Even if GOG has decided not to carry this game, I would have to agree with the decision, assuming the stated motivation behind it is true. $25 is too much to ask for any indie game. If the indie market had a more reliable track record for creating content that is worth the expense, I might consider going as high as $20, but the fact is, far too many indie titles are not really worth that much, in terms of the game quality or quantity of content. A lot of them are innovative or unique, but at the same time, they are almost always "throw away" games: games that you play for a short while, but then once you've experienced it, you never go back for more. There are exceptions, of course, but those exceptions are rare enough that I would never risk $25 on an unknown title from an unknown dev.