and Turok
Carmageddon my most favorite inappropriate game.
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Tormentfan: Anything that increases the abaility for older games to be played again is great, but why would Diablo 2 need a wrapper, doesn't it work just fine without one?
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mistermumbles: It had an option for some really weird looking faux 3D effect if your hardware supported it.
Since Diablo 2 (LoD) included also Direct3D support, is there any reason try to get the 3Dfx support to work? Do some 3D cards have issue with the D3D enabled in Diablo 2 then?

I recently played the game through in Win7 with Direct3D enabled, I had the perspective "3D" feature enabled, as well as higher resolution (800x600). No issues. I presume the 3Dfx version does not offer anything over the Direct3D version?

EDIT: Damn both GOG forums and game downloads seem slow today. It may be due being Sunday and everything downloading something to play, but I hope it is due to lots of more potential customers.
Post edited April 15, 2012 by timppu
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mistermumbles: It had an option for some really weird looking faux 3D effect if your hardware supported it.
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timppu: Since Diablo 2 (LoD) included also Direct3D support, is there any reason try to get the 3Dfx support to work? Do some 3D cards have issue with the D3D enabled in Diablo 2 then?

I recently played the game through in Win7 with Direct3D enabled, I had the perspective "3D" feature enabled, as well as higher resolution (800x600). No issues. I presume the 3Dfx version does not offer anything over the Direct3D version?

EDIT: Damn both GOG forums and game downloads seem slow today. It may be due being Sunday and everything downloading something to play, but I hope it is due to lots of more potential customers.
I think 3Dfx have more advance feature. I don't know how to put it; maybe the lighting, effect, such as corona etc. I remember NFS 3 look so much different between Direct3D and Glide.
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wormholewizards: I think 3Dfx have more advance feature. I don't know how to put it; maybe the lighting, effect, such as corona etc. I remember NFS 3 look so much different between Direct3D and Glide.
With Diablo 2 specifically, or with some other games? I know there may have been some other early Direct3D games where the Glide support might work better, or at least more reliably.
Ps. I wrote my personal feedback to that thread. Which is: at least I am not personally waiting for any further fix from GOG for Gorky 17. Maybe different people have different problems with it.
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wormholewizards: I remember NFS 3 look so much different between Direct3D and Glide.
Smoke from tires was transparent under Glide :-)
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wormholewizards: I remember NFS 3 look so much different between Direct3D and Glide.
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tburger: Smoke from tires was transparent under Glide :-)
I actually have the NFS3 (Hot Pursuit) CD right here now in my hand. Funny I never installed and played it, I don't even remember when I bought it, probably from some bargain bin and forgot it. I really much liked the first two NFS games as far as I remember.

I think I'll give it a spin, now that you two reminded me. (Also to check whether what you say is true; why would the D3D renderer lack the transparency effect?)
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tburger: Smoke from tires was transparent under Glide :-)
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timppu: I actually have the NFS3 (Hot Pursuit) CD right here now in my hand. Funny I never installed and played it, I don't even remember when I bought it, probably from some bargain bin and forgot it. I really much liked the first two NFS games as far as I remember.

I think I'll give it a spin, now that you two reminded me. (Also to check whether what you say is true; why would the D3D renderer lack the transparency effect?)
Sure give it a try. My old PC can only support the old Direct3D and software rendering. I think it should be noticeable because at that time Glider was powerful than Direct3D 5 and 6. Another example are Pod and Speed Buster. But i think in early 2000 Glide and 3Dfx start to lose it. Direct3D 7 and 8 introduce hardware transform and lighting, larger texture and pixel shader.

Edit: Is there any list of game that support 3Dfx and Glide on GOG? Would like to try a few.
Blood
Blood 2
Pod
Kingpin
Speed Buster
ArmA Cold War Assault

that's all i know.
Post edited April 15, 2012 by wormholewizards
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timppu: (Also to check whether what you say is true; why would the D3D renderer lack the transparency effect?)
Hmm... I'm not 100% sure of it... I have ATI Radeon 9600 and Voodoo3 on my PC and vaguely remember that when I tested NFS3 in one of gfx modes - those transparent smokes were missing (but maybe it was software mode)?

Hell... i'll check it myself :-)
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wormholewizards: that's all i know.
Take a look here
http://vogons.zetafleet.com/viewtopic.php?t=534

Quite a lot I would say....
Post edited April 15, 2012 by tburger
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timppu: Since Diablo 2 (LoD) included also Direct3D support, is there any reason try to get the 3Dfx support to work? Do some 3D cards have issue with the D3D enabled in Diablo 2 then?
I don't know if it's just my system, but from what I'm seeing the graphics look a fair bit sharper in Glide mode - see the attachments on this post.
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timppu: I actually have the NFS3 (Hot Pursuit) CD right here now in my hand. Funny I never installed and played it, I don't even remember when I bought it, probably from some bargain bin and forgot it. I really much liked the first two NFS games as far as I remember.



I think I'll give it a spin, now that you two reminded me. (Also to check whether what you say is true; why would the D3D renderer lack the transparency effect?)
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wormholewizards: Sure give it a try. My old PC can only support the old Direct3D and software rendering. I think it should be noticeable because at that time Glider was powerful than Direct3D 5 and 6. Another example are Pod and Speed Buster. But i think in early 2000 Glide and 3Dfx start to lose it. Direct3D 7 and 8 introduce hardware transform and lighting, larger texture and pixel shader.

Edit: Is there any list of game that support 3Dfx and Glide on GOG? Would like to try a few.
Blood
Blood 2
Pod
Kingpin
Speed Buster
ArmA Cold War Assault

that's all i know.
Also Incoming, they gifted me the game with my 3dfx card...
Post edited April 15, 2012 by tejozaszaszas
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timppu: I actually have the NFS3 (Hot Pursuit) CD right here now in my hand. Funny I never installed and played it, I don't even remember when I bought it, probably from some bargain bin and forgot it. I really much liked the first two NFS games as far as I remember.
The music is AWESOME, and I enjoyed the game too. :) (Unfortunately, since it's an EA title, I doubt the music will appear as a bonus.)