Uh, no wait. Because I outed Amunra, so I'm a Godfather now, in addition to be mafia town fisherman mafia inventor fence pacifist poisoner (3 shots).
How about we turn down the drama, or are you entering selfdestruct mode, Rodzaju?
Sorry, sarcasm mode locked on. Deal with it. But seriously, if I am mafia, then I am an usurper. It is the only reason why I would have lynched Pazzer/Flubbucket. So, cop on me is useless.
Actually, track would be useless too, in practice, as, if I was intending to kill you, I would have done it already, like any unchecked player last night. Plus, I'm accused of wanting to use you...
The only thing that would give info on me is a lynch, which would be a big little victory for mafia, killing a town fisherman providing Joe with items, and buying a night's time.
Lynching me would also mean that I became the main suspect, above Rob/Rod, for having being proactive in scumhunting (no argument except "hmmm... i don't like this, too much planning in that planning", and I don't mention the "hah, and LYNCH YET SOMEBODY ELSE? SCUMMY!" turning into "hah, and NOT LYNCH SOMEBODY ELSE? SCUMMY!" at will). The mere fact of planning an investigation is incriminating, and the content (lynch or no lynch) doesn't seem to matter absolutely at all. Nor does the previous night result (no kill so far).
And if Rod/Rob stay the main suspects, then, back to square one. The focus on them, with or without lynch. Without for class, victory maximisation, and (ironically) avoidance of plan scumminess. With for brutal efficiency at expense of possible sacrifice. Brutal gamebreak being here : lynch one, cop and track the other (cop is shielded from his almost-certain-scum target : if dead, his target can't go "wasn't me, it's all a manipulation", we do know whether the killer is "outside" or not). It's a choice of style, and at this point, we have the choice of style. I voted for my choice, feel free to vote for the other plan... And to discuss their esthetic merits after the game's end.