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Hm...
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finkleroy: Not tomorrow; Monday. They just sent me an e-mail about it, too. I'm a realist by nature, so I know that there's a chance that this will be to try to make up for some BS they'll dump on us right afterward, but I'm going to assume they have no ulterior motives. Incidentally, unlike the tweet, the e-mail says that they will be giving free games to active members.
How will GOG determine who are active members?
low rated
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finkleroy: Not tomorrow; Monday. They just sent me an e-mail about it, too. I'm a realist by nature, so I know that there's a chance that this will be to try to make up for some BS they'll dump on us right afterward, but I'm going to assume they have no ulterior motives. Incidentally, unlike the tweet, the e-mail says that they will be giving free games to active members.
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Sjuan: How will GOG determine who are active members?
they ask the nsa
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finkleroy: -The most wishlisted games will get super cheap!
I am confused about how GOG is able to promise that. I thought that GOG was only able to set sale prices if the IP holders of the games agree to that first, and that GOG could not set discount percentages higher than what the IP holders agreed to beforehand.

Is that not correct? If it is, then how can GOG guarantee that they will be able to make the most wishlisted games super cheap, when they don't yet know what games those will be, nor if their IP holders will agree for them to become super cheap?

Alternatively, if how I thought the setting of prices worked is not actually how it works, then how does it work?
Post edited April 13, 2018 by Ancient-Red-Dragon
OK so it's a sale coming maybe. Question is: how do they define active users? Also, what game are most wishlisted?
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finkleroy: -The most wishlisted games will get super cheap!
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Ancient-Red-Dragon: I am confused about how GOG is able to promise that. I thought that GOG was only able to set sale prices if the IP holders of the games agree to that first, and that GOG could not set discount percentages higher than what the IP holders agreed to beforehand.

Is that not correct? If it is, then how can GOG guarantee that they will be able to make the most wishlisted games super cheap, when they don't yet know what games those will be, nor if their IP holders will agree for them to become super cheap?

Alternatively, if how I thought the setting of prices worked is not actually how it works, then how does it work?
I guess if that's the case, and I don't know if it is but it does make some sense, there's always the possibility that GOG will accept to "pay for the difference" since this is basically a promotion gimmick (so it's more or less an advertisement expense). I'm just speculating.
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Enebias: If it is random based, I bet I won't get anything.
Really, I won my fair share of stuff, but it was NEVER in a random event.
Once I rolled 5 times 1 in a d20. And that is when I'm lucky.
I had a whole group of people fumbling and splashing around in the mud while trying to catch mechanical creatures. It went on for a good while because they all rolled 1's and 2's again and again.

EDIT: One of them just stood by the side, shaking his head at them and muttering "what are you doing..."
Post edited April 13, 2018 by Maighstir
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Enebias: If it is random based, I bet I won't get anything.
Really, I won my fair share of stuff, but it was NEVER in a random event.
Once I rolled 5 times 1 in a d20. And that is when I'm lucky.
On the other side of this, I once rolled a natural 20 on a d20, thus cutting a [url=https://www.dandwiki.com/wiki/SRD:Balor]Balor[/url] in half with a 9th level character...
Post edited April 13, 2018 by sunshinecorp
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Ancient-Red-Dragon: I am confused about how GOG is able to promise that. I thought that GOG was only able to set sale prices if the IP holders of the games agree to that first, and that GOG could not set discount percentages higher than what the IP holders agreed to beforehand.

Is that not correct? If it is, then how can GOG guarantee that they will be able to make the most wishlisted games super cheap, when they don't yet know what games those will be, nor if their IP holders will agree for them to become super cheap?

Alternatively, if how I thought the setting of prices worked is not actually how it works, then how does it work?
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sunshinecorp: I guess if that's the case, and I don't know if it is but it does make some sense, there's always the possibility that GOG will accept to "pay for the difference" since this is basically a promotion gimmick (so it's more or less an advertisement expense). I'm just speculating.
I see what you are saying, but to me that doesn't add up either. No doubt their top priced AAA newish games like Divinity Original Sin 2 and Kingdom Come: Deliverance are going to be among the most-wishlisted. But no way are those games going to become "super cheap" --- unless they are sold super cheap in very limited numbers and most users never have the chance to buy them at those super cheap prices.

Something seems awry here.
By 1000s of games do they in fact mean 1000s of copies of the same game?
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Sjuan: How will GOG determine who are active members?
I wish I could tell you. Maybe they'll just ask zeogold for his opinion regarding the matter.
Post edited April 13, 2018 by finkleroy
high rated
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sunshinecorp: I guess if that's the case, and I don't know if it is but it does make some sense, there's always the possibility that GOG will accept to "pay for the difference" since this is basically a promotion gimmick (so it's more or less an advertisement expense). I'm just speculating.
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Ancient-Red-Dragon: I see what you are saying, but to me that doesn't add up either. No doubt their top priced AAA newish games like Divinity Original Sin 2 and Kingdom Come: Deliverance are going to be among the most-wishlisted. But no way are those games going to become "super cheap" --- unless they are sold super cheap in very limited numbers and most users never have the chance to buy them at those super cheap prices.

Something seems awry here.
The only thing awry here would be any type of complaining about GOG rewarding customer loyalty with ANY free game. Even if the game is only 0.49 cents and GOG adds it to my account, I'll gladly accept it, download it, and play it.

I am not expecting anything free in this life and I am not entitled to anything at all, so even the smallest gift is a blessing. It truly is the thought that counts. If GOG gives us free games or does not give us free games from our wishlist, I am happy either way. Thanks for even existing, GOG.
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sunshinecorp: I guess if that's the case, and I don't know if it is but it does make some sense, there's always the possibility that GOG will accept to "pay for the difference" since this is basically a promotion gimmick (so it's more or less an advertisement expense). I'm just speculating.
This is probably the most likely explanation.
Post edited April 13, 2018 by finkleroy
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supplementscene: By 1000s of games do they in fact mean 1000s of copies of the same game?
Jack Keane intensifies...
Correct me if I'm wrong, but isn't this year a GOG's 10th anniversary? Maybe, this is start of this celebration?